Player Matchup

Anubis
Anubis
Hyitari
Anubis
Level 66
God Stats
1W - 3L
1,288 SR
Queue Stats
188W - 224L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
TurtlePowerp
Sun Wukong
Level 18
God Stats
4W - 8L
1,345 SR
Queue Stats
10W - 24L
1,158 Elo+
Party 2
Ymir
Ymir
Xano2295
Ymir
Level 66
God Stats
21W - 21L
1,345 SR
Queue Stats
122W - 158L
1,359 Elo+
Party 3
Cabrakan
Cabrakan
carlossaez1328
Cabrakan
Level 106
God Stats
7W - 10L
1,514 SR
Queue Stats
201W - 240L
1,441 Elo+
Party 3
Chernobog
Chernobog
orbitorz
Chernobog
Level 16
God Stats
4W - 7L
1,250 SR
Queue Stats
15W - 24L
1,295 Elo+
Party 2
Team Averages
Level 54
1,348 SR
1,313 Elo+

VS

Team Averages
Level 24
1,228 SR
1,149 Elo+
Bellona
Bellona
HTZ_edgar9505353
Bellona
Level 13
God Stats
6W - 8L
1,379 SR
Queue Stats
7W - 15L
1,206 Elo+
Party 1
Charybdis
Charybdis
Its_VEEX97YT_FN
Charybdis
Level 14
God Stats
0W - 5L
981 SR
Queue Stats
1W - 7L
997 Elo+
Party 1
Geb
Geb
ItzAlexFN7
Geb
Level 8
God Stats
3W - 4L
1,359 SR
Queue Stats
3W - 13L
1,044 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JoseGG2006
Morgan Le Fay
Level 24
God Stats
3W - 15L
1,108 SR
Queue Stats
15W - 29L
1,252 Elo+
Party 1
Fenrir
Fenrir
PabloGG_2
Fenrir
Level 61
God Stats
7W - 14L
1,311 SR
Queue Stats
16W - 35L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hyitari
Anubis
18
7 / 0 / 5
11,422
544
13,401
9,283
4,378
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
TurtlePowerp
Sun Wukong
17
3 / 3 / 1
10,407
496
11,843
18,522
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
15
5 / 3 / 7
10,008
477
5,303
18,143
17,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
19
7 / 2 / 5
11,162
532
10,419
13,534
9,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
orbitorz
Chernobog
15
3 / 2 / 9
9,817
467
10,382
10,844
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 0
9,173
437
9,026
16,697
14,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Its_VEEX97YT_FN
Charybdis
13
0 / 7 / 6
8,140
388
4,934
11,859
3,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 5 / 3
8,117
387
5,356
15,602
15,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
JoseGG2006
Morgan Le Fay
12
0 / 4 / 2
8,032
382
6,125
10,385
3,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
PabloGG_2
Fenrir
16
8 / 6 / 0
10,001
476
15,975
17,000
5,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
10
10
Deaths
25
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Anubis
Hyitari
Anubis
7
0
5
9.5
L
Charybdis
Its_VEEX97YT_FN
Charybdis
0
7
6
0.43
L
1
5
3
0.5
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
0
4
2
0.25
L
Fenrir
PabloGG_2
Fenrir
8
6
0
1.33
W
Sun Wukong
TurtlePowerp
Sun Wukong
3
3
1
1.17
W
Ymir
5
3
7
2.83
W
Cabrakan
7
2
5
4.75
W
Chernobog
orbitorz
Chernobog
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
41,416
70,326
Taken
71,543
47,535
Mitigated
42,413
26,283
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,026
2,787
0
4,998
16,697
14,780
456
1,831
13,562
10,711
45,153
W
Anubis
Hyitari
Anubis
13,401
812
327
6,083
9,283
4,378
1,259
2,752
6,531
67,019
0
L
Charybdis
Its_VEEX97YT_FN
Charybdis
4,934
3,451
0
1,684
11,859
3,766
1,028
6,651
5,208
0
49,067
L
5,356
825
0
967
15,602
15,355
254
5,449
10,153
21,537
0
L
Morgan Le Fay
JoseGG2006
Morgan Le Fay
6,125
458
0
1,049
10,385
3,138
0
7,159
3,226
41,529
0
L
Fenrir
PabloGG_2
Fenrir
15,975
1,313
0
4,134
17,000
5,374
0
8,033
8,927
0
73,641
W
Sun Wukong
TurtlePowerp
Sun Wukong
11,843
4,256
0
7,041
18,522
13,193
340
2,948
15,574
0
64,901
W
Ymir
5,303
297
634
4,973
18,143
17,370
323
4,555
13,588
26,610
0
W
Cabrakan
10,419
791
0
3,842
13,534
9,085
120
1,140
12,394
85,242
0
W
Chernobog
orbitorz
Chernobog
10,382
7,901
0
3,383
10,844
3,509
2,388
2,397
8,447
0
61,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,816
Gold Earned
43,463
533
Minions Killed
423
0
Camps Cleared
0
1,793,252
Distance Traveled
1,915,380
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,173
437
115
5
0
404,765
1
W
Anubis
11,422
544
121
6
0
323,392
2
L
Charybdis
8,140
388
97
5
0
331,730
1
L
Geb
8,117
387
19
1
0
395,997
1
L
Morgan Le Fay
8,032
382
84
4
0
378,503
1
L
Fenrir
10,001
476
108
5
0
404,385
2
W
Sun Wukong
10,407
496
134
6
0
373,244
0
W
Ymir
10,008
477
28
1
0
355,458
0
W
Cabrakan
11,162
532
147
7
0
399,087
0
W
Chernobog
9,817
467
103
5
0
342,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role