Player Matchup

Da Ji
Da Ji
MetrosaurMosa
Da Ji
Level 116
God Stats
6W - 2L
1,500 SR
Queue Stats
274W - 284L
1,726 Elo+
Party 1
Sun Wukong
Sun Wukong
MirorBLudicolo
Sun Wukong
Level 138
God Stats
3W - 1L
1,712 SR
Queue Stats
73W - 110L
1,528 Elo+
Party 1
Mulan
Mulan
Soryu3341
Mulan
Level 149
God Stats
14W - 5L
1,799 SR
Queue Stats
346W - 346L
1,755 Elo+
Party 1
Hades
Hades
Turner319
Hades
Level 152
God Stats
45W - 19L
1,765 SR
Queue Stats
338W - 327L
1,794 Elo+
Party 1
Zeus
Zeus
mimikyu7050
Zeus
Level 37
God Stats
4W - 4L
1,487 SR
Queue Stats
125W - 63L
1,759 Elo+
Party 1
Team Averages
Level 118
1,652 SR
1,712 Elo+

VS

Team Averages
Level 121
1,614 SR
1,525 Elo+
Nemesis
Nemesis
Killerjunemuffn
Nemesis
Level 159
God Stats
15W - 24L
1,488 SR
Queue Stats
215W - 220L
1,507 Elo+
Solo
Janus
Janus
OblivionZyde
Janus
Level 126
God Stats
9W - 9L
1,629 SR
Queue Stats
375W - 369L
1,543 Elo+
Party 2
Atlas
Atlas
VioletSoneca
Atlas
Level 126
God Stats
16W - 16L
1,510 SR
Queue Stats
227W - 208L
1,490 Elo+
Solo
Achilles
Achilles
Vito24655
Achilles
Level 153
God Stats
12W - 17L
1,503 SR
Queue Stats
949W - 945L
1,544 Elo+
Party 2
Medusa
Medusa
dodgingtoxicity
Medusa
Level 42
God Stats
0W - 1L
1,941 SR
Queue Stats
34W - 25L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
5,964
596
4,550
6,855
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
MirorBLudicolo
Sun Wukong
9
1 / 1 / 3
5,011
501
3,040
6,164
2,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Soryu3341
Mulan
12
7 / 1 / 1
6,865
687
8,261
8,501
4,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Turner319
Hades
11
1 / 0 / 1
6,624
662
5,843
6,149
2,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 4 / 3
6,263
626
5,338
5,918
1,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,684
568
3,047
6,989
2,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,045
505
3,135
6,791
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 2 / 2
6,252
625
3,402
10,132
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Vito24655
Achilles
10
0 / 2 / 0
5,383
538
3,604
9,618
5,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 2 / 2
6,718
672
6,688
6,601
2,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
9
9
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
4
1.5
W
4
3
1
1.5
W
Sun Wukong
MirorBLudicolo
Sun Wukong
1
1
3
2.5
L
0
6
1
0.08
W
Mulan
Soryu3341
Mulan
7
1
1
7.5
W
Hades
Turner319
Hades
1
0
1
1.5
L
4
2
2
2.5
L
Achilles
Vito24655
Achilles
0
2
0
0
L
4
2
2
2.5
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,032
Damage
19,876
33,587
Taken
40,131
13,200
Mitigated
18,848
13,608
Healing
13,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,047
736
0
2,515
6,989
2,668
0
850
5,964
0
29,161
W
4,550
973
0
2,417
6,855
2,274
0
1,623
5,125
0
25,720
W
Sun Wukong
MirorBLudicolo
Sun Wukong
3,040
520
0
1,700
6,164
2,623
50
1,797
4,198
0
13,604
L
3,135
76
0
827
6,791
1,743
0
0
6,458
26,667
0
W
Mulan
Soryu3341
Mulan
8,261
1,087
0
3,354
8,501
4,673
0
2,506
5,813
0
42,767
W
Hades
Turner319
Hades
5,843
1,422
31
4,541
6,149
2,392
0
0
5,518
43,806
0
L
3,402
1,683
573
3,268
10,132
6,601
0
1,593
8,206
13,259
0
L
Achilles
Vito24655
Achilles
3,604
1,112
0
4,654
9,618
5,423
0
5,270
4,348
0
35,453
L
6,688
2,294
0
2,139
6,601
2,413
0
3,468
3,022
0
40,268
W
5,338
2,291
0
1,565
5,918
1,238
0
331
5,273
39,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,727
Gold Earned
29,082
355
Minions Killed
297
0
Camps Cleared
0
967,181
Distance Traveled
1,008,739
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,684
568
70
7
0
245,075
3
W
Da Ji
5,964
596
59
6
0
209,726
2
W
Sun Wukong
5,011
501
24
2
0
203,971
3
L
Janus
5,045
505
52
5
0
184,638
1
W
Mulan
6,865
687
77
8
0
189,920
2
W
Hades
6,624
662
106
11
0
179,645
0
L
Atlas
6,252
625
22
2
0
188,818
4
L
Achilles
5,383
538
73
7
0
199,008
2
L
Medusa
6,718
672
80
8
0
191,200
3
W
Zeus
6,263
626
89
9
0
183,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role