Player Matchup

Atlas
Atlas
BadCalebx
Atlas
Level 64
God Stats
2W - 2L
1,450 SR
Queue Stats
92W - 113L
1,448 Elo+
Party 2
Sol
Sol
StealthyNinja234
Sol
Level 57
God Stats
15W - 16L
1,492 SR
Queue Stats
144W - 160L
1,433 Elo+
Party 2
Bakasura
Bakasura
sgxninjaa69
Bakasura
Level 146
God Stats
1W - 0L
1,495 SR
Queue Stats
141W - 157L
1,474 Elo+
Party 2
Team Averages
Level 89
1,479 SR
1,452 Elo+

VS

Team Averages
Level 79
1,409 SR
1,402 Elo+
Awilix
Awilix
TGC_Punisher
Awilix
Level 88
God Stats
36W - 35L
1,481 SR
Queue Stats
285W - 360L
1,396 Elo+
Party 1
Chaac
Chaac
TomasMosquera
Chaac
Level 104
God Stats
22W - 29L
1,475 SR
Queue Stats
487W - 577L
1,397 Elo+
Party 1
Ah Puch
Ah Puch
Tupac-pa
Ah Puch
Level 44
God Stats
4W - 8L
1,270 SR
Queue Stats
62W - 85L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BadCalebx
Atlas
13
0 / 7 / 10
9,001
643
5,749
15,873
13,518
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 6 / 4
9,687
692
15,454
12,586
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
sgxninjaa69
Bakasura
17
11 / 3 / 4
11,444
817
18,362
12,664
6,069
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
4 / 4 / 9
9,913
708
9,128
14,081
5,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 6 / 5
9,543
682
11,497
19,071
12,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Tupac-pa
Ah Puch
13
6 / 5 / 8
9,713
694
11,880
11,667
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
16
16
Deaths
15
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
BadCalebx
Atlas
0
7
10
0.71
W
4
6
4
1
L
Awilix
4
4
9
2.13
L
6
6
5
1.42
L
Ah Puch
Tupac-pa
Ah Puch
6
5
8
2
W
Bakasura
sgxninjaa69
Bakasura
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
32,505
41,123
Taken
44,819
24,642
Mitigated
21,794
6,696
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
BadCalebx
Atlas
5,749
1,841
0
1,045
15,873
13,518
235
5,669
9,955
15,179
0
W
15,454
7,181
0
2,681
12,586
5,055
1,907
3,333
8,786
34,648
5,002
L
Awilix
9,128
3,012
0
94
14,081
5,413
30
7,213
5,955
0
24,584
L
11,497
1,410
543
5,421
19,071
12,101
12
9,066
9,588
0
25,789
L
Ah Puch
Tupac-pa
Ah Puch
11,880
659
383
2,300
11,667
4,280
0
3,386
7,517
30,765
0
W
Bakasura
sgxninjaa69
Bakasura
18,362
11,882
0
2,970
12,664
6,069
672
3,427
9,052
0
47,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,132
Gold Earned
29,169
172
Minions Killed
121
9
Camps Cleared
4
748,482
Distance Traveled
728,991
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,001
643
13
1
0
232,860
2
W
Sol
9,687
692
66
5
1
220,696
1
L
Awilix
9,913
708
35
3
2
255,798
2
L
Chaac
9,543
682
38
3
2
250,265
1
L
Ah Puch
9,713
694
48
3
0
222,928
1
W
Bakasura
11,444
817
93
7
8
294,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role