Player Matchup

Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
AnoY o BeatzZ
Geb
Level 67
God Stats
11W - 10L
1,612 SR
Queue Stats
51W - 52L
1,472 Elo+
Party 2
Neith
Neith
TheGre3k22
Neith
Level 27
God Stats
1W - 1L
1,628 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Medusa
Medusa
Thee Buntlett
Medusa
Level 66
God Stats
1W - 2L
1,430 SR
Queue Stats
40W - 46L
1,430 Elo+
Party 2
Kukulkan
Kukulkan
backcracker20
Kukulkan
Level 24
God Stats
0W - 1L
1,578 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 58
1,550 SR
1,523 Elo+

VS

Team Averages
Level 63
1,507 SR
1,493 Elo+
Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Girafe
Kukulkan
Level 127
God Stats
2W - 0L
1,639 SR
Queue Stats
45W - 33L
1,577 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Herrald
Ah Muzen Cab
Level 49
God Stats
1W - 0L
1,451 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
SavySZN
Bastet
Level 87
God Stats
2W - 0L
1,488 SR
Queue Stats
4W - 1L
1,559 Elo+
Party 1
Kuzenbo
Kuzenbo
Uinelj
Kuzenbo
Level 25
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 1L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 3 / 4
8,225
823
5,580
9,314
2,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 8 / 5
7,997
800
5,638
15,170
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
12
1 / 4 / 3
6,801
680
3,721
9,664
2,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 3
6,465
647
5,204
7,845
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
backcracker20
Kukulkan
12
0 / 6 / 4
6,423
642
4,355
8,605
2,395
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 19
8,540
854
8,097
7,198
7,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Girafe
Kukulkan
16
9 / 1 / 8
9,900
990
12,716
4,056
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Herrald
Ah Muzen Cab
12
1 / 4 / 14
7,664
766
5,581
7,414
2,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
SavySZN
Bastet
16
12 / 1 / 9
10,760
1,076
13,714
8,200
3,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Uinelj
Kuzenbo
13
4 / 2 / 13
9,290
929
4,782
7,220
8,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
9
Kills
26
26
Deaths
9
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
3
4
2
W
Ganesha
 
Ganesha
0
1
19
9.5
L
2
8
5
0.56
W
Kukulkan
Girafe
Kukulkan
9
1
8
13
W
Ah Muzen Cab
Herrald
Ah Muzen Cab
1
4
14
2
W
Bastet
SavySZN
Bastet
12
1
9
16.5
L
Neith
1
4
3
0.63
L
2
5
3
0.7
W
Kuzenbo
Uinelj
Kuzenbo
4
2
13
5.25
L
Kukulkan
backcracker20
Kukulkan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,498
Damage
44,890
50,598
Taken
34,088
20,153
Mitigated
23,266
4,371
Healing
10,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,580
1,978
0
500
9,314
2,944
0
5,013
4,301
0
17,663
W
Ganesha
 
Ganesha
8,097
343
821
2,807
7,198
7,395
181
2,480
4,718
20,907
0
L
5,638
531
349
1,476
15,170
9,805
0
8,306
6,864
14,275
0
W
Kukulkan
Girafe
Kukulkan
12,716
381
0
250
4,056
1,700
919
1,639
2,417
40,863
0
W
Ah Muzen Cab
Herrald
Ah Muzen Cab
5,581
1,346
0
1,537
7,414
2,263
1,439
1,564
5,850
0
17,685
W
Bastet
SavySZN
Bastet
13,714
4,210
0
2,903
8,200
3,274
751
1,484
6,716
0
31,144
L
Neith
3,721
1,250
0
1,358
9,664
2,730
0
4,344
5,320
0
12,878
L
5,204
1,917
0
460
7,845
2,279
0
4,680
3,165
0
11,379
W
Kuzenbo
Uinelj
Kuzenbo
4,782
1,924
0
1,802
7,220
8,634
223
3,128
4,092
8,317
0
L
Kukulkan
backcracker20
Kukulkan
4,355
505
0
228
8,605
2,395
0
3,589
5,016
18,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
46,154
140
Minions Killed
201
6
Camps Cleared
9
848,355
Distance Traveled
1,002,658
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,225
823
33
3
4
210,327
1
W
Ganesha
8,540
854
5
1
0
215,341
2
L
Geb
7,997
800
7
1
0
168,978
1
W
Kukulkan
9,900
990
81
8
4
200,582
1
W
Ah Muzen Cab
7,664
766
39
4
0
189,696
3
W
Bastet
10,760
1,076
58
6
5
216,202
1
L
Neith
6,801
680
26
3
1
158,726
0
L
Medusa
6,465
647
31
3
1
164,147
0
W
Kuzenbo
9,290
929
18
2
0
180,837
0
L
Kukulkan
6,423
642
43
4
0
146,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role