Player Matchup

Cernunnos
Cernunnos
Loukaine
Cernunnos
Level 77
God Stats
20W - 6L
1,762 SR
Queue Stats
223W - 105L
1,691 Elo+
Party 2
Sobek
Sobek
OnlyNeedSekkond
Sobek
Level 17
God Stats
14W - 1L
1,883 SR
Queue Stats
48W - 11L
1,716 Elo+
Party 2
Achilles
Achilles
Ossiry
Achilles
Level 58
God Stats
11W - 3L
1,785 SR
Queue Stats
206W - 92L
1,765 Elo+
Party 2
Nu Wa
Nu Wa
Purpleuh
Nu Wa
Level 111
God Stats
10W - 10L
1,572 SR
Queue Stats
320W - 179L
1,659 Elo+
Party 2
Mercury
Mercury
Sephiroph7
Mercury
Level 121
God Stats
5W - 2L
1,727 SR
Queue Stats
333W - 205L
1,666 Elo+
Party 2
Team Averages
Level 77
1,746 SR
1,699 Elo+

VS

Team Averages
Level 45
1,514 SR
1,502 Elo+
Gilgamesh
Gilgamesh
BenStealerRu
Gilgamesh
Level 107
God Stats
23W - 23L
1,606 SR
Queue Stats
123W - 117L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
HEDGEHOGIS
Baron Samedi
Level 27
God Stats
0W - 1L
1,304 SR
Queue Stats
17W - 12L
1,548 Elo+
Party 3
Artemis
Artemis
HereIsNoob
Artemis
Level 39
God Stats
3W - 6L
1,614 SR
Queue Stats
16W - 14L
1,475 Elo+
Party 3
Merlin
Merlin
Poherface
Merlin
Level 13
God Stats
21W - 23L
1,558 SR
Queue Stats
38W - 41L
1,485 Elo+
Party 1
Serqet
Serqet
Shugunii
Serqet
Level 37
God Stats
1W - 1L
1,490 SR
Queue Stats
21W - 10L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Loukaine
Cernunnos
20
27 / 2 / 15
16,407
1,492
35,068
18,809
7,156
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 4 / 32
12,890
1,172
13,455
20,495
28,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Achilles
Ossiry
Achilles
20
9 / 3 / 27
12,884
1,171
16,336
23,109
33,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
Purpleuh
Nu Wa
20
5 / 3 / 35
13,006
1,182
22,653
12,231
4,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Sephiroph7
Mercury
19
4 / 5 / 27
11,857
1,078
13,037
15,149
6,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenStealerRu
Gilgamesh
18
10 / 11 / 6
13,153
1,196
18,872
27,290
29,151
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
HEDGEHOGIS
Baron Samedi
17
0 / 7 / 9
10,467
952
15,669
20,700
9,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
HereIsNoob
Artemis
18
2 / 10 / 10
11,489
1,044
22,904
18,563
6,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Poherface
Merlin
18
0 / 7 / 10
10,495
954
16,211
15,799
5,747
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Shugunii
Serqet
18
5 / 14 / 7
11,552
1,050
9,086
22,146
10,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
59
49
Kills
17
17
Deaths
49
136
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BenStealerRu
Gilgamesh
10
11
6
1.18
L
Baron Samedi
HEDGEHOGIS
Baron Samedi
0
7
9
0.64
L
Artemis
HereIsNoob
Artemis
2
10
10
0.7
W
Cernunnos
Loukaine
Cernunnos
27
2
15
17.25
W
4
4
32
5
W
Achilles
Ossiry
Achilles
9
3
27
7.5
L
Merlin
Poherface
Merlin
0
7
10
0.71
W
Nu Wa
Purpleuh
Nu Wa
5
3
35
7.5
W
Mercury
Sephiroph7
Mercury
4
5
27
3.5
L
Serqet
Shugunii
Serqet
5
14
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,549
Damage
82,742
89,793
Taken
104,498
80,546
Mitigated
61,909
16,266
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BenStealerRu
Gilgamesh
18,872
3,336
0
222
27,290
29,151
0
8,775
18,059
9,432
33,113
L
Baron Samedi
HEDGEHOGIS
Baron Samedi
15,669
237
4,037
3,264
20,700
9,566
0
8,252
11,861
54,184
0
L
Artemis
HereIsNoob
Artemis
22,904
11,785
0
1,860
18,563
6,574
0
9,283
9,108
0
41,682
W
Cernunnos
Loukaine
Cernunnos
35,068
24,461
0
6,236
18,809
7,156
0
5,235
12,144
0
63,685
W
13,455
545
0
3,005
20,495
28,999
0
8,789
11,397
22,091
0
W
Achilles
Ossiry
Achilles
16,336
3,703
0
2,197
23,109
33,782
0
8,613
13,266
6,152
19,532
L
Merlin
Poherface
Merlin
16,211
1,872
0
839
15,799
5,747
0
5,513
10,250
50,194
0
W
Nu Wa
Purpleuh
Nu Wa
22,653
5,379
322
1,842
12,231
4,419
0
6,498
5,045
47,149
0
W
Mercury
Sephiroph7
Mercury
13,037
3,181
0
2,664
15,149
6,190
0
6,921
8,086
0
32,575
L
Serqet
Shugunii
Serqet
9,086
930
0
492
22,146
10,871
0
6,550
15,370
0
9,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,044
Gold Earned
57,156
207
Minions Killed
235
9
Camps Cleared
5
1,133,492
Distance Traveled
1,068,418
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,153
1,196
39
4
1
236,694
0
L
Baron Samedi
10,467
952
88
8
0
209,552
0
L
Artemis
11,489
1,044
29
3
1
198,766
0
W
Cernunnos
16,407
1,492
72
7
2
206,079
0
W
Sobek
12,890
1,172
13
1
0
228,658
0
W
Achilles
12,884
1,171
21
2
1
237,570
2
L
Merlin
10,495
954
68
6
1
199,288
0
W
Nu Wa
13,006
1,182
50
5
2
207,087
0
W
Mercury
11,857
1,078
51
5
4
254,098
0
L
Serqet
11,552
1,050
11
1
2
224,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role