Player Matchup

Olorun
Olorun
Aquay420
Olorun
Level 97
God Stats
4W - 4L
1,464 SR
Queue Stats
12W - 9L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
Jogglthebeast
Cthulhu
Level 68
God Stats
2W - 1L
1,564 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 1
Chaac
Chaac
Muskeldoktor
Chaac
Level 97
God Stats
3W - 1L
1,464 SR
Queue Stats
7W - 4L
1,432 Elo+
Party 1
Team Averages
Level 87
1,497 SR
1,434 Elo+

VS

Team Averages
Level 43
1,455 SR
1,346 Elo+
Chaac
Chaac
Arawyek4991
Chaac
Level 52
God Stats
3W - 9L
1,316 SR
Queue Stats
87W - 98L
1,382 Elo+
Party 2
Pele
Pele
CxrsedLayX
Pele
Level 49
God Stats
0W - 1L
1,551 SR
Queue Stats
46W - 75L
1,318 Elo+
Party 2
Izanami
Izanami
Theolmai
Izanami
Level 27
God Stats
3W - 5L
1,497 SR
Queue Stats
29W - 40L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Aquay420
Olorun
17
7 / 6 / 5
13,340
667
18,928
21,793
14,107
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
16
4 / 1 / 9
13,957
698
15,377
24,312
41,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 10
12,712
636
19,148
21,766
27,564
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
11,888
594
18,305
25,384
24,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 7 / 6
11,844
592
14,687
20,810
8,856
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Izanami
Theolmai
Izanami
15
5 / 5 / 3
11,610
581
15,601
16,209
6,840
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
13
Kills
10
10
Deaths
13
24
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Olorun
Aquay420
Olorun
7
6
5
1.58
L
2
1
7
5.5
L
3
7
6
0.86
W
Cthulhu
4
1
9
8.5
W
2
3
10
2.33
L
Izanami
Theolmai
Izanami
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,453
Damage
48,593
67,871
Taken
62,403
82,808
Mitigated
40,400
28,528
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Aquay420
Olorun
18,928
8,219
2,421
9,286
21,793
14,107
2,589
248
21,545
66,616
0
L
18,305
1,686
308
9,808
25,384
24,704
52
14,756
10,628
544
61,490
L
14,687
1,758
0
3,949
20,810
8,856
0
10,230
10,580
0
51,599
W
Cthulhu
15,377
980
1,064
7,347
24,312
41,137
110
1,122
23,190
34,060
0
W
19,148
3,065
697
7,713
21,766
27,564
577
635
21,131
0
66,347
L
Izanami
Theolmai
Izanami
15,601
7,145
497
549
16,209
6,840
533
9,968
6,241
0
34,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
35,342
224
Minions Killed
188
11
Camps Cleared
6
1,086,066
Distance Traveled
1,122,237
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,340
667
92
5
4
317,698
4
L
Chaac
11,888
594
75
4
2
433,325
3
L
Pele
11,844
592
81
4
2
353,859
1
W
Cthulhu
13,957
698
37
2
1
362,754
2
W
Chaac
12,712
636
95
5
6
405,614
3
L
Izanami
11,610
581
32
2
2
335,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role