Player Matchup

Zeus
Zeus
BlackGiant94
Zeus
Level 18
God Stats
1W - 7L
1,153 SR
Queue Stats
3W - 9L
1,164 Elo+
Party 1
Jing Wei
Jing Wei
PnS Mikipedia
Jing Wei
Level 40
God Stats
4W - 4L
1,432 SR
Queue Stats
26W - 36L
1,294 Elo+
Party 1
Yemoja
Yemoja
StarBanaf2864
Yemoja
Level 39
God Stats
0W - 2L
1,181 SR
Queue Stats
21W - 29L
1,310 Elo+
Party 1
Chaac
Chaac
The_Fiend2403
Chaac
Level 83
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 8L
933 Elo+
Party 2
Serqet
Serqet
YT_MadaraYahiko
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,430 Elo+
Party 2
Team Averages
Level 41
1,353 SR
1,226 Elo+

VS

Team Averages
Level 53
1,651 SR
1,371 Elo+
Zhong Kui
Zhong Kui
Blizzard_Samui
Zhong Kui
Level 65
God Stats
48W - 25L
1,647 SR
Queue Stats
234W - 221L
1,445 Elo+
Party 4
Anhur
Anhur
Lil frogy5025
Anhur
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 15L
1,346 Elo+
Party 3
Nemesis
Nemesis
Roblusiek
Nemesis
Level 95
God Stats
5W - 0L
1,882 SR
Queue Stats
145W - 162L
1,452 Elo+
Party 4
Horus
Horus
Zlomiarz12
Horus
Level 48
God Stats
3W - 1L
1,725 SR
Queue Stats
36W - 45L
1,353 Elo+
Party 4
King Arthur
King Arthur
ps oogway
King Arthur
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 185L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
10,194
443
8,837
9,572
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
PnS Mikipedia
Jing Wei
13
0 / 7 / 1
8,502
370
8,544
16,198
5,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 2 / 0
9,857
429
5,481
14,021
13,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 9 / 1
9,113
396
12,537
20,472
11,718
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 4 / 1
9,293
404
1,724
16,424
6,261
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blizzard_Samui
Zhong Kui
16
5 / 0 / 4
10,728
466
13,646
12,571
9,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 8
11,407
496
11,852
10,662
4,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Roblusiek
Nemesis
20
9 / 1 / 6
12,651
550
13,548
18,502
9,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
13
1 / 1 / 6
9,623
418
3,504
15,201
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
ps oogway
King Arthur
18
7 / 2 / 6
11,729
510
10,532
16,857
8,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
28
28
Deaths
5
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Zhong Kui
Blizzard_Samui
Zhong Kui
5
0
4
7
W
6
1
8
10
L
Jing Wei
PnS Mikipedia
Jing Wei
0
7
1
0.07
W
Nemesis
Roblusiek
Nemesis
9
1
6
12
L
1
2
0
0.5
L
1
9
1
0.17
L
0
4
1
0.13
W
Horus
1
1
6
4
W
King Arthur
ps oogway
King Arthur
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
53,082
76,687
Taken
73,793
39,542
Mitigated
46,040
21,425
Healing
35,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,837
1,159
0
1,558
9,572
2,705
0
2,033
7,539
61,086
0
W
Zhong Kui
Blizzard_Samui
Zhong Kui
13,646
1,067
650
7,708
12,571
9,553
1,312
3,631
8,824
66,119
0
W
11,852
7,076
0
5,554
10,662
4,211
2,469
358
10,304
0
60,127
L
Jing Wei
PnS Mikipedia
Jing Wei
8,544
4,262
0
3,242
16,198
5,398
0
6,832
9,366
0
47,717
W
Nemesis
Roblusiek
Nemesis
13,548
6,190
331
7,914
18,502
9,016
1,763
2,228
15,711
0
105,366
L
5,481
1,127
1,111
4,201
14,021
13,460
0
4,058
9,963
33,891
0
L
12,537
2,986
35
7,797
20,472
11,718
600
723
19,749
0
57,398
L
1,724
257
0
3,481
16,424
6,261
364
0
16,424
0
52,586
W
Horus
3,504
1,550
2,717
4,708
15,201
14,554
370
4,849
7,827
0
14,846
W
King Arthur
ps oogway
King Arthur
10,532
2,375
0
6,013
16,857
8,706
1,571
2,542
14,024
0
85,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,959
Gold Earned
56,138
449
Minions Killed
590
0
Camps Cleared
0
2,081,781
Distance Traveled
2,134,446
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,194
443
126
5
0
393,413
0
W
Zhong Kui
10,728
466
130
6
0
418,213
2
W
Anhur
11,407
496
115
5
0
424,895
0
L
Jing Wei
8,502
370
85
4
0
396,452
2
W
Nemesis
12,651
550
183
8
0
478,648
4
L
Yemoja
9,857
429
56
2
0
377,429
3
L
Chaac
9,113
396
81
4
0
450,166
1
L
Serqet
9,293
404
101
4
0
464,321
4
W
Horus
9,623
418
19
1
0
373,796
3
W
King Arthur
11,729
510
143
6
0
438,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role