Player Matchup

Achilles
Achilles
 
Achilles
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BarettaESP
Nu Wa
Level 125
God Stats
32W - 27L
1,599 SR
Queue Stats
282W - 258L
1,541 Elo+
Party 2
Hun Batz
Hun Batz
Johnny11Palcow
Hun Batz
Level 114
God Stats
0W - 1L
1,675 SR
Queue Stats
46W - 47L
1,556 Elo+
Solo
Atlas
Atlas
Zmeroz
Atlas
Level 139
God Stats
0W - 1L
1,708 SR
Queue Stats
123W - 126L
1,493 Elo+
Party 2
Team Averages
Level 118
1,597 SR
1,518 Elo+

VS

Team Averages
Level 117
1,591 SR
1,634 Elo+
Achilles
Achilles
Avengal
Achilles
Level 128
God Stats
5W - 0L
1,733 SR
Queue Stats
20W - 4L
1,764 Elo+
Party 1
Thanatos
Thanatos
Ghortak
Thanatos
Level 105
God Stats
4W - 1L
1,477 SR
Queue Stats
32W - 17L
1,643 Elo+
Party 1
Ymir
Ymir
IvashkaYA
Ymir
Level 108
God Stats
15W - 6L
1,575 SR
Queue Stats
192W - 217L
1,461 Elo+
Solo
Vulcan
Vulcan
Spooh
Vulcan
Level 119
God Stats
5W - 1L
1,594 SR
Queue Stats
30W - 10L
1,707 Elo+
Party 1
Izanami
Izanami
Tetraites
Izanami
Level 127
God Stats
11W - 6L
1,577 SR
Queue Stats
49W - 29L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
8
1 / 3 / 0
5,238
524
3,024
7,325
3,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
 
Charybdis
8
0 / 5 / 0
4,368
437
2,456
6,307
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
9
1 / 3 / 0
5,346
535
4,510
4,490
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
8
0 / 4 / 0
4,643
464
2,992
7,014
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Zmeroz
Atlas
7
0 / 3 / 1
4,622
462
3,540
9,094
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Avengal
Achilles
11
2 / 1 / 2
6,049
605
5,243
6,598
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Ghortak
Thanatos
11
10 / 0 / 3
6,890
689
7,235
6,915
1,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
9
3 / 1 / 6
5,801
580
4,365
7,151
4,469
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Spooh
Vulcan
10
0 / 0 / 3
5,642
564
4,744
5,026
1,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Tetraites
Izanami
11
3 / 0 / 2
6,413
641
4,464
5,021
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
18
18
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
3
0
0.33
L
Charybdis
 
Charybdis
0
5
0
0
W
Achilles
Avengal
Achilles
2
1
2
3
L
Nu Wa
1
3
0
0.33
W
Thanatos
Ghortak
Thanatos
10
0
3
11.5
W
Ymir
3
1
6
6
L
Hun Batz
0
4
0
0
W
Vulcan
Spooh
Vulcan
0
0
3
1.5
W
Izanami
Tetraites
Izanami
3
0
2
4
L
Atlas
Zmeroz
Atlas
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,522
Damage
26,051
34,230
Taken
30,711
10,427
Mitigated
12,149
8,381
Healing
19,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,024
586
0
2,762
7,325
3,497
0
0
6,864
0
19,536
L
Charybdis
 
Charybdis
2,456
1,846
0
792
6,307
1,136
0
1,567
4,740
0
21,376
W
Achilles
Avengal
Achilles
5,243
1,133
0
2,355
6,598
3,002
0
216
5,900
0
28,950
L
Nu Wa
4,510
777
0
374
4,490
894
0
1,162
3,328
29,714
0
W
Thanatos
Ghortak
Thanatos
7,235
1,602
0
8,045
6,915
1,970
0
1,700
5,065
0
28,771
W
Ymir
4,365
931
887
2,782
7,151
4,469
81
2,991
4,076
15,065
0
L
Hun Batz
2,992
807
0
1,572
7,014
1,782
0
2,383
4,592
0
22,317
W
Vulcan
Spooh
Vulcan
4,744
1,781
0
3,229
5,026
1,585
30
1,822
3,030
44,726
0
W
Izanami
Tetraites
Izanami
4,464
2,877
0
2,395
5,021
1,123
852
914
4,077
0
50,819
L
Atlas
Zmeroz
Atlas
3,540
1,473
1,020
1,861
9,094
3,118
0
3,997
5,057
12,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
30,795
220
Minions Killed
349
0
Camps Cleared
0
887,395
Distance Traveled
968,968
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,238
524
47
5
0
155,222
1
L
Charybdis
4,368
437
38
4
0
169,937
1
W
Achilles
6,049
605
66
7
0
192,981
2
L
Nu Wa
5,346
535
67
7
0
186,648
2
W
Thanatos
6,890
689
60
6
0
213,730
0
W
Ymir
5,801
580
20
2
0
167,846
3
L
Hun Batz
4,643
464
50
5
0
193,448
3
W
Vulcan
5,642
564
91
9
0
206,339
3
W
Izanami
6,413
641
112
11
0
188,072
4
L
Atlas
4,622
462
18
2
0
182,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role