Player Matchup

The Morrigan
The Morrigan
CarryMVP
The Morrigan
Level 147
God Stats
4W - 1L
1,559 SR
Queue Stats
193W - 139L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
CreamiBunni
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 42L
1,438 Elo+
Solo
Cabrakan
Cabrakan
KriVro98
Cabrakan
Level 64
God Stats
2W - 4L
1,541 SR
Queue Stats
119W - 97L
1,538 Elo+
Party 1
Sol
Sol
Reney
Sol
Level 154
God Stats
1W - 1L
1,475 SR
Queue Stats
36W - 33L
1,519 Elo+
Party 1
Sun Wukong
Sun Wukong
RooFeeLV
Sun Wukong
Level 58
God Stats
0W - 2L
1,241 SR
Queue Stats
40W - 35L
1,565 Elo+
Party 1
Team Averages
Level 94
1,463 SR
1,526 Elo+

VS

Team Averages
Level 118
1,551 SR
1,583 Elo+
Fenrir
Fenrir
Splinter_Lab
Fenrir
Level 100
God Stats
1W - 0L
1,425 SR
Queue Stats
28W - 20L
1,562 Elo+
Party 3
Hou Yi
Hou Yi
TravHolt
Hou Yi
Level 109
God Stats
2W - 0L
1,819 SR
Queue Stats
35W - 20L
1,612 Elo+
Party 2
Camazotz
Camazotz
Txqv
Camazotz
Level 138
God Stats
1W - 0L
1,437 SR
Queue Stats
58W - 44L
1,611 Elo+
Party 2
Baba Yaga
Baba Yaga
Wardy WK
Baba Yaga
Level 124
God Stats
10W - 7L
1,600 SR
Queue Stats
363W - 320L
1,544 Elo+
Party 2
Ymir
Ymir
Xaalek
Ymir
Level 119
God Stats
1W - 0L
1,476 SR
Queue Stats
40W - 28L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarryMVP
The Morrigan
20
10 / 8 / 8
13,490
749
17,887
15,987
7,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 8 / 14
12,247
680
25,286
21,668
11,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
KriVro98
Cabrakan
16
1 / 10 / 11
10,011
556
6,731
23,842
32,727
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Reney
Sol
20
7 / 5 / 14
12,738
708
32,568
21,725
9,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
RooFeeLV
Sun Wukong
19
3 / 8 / 17
11,897
661
14,004
27,849
33,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 8 / 21
12,263
681
13,303
30,171
37,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
TravHolt
Hou Yi
20
12 / 3 / 19
15,362
853
24,099
19,748
9,293
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Txqv
Camazotz
20
12 / 4 / 16
13,158
731
23,051
36,637
37,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Wardy WK
Baba Yaga
20
10 / 3 / 25
14,486
805
34,725
18,922
10,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
Xaalek
Ymir
19
1 / 7 / 23
11,704
650
12,203
27,246
32,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
143
25
Kills
39
39
Deaths
25
64
Assists
104
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
CarryMVP
The Morrigan
10
8
8
1.75
L
4
8
14
1.38
L
Cabrakan
KriVro98
Cabrakan
1
10
11
0.65
L
Sol
Reney
Sol
7
5
14
2.8
L
Sun Wukong
RooFeeLV
Sun Wukong
3
8
17
1.44
W
Fenrir
4
8
21
1.81
W
Hou Yi
TravHolt
Hou Yi
12
3
19
7.17
W
Camazotz
Txqv
Camazotz
12
4
16
5
W
Baba Yaga
Wardy WK
Baba Yaga
10
3
25
7.5
W
Ymir
Xaalek
Ymir
1
7
23
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,476
Damage
107,381
111,071
Taken
132,724
94,713
Mitigated
127,160
27,583
Healing
56,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
CarryMVP
The Morrigan
17,887
3,466
1,169
1,167
15,987
7,237
794
7,777
8,004
27,434
4,404
L
25,286
6,456
1,200
5,381
21,668
11,369
302
7,374
13,505
46,590
0
L
Cabrakan
KriVro98
Cabrakan
6,731
1,077
1,325
1,201
23,842
32,727
0
7,707
15,264
10,662
0
L
Sol
Reney
Sol
32,568
10,416
2,641
7,693
21,725
9,821
0
8,106
13,305
60,301
0
L
Sun Wukong
RooFeeLV
Sun Wukong
14,004
1,831
1,625
4,181
27,849
33,559
77
15,375
11,186
4,146
14,841
W
Fenrir
13,303
1,633
3,142
7,021
30,171
37,202
28
17,699
11,334
838
20,909
W
Hou Yi
TravHolt
Hou Yi
24,099
12,528
3,060
7,182
19,748
9,293
2,761
12,579
6,733
0
72,332
W
Camazotz
Txqv
Camazotz
23,051
6,853
2,043
18,521
36,637
37,884
236
21,522
14,377
0
47,684
W
Baba Yaga
Wardy WK
Baba Yaga
34,725
2,242
2,471
6,243
18,922
10,673
2,116
11,998
6,520
86,946
0
W
Ymir
Xaalek
Ymir
12,203
673
2,274
4,731
27,246
32,108
309
15,381
10,895
32,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,383
Gold Earned
66,973
169
Minions Killed
264
0
Camps Cleared
0
1,443,069
Distance Traveled
1,696,647
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
13,490
749
29
2
0
277,488
0
L
Nu Wa
12,247
680
39
2
0
300,360
1
L
Cabrakan
10,011
556
14
1
0
249,188
2
L
Sol
12,738
708
76
4
0
326,231
1
L
Sun Wukong
11,897
661
11
1
0
289,802
0
W
Fenrir
12,263
681
9
1
0
348,140
0
W
Hou Yi
15,362
853
94
5
0
328,587
2
W
Camazotz
13,158
731
26
1
0
369,789
0
W
Baba Yaga
14,486
805
101
6
0
332,938
3
W
Ymir
11,704
650
34
2
0
317,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role