Player Matchup

Scylla
Scylla
DrBolt
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 21L
1,733 Elo+
Party 1
Xbalanque
Xbalanque
JunkdeJunk
Xbalanque
Level 67
God Stats
0W - 1L
1,289 SR
Queue Stats
37W - 18L
1,709 Elo+
Party 1
Chronos
Chronos
Lycku
Chronos
Level 149
God Stats
0W - 1L
1,302 SR
Queue Stats
72W - 39L
1,688 Elo+
Party 1
Xing Tian
Xing Tian
RaveWavius
Xing Tian
Level 120
God Stats
1W - 1L
1,748 SR
Queue Stats
64W - 43L
1,637 Elo+
Party 1
Chaac
Chaac
Wasara
Chaac
Level 96
God Stats
1W - 3L
1,478 SR
Queue Stats
44W - 21L
1,736 Elo+
Party 1
Team Averages
Level 108
1,463 SR
1,700 Elo+

VS

Team Averages
Level 128
1,591 SR
1,601 Elo+
Chiron
Chiron
BigRedStapler
Chiron
Level 108
God Stats
16W - 7L
1,720 SR
Queue Stats
255W - 201L
1,641 Elo+
Party 2
Fenrir
Fenrir
BryanCM
Fenrir
Level 143
God Stats
3W - 1L
1,565 SR
Queue Stats
34W - 30L
1,580 Elo+
Solo
Hercules
Hercules
CynicalLegion
Hercules
Level 97
God Stats
7W - 9L
1,561 SR
Queue Stats
171W - 147L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
DaddyMacPizzle
Cthulhu
Level 143
God Stats
14W - 9L
1,574 SR
Queue Stats
531W - 368L
1,556 Elo+
Solo
Aphrodite
Aphrodite
SavageX1
Aphrodite
Level 149
God Stats
48W - 41L
1,536 SR
Queue Stats
207W - 200L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DrBolt
Scylla
18
3 / 2 / 9
12,099
931
19,004
7,985
2,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
JunkdeJunk
Xbalanque
19
6 / 16 / 9
13,413
1,032
26,998
28,320
11,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Lycku
Chronos
18
1 / 9 / 12
11,648
896
15,857
22,027
13,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
RaveWavius
Xing Tian
18
1 / 7 / 12
12,810
985
20,529
41,502
53,582
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Wasara
Chaac
18
4 / 7 / 8
12,050
927
19,247
28,335
20,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 22
14,971
1,152
46,767
15,170
5,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
BryanCM
Fenrir
20
8 / 7 / 20
13,114
1,009
16,360
26,041
18,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hercules
CynicalLegion
Hercules
20
9 / 3 / 18
13,327
1,025
22,272
33,032
37,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 2 / 23
13,932
1,072
25,290
16,221
20,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
SavageX1
Aphrodite
20
3 / 2 / 26
12,969
998
12,312
17,294
9,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
150
15
Kills
41
41
Deaths
15
50
Assists
109
Player
Kills
Deaths
Assists
KDA
W
12
1
22
23
W
Fenrir
BryanCM
Fenrir
8
7
20
2.57
W
Hercules
CynicalLegion
Hercules
9
3
18
6
W
9
2
23
10.25
L
Scylla
DrBolt
Scylla
3
2
9
3.75
L
Xbalanque
JunkdeJunk
Xbalanque
6
16
9
0.66
L
Chronos
Lycku
Chronos
1
9
12
0.78
L
Xing Tian
RaveWavius
Xing Tian
1
7
12
1
W
Aphrodite
SavageX1
Aphrodite
3
2
26
8
L
Chaac
Wasara
Chaac
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,635
Damage
123,001
128,169
Taken
107,758
101,220
Mitigated
91,995
10,287
Healing
40,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
46,767
23,641
2,040
2,850
15,170
5,806
0
7,343
7,827
0
78,616
W
Fenrir
BryanCM
Fenrir
16,360
4,140
0
981
26,041
18,857
0
14,555
11,486
0
26,228
W
Hercules
CynicalLegion
Hercules
22,272
4,686
822
10,537
33,032
37,606
0
16,216
16,816
5,219
23,806
W
25,290
808
3,487
2,350
16,221
20,419
0
8,055
8,166
54,534
0
L
Scylla
DrBolt
Scylla
19,004
1,838
0
0
7,985
2,403
0
2,388
5,410
36,817
0
L
Xbalanque
JunkdeJunk
Xbalanque
26,998
14,310
0
2,154
28,320
11,416
0
9,951
17,826
0
60,188
L
Chronos
Lycku
Chronos
15,857
5,609
0
470
22,027
13,564
0
4,910
16,554
40,465
0
L
Xing Tian
RaveWavius
Xing Tian
20,529
1,625
0
3,184
41,502
53,582
0
12,434
27,051
35,606
0
W
Aphrodite
SavageX1
Aphrodite
12,312
841
9,025
8,552
17,294
9,307
0
10,989
6,305
32,828
0
L
Chaac
Wasara
Chaac
19,247
3,236
0
4,479
28,335
20,255
0
8,195
18,996
2,822
35,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,020
Gold Earned
68,313
234
Minions Killed
259
7
Camps Cleared
9
1,303,073
Distance Traveled
1,324,773
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
14,971
1,152
72
6
4
274,997
2
W
Fenrir
13,114
1,009
29
2
0
259,260
3
W
Hercules
13,327
1,025
21
2
0
236,140
0
W
Cthulhu
13,932
1,072
66
5
2
285,018
2
L
Scylla
12,099
931
46
4
1
273,965
0
L
Xbalanque
13,413
1,032
56
4
3
231,243
0
L
Chronos
11,648
896
64
5
2
256,854
0
L
Xing Tian
12,810
985
22
2
1
275,591
0
W
Aphrodite
12,969
998
71
5
3
269,358
0
L
Chaac
12,050
927
46
4
0
265,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role