Player Matchup

Neith
Neith
Betonjara
Neith
Level 17
God Stats
2W - 0L
1,738 SR
Queue Stats
20W - 4L
1,825 Elo+
Party 1
Ra
Ra
Itachi2ooo
Ra
Level 18
God Stats
2W - 0L
1,777 SR
Queue Stats
54W - 17L
1,833 Elo+
Party 1
Anubis
Anubis
StacyIam
Anubis
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 16L
1,784 Elo+
Party 1
Team Averages
Level 51
1,671 SR
1,814 Elo+

VS

Team Averages
Level 66
1,500 SR
1,524 Elo+
The Morrigan
The Morrigan
CrimsonMoka
The Morrigan
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,493 Elo+
Party 2
Bakasura
Bakasura
Pituce
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,493 Elo+
Party 2
Ares
Ares
Rzink
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Betonjara
Neith
13
7 / 3 / 5
9,744
812
9,163
7,446
2,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 10
9,278
773
9,297
9,869
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
StacyIam
Anubis
12
3 / 3 / 10
8,859
738
8,535
7,504
2,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CrimsonMoka
The Morrigan
12
3 / 6 / 5
8,619
718
6,608
8,628
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Pituce
Bakasura
13
3 / 3 / 5
8,327
694
7,944
13,143
5,440
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Rzink
Ares
12
2 / 6 / 6
8,846
737
3,902
14,594
10,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
24
14
Kills
8
8
Deaths
15
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
Betonjara
Neith
7
3
5
3.17
L
The Morrigan
CrimsonMoka
The Morrigan
3
6
5
0.92
W
4
2
10
4.5
L
Bakasura
Pituce
Bakasura
3
3
5
1.83
L
Ares
Rzink
Ares
2
6
6
0.83
W
Anubis
StacyIam
Anubis
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,995
Damage
18,454
24,819
Taken
36,365
10,662
Mitigated
19,344
9,502
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Betonjara
Neith
9,163
3,603
0
2,047
7,446
2,827
1,795
3,070
3,619
0
39,219
L
The Morrigan
CrimsonMoka
The Morrigan
6,608
748
0
570
8,628
2,925
0
3,212
5,186
22,930
2,126
W
9,297
1,004
350
4,224
9,869
5,441
736
3,498
5,518
34,891
0
L
Bakasura
Pituce
Bakasura
7,944
5,420
0
1,714
13,143
5,440
0
6,492
6,372
0
16,899
L
Ares
Rzink
Ares
3,902
573
0
2,203
14,594
10,979
0
8,441
5,896
14,752
0
W
Anubis
StacyIam
Anubis
8,535
362
0
2,881
7,504
2,394
651
3,271
3,198
27,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,881
Gold Earned
25,792
150
Minions Killed
89
10
Camps Cleared
2
673,840
Distance Traveled
637,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,744
812
51
4
9
207,259
2
L
The Morrigan
8,619
718
26
2
0
189,874
3
W
Ra
9,278
773
48
4
0
247,208
2
L
Bakasura
8,327
694
46
4
1
250,690
2
L
Ares
8,846
737
17
1
1
196,732
0
W
Anubis
8,859
738
51
4
1
219,373
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role