Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
RineZy
Raijin
Level 117
God Stats
1W - 0L
1,792 SR
Queue Stats
25W - 6L
1,707 Elo+
Party 1
Chang'e
Chang'e
Serenιty
Chang'e
Level 69
God Stats
1W - 0L
1,537 SR
Queue Stats
13W - 6L
1,727 Elo+
Party 1
Hercules
Hercules
Sharto
Hercules
Level 135
God Stats
10W - 5L
1,586 SR
Queue Stats
131W - 28L
1,788 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,644 Elo+

VS

Team Averages
Level 84
1,470 SR
1,406 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Beppler
Hades
Level 142
God Stats
7W - 7L
1,580 SR
Queue Stats
86W - 99L
1,467 Elo+
Solo
Hachiman
Hachiman
CharlesMenga
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,543 Elo+
Party 2
Gilgamesh
Gilgamesh
LostReaver
Gilgamesh
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
15W - 18L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
TakaYoshikawa
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 0 / 18
6,830
1,366
4,251
3,979
1,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
 
Morgan Le Fay
13
3 / 1 / 12
6,359
1,272
4,172
1,933
744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RineZy
Raijin
12
7 / 0 / 14
7,821
1,564
9,329
2,795
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Serenιty
Chang'e
12
6 / 0 / 14
7,518
1,504
5,539
2,087
586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Sharto
Hercules
12
4 / 1 / 15
7,055
1,411
7,263
5,272
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

454

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
1 / 6 / 1
5,499
1,100
3,853
8,055
2,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Beppler
Hades
10
0 / 4 / 1
5,308
1,062
922
4,232
1,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
CharlesMenga
Hachiman
10
1 / 3 / 0
5,599
1,120
2,469
6,827
2,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LostReaver
Gilgamesh
10
0 / 5 / 2
5,348
1,070
2,322
6,577
3,628
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
TakaYoshikawa
Kukulkan
10
0 / 5 / 0
5,170
1,034
2,200
6,780
2,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
6
23
Kills
2
2
Deaths
23
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
0
18
12
W
Morgan Le Fay
 
Morgan Le Fay
3
1
12
9
L
Da Ji
 
Da Ji
1
6
1
0.25
L
Hades
Beppler
Hades
0
4
1
0.13
L
Hachiman
CharlesMenga
Hachiman
1
3
0
0.33
L
Gilgamesh
LostReaver
Gilgamesh
0
5
2
0.2
W
Raijin
RineZy
Raijin
7
0
14
14
W
Chang'e
Serenιty
Chang'e
6
0
14
13
W
Hercules
Sharto
Hercules
4
1
15
11.5
L
Kukulkan
TakaYoshikawa
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,554
Damage
11,766
16,066
Taken
32,471
7,666
Mitigated
12,474
5,566
Healing
518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,251
665
0
655
3,979
1,855
0
1,196
2,783
0
8,846
W
Morgan Le Fay
 
Morgan Le Fay
4,172
531
0
31
1,933
744
0
62
1,871
13,822
0
L
Da Ji
 
Da Ji
3,853
274
0
24
8,055
2,998
0
4,130
3,584
0
6,587
L
Hades
Beppler
Hades
922
78
114
151
4,232
1,524
0
2,468
1,554
5,542
0
L
Hachiman
CharlesMenga
Hachiman
2,469
2,299
0
190
6,827
2,193
0
3,525
2,899
0
5,995
L
Gilgamesh
LostReaver
Gilgamesh
2,322
467
0
39
6,577
3,628
0
3,491
2,673
0
3,896
W
Raijin
RineZy
Raijin
9,329
599
0
197
2,795
881
0
463
2,332
15,981
0
W
Chang'e
Serenιty
Chang'e
5,539
816
2,000
1,257
2,087
586
0
394
1,693
24,404
0
W
Hercules
Sharto
Hercules
7,263
3,077
0
1,426
5,272
3,600
0
1,007
4,265
0
9,262
L
Kukulkan
TakaYoshikawa
Kukulkan
2,200
286
0
0
6,780
2,131
0
4,607
1,908
9,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,583
Gold Earned
26,924
93
Minions Killed
31
7
Camps Cleared
4
540,361
Distance Traveled
411,172
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,830
1,366
9
2
4
134,347
2
W
Morgan Le Fay
6,359
1,272
23
5
1
101,237
2
L
Da Ji
5,499
1,100
3
1
0
85,992
1
L
Hades
5,308
1,062
4
1
0
52,407
1
L
Hachiman
5,599
1,120
6
1
2
92,315
0
L
Gilgamesh
5,348
1,070
5
1
1
82,591
1
W
Raijin
7,821
1,564
8
2
1
101,944
2
W
Chang'e
7,518
1,504
48
10
1
93,626
0
W
Hercules
7,055
1,411
5
1
0
109,207
0
L
Kukulkan
5,170
1,034
13
3
1
97,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role