Player Matchup

Scylla
Scylla
CrimsonMoka
Scylla
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
Pituce
Danzaburou
Level 69
God Stats
4W - 1L
1,696 SR
Queue Stats
8W - 16L
1,468 Elo+
Party 1
Ymir
Ymir
Rzink
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 10L
1,538 Elo+
Party 1
Team Averages
Level 66
1,565 SR
1,491 Elo+

VS

Team Averages
Level 33
1,329 SR
1,268 Elo+
Anhur
Anhur
DeCrazy
Anhur
Level 6
God Stats
0W - 2L
1,282 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 2
Scylla
Scylla
Mauriciostyf
Scylla
Level 56
God Stats
3W - 5L
1,429 SR
Queue Stats
139W - 396L
1,286 Elo+
Party 2
Sobek
Sobek
SnowKnox
Sobek
Level 36
God Stats
2W - 8L
1,276 SR
Queue Stats
81W - 212L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 3 / 9
12,011
707
19,967
7,665
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Pituce
Danzaburou
17
9 / 1 / 12
13,084
770
21,135
12,441
6,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
Rzink
Ymir
15
5 / 4 / 14
12,507
736
7,357
18,848
20,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeCrazy
Anhur
13
1 / 8 / 3
10,240
602
7,748
15,353
4,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
12
1 / 10 / 3
9,815
577
3,864
15,776
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
SnowKnox
Sobek
16
6 / 5 / 2
12,746
750
13,767
26,990
38,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
23
Kills
8
8
Deaths
23
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
9
3
9
4.5
L
Anhur
DeCrazy
Anhur
1
8
3
0.31
L
Scylla
1
10
3
0.25
W
Danzaburou
Pituce
Danzaburou
9
1
12
15
W
Ymir
Rzink
Ymir
5
4
14
3
L
Sobek
SnowKnox
Sobek
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,459
Damage
25,379
38,954
Taken
58,119
30,634
Mitigated
48,042
8,319
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
19,967
2,956
0
835
7,665
3,718
766
4,693
2,972
34,610
0
L
Anhur
DeCrazy
Anhur
7,748
3,470
0
1,832
15,353
4,610
0
5,692
9,403
0
31,463
L
Scylla
3,864
379
0
1,069
15,776
5,060
0
9,119
6,275
20,337
0
W
Danzaburou
Pituce
Danzaburou
21,135
11,096
0
4,459
12,441
6,026
2,253
5,670
6,771
0
69,962
W
Ymir
Rzink
Ymir
7,357
1,017
529
2,496
18,848
20,890
140
7,571
11,277
23,434
0
L
Sobek
SnowKnox
Sobek
13,767
770
932
9,121
26,990
38,372
0
11,778
14,682
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,602
Gold Earned
32,801
189
Minions Killed
148
8
Camps Cleared
4
871,199
Distance Traveled
767,595
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,011
707
56
3
3
275,393
3
L
Anhur
10,240
602
50
3
2
247,164
2
L
Scylla
9,815
577
51
3
1
229,124
4
W
Danzaburou
13,084
770
94
6
5
318,141
2
W
Ymir
12,507
736
39
2
0
277,665
0
L
Sobek
12,746
750
47
3
1
291,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role