Player Matchup

Artemis
Artemis
SnowBlast96
Artemis
Level 42
God Stats
1W - 4L
1,433 SR
Queue Stats
29W - 39L
1,406 Elo+
Solo
Nemesis
Nemesis
TONIC_TIMES
Nemesis
Level 63
God Stats
16W - 17L
1,503 SR
Queue Stats
222W - 271L
1,377 Elo+
Solo
Bellona
Bellona
dallasmarryo
Bellona
Level 96
God Stats
9W - 10L
1,766 SR
Queue Stats
282W - 321L
1,341 Elo+
Solo
Vulcan
Vulcan
jchein
Vulcan
Level 81
God Stats
0W - 2L
1,460 SR
Queue Stats
18W - 29L
1,235 Elo+
Solo
Poseidon
Poseidon
jjackattacks
Poseidon
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,421 Elo+
Solo
Team Averages
Level 72
1,532 SR
1,356 Elo+

VS

Team Averages
Level 58
1,448 SR
1,302 Elo+
Ymir
Ymir
Endeavorzz
Ymir
Level 49
God Stats
3W - 8L
1,129 SR
Queue Stats
38W - 55L
1,288 Elo+
Party 1
Sun Wukong
Sun Wukong
OGC Iceman
Sun Wukong
Level 25
God Stats
10W - 6L
1,469 SR
Queue Stats
13W - 26L
1,240 Elo+
Party 1
Fenrir
Fenrir
WombatCombatGod
Fenrir
Level 80
God Stats
3W - 1L
1,737 SR
Queue Stats
66W - 71L
1,359 Elo+
Party 2
Ra
Ra
WombatWomboKombo
Ra
Level 60
God Stats
5W - 8L
1,404 SR
Queue Stats
49W - 63L
1,333 Elo+
Party 2
Hachiman
Hachiman
XxDJMMxX
Hachiman
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 109L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SnowBlast96
Artemis
8
0 / 3 / 1
4,617
420
3,133
5,313
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
TONIC_TIMES
Nemesis
3
0 / 2 / 0
3,985
362
597
2,125
399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
dallasmarryo
Bellona
9
3 / 3 / 0
5,887
535
4,181
6,013
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
jchein
Vulcan
7
0 / 3 / 1
4,733
430
4,886
3,789
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
jjackattacks
Poseidon
9
2 / 7 / 0
5,683
517
3,544
7,107
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,643
513
775
6,341
2,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
OGC Iceman
Sun Wukong
10
2 / 0 / 2
6,263
569
1,783
4,343
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
8 / 1 / 4
7,132
648
3,665
6,985
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 3 / 6
7,222
657
6,776
6,919
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
XxDJMMxX
Hachiman
8
1 / 0 / 2
5,169
470
2,611
6,187
1,626
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
18
18
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
1
3
2.5
W
Sun Wukong
OGC Iceman
Sun Wukong
2
0
2
3
L
Artemis
SnowBlast96
Artemis
0
3
1
0.17
L
Nemesis
TONIC_TIMES
Nemesis
0
2
0
0
W
8
1
4
10
W
6
3
6
3
W
Hachiman
XxDJMMxX
Hachiman
1
0
2
2
L
Bellona
dallasmarryo
Bellona
3
3
0
1
L
Vulcan
jchein
Vulcan
0
3
1
0.17
L
Poseidon
jjackattacks
Poseidon
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,341
Damage
15,610
24,347
Taken
30,775
9,520
Mitigated
10,664
2,999
Healing
13,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
775
84
92
1,342
6,341
2,780
168
1,703
4,369
17,996
0
W
Sun Wukong
OGC Iceman
Sun Wukong
1,783
515
0
2,538
4,343
1,491
0
162
3,904
0
25,945
L
Artemis
SnowBlast96
Artemis
3,133
823
0
1,219
5,313
1,227
744
1,021
4,268
0
18,381
L
Nemesis
TONIC_TIMES
Nemesis
597
120
0
80
2,125
399
0
0
2,125
0
6,173
W
3,665
860
0
3,291
6,985
2,382
0
1,307
5,506
0
30,754
W
6,776
1,160
252
2,354
6,919
2,385
454
3,266
3,235
36,073
0
W
Hachiman
XxDJMMxX
Hachiman
2,611
929
458
3,038
6,187
1,626
376
1,600
4,407
0
22,706
L
Bellona
dallasmarryo
Bellona
4,181
1,483
0
564
6,013
4,925
88
952
4,933
5,384
13,816
L
Vulcan
jchein
Vulcan
4,886
1,039
224
253
3,789
999
0
1,387
2,338
20,417
0
L
Poseidon
jjackattacks
Poseidon
3,544
625
0
659
7,107
1,970
0
3,731
3,132
24,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,905
Gold Earned
31,429
170
Minions Killed
258
0
Camps Cleared
0
859,087
Distance Traveled
1,048,758
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,643
513
37
3
0
205,669
1
W
Sun Wukong
6,263
569
60
5
0
194,856
1
L
Artemis
4,617
420
34
3
0
180,378
0
L
Nemesis
3,985
362
16
1
0
65,400
0
W
Fenrir
7,132
648
63
6
0
224,201
0
W
Ra
7,222
657
61
6
0
210,508
6
W
Hachiman
5,169
470
37
3
0
213,524
1
L
Bellona
5,887
535
39
4
0
220,809
1
L
Vulcan
4,733
430
39
4
0
205,084
0
L
Poseidon
5,683
517
42
4
0
187,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role