Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BabaTheZulu
Athena
Level 38
God Stats
2W - 4L
1,283 SR
Queue Stats
16W - 21L
1,399 Elo+
Party 2
Kali
Kali
CasooCesta
Kali
Level 45
God Stats
3W - 0L
1,728 SR
Queue Stats
49W - 27L
1,519 Elo+
Party 1
Izanami
Izanami
GhxstKCP
Izanami
Level 29
God Stats
2W - 3L
1,385 SR
Queue Stats
4W - 6L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
Ravenoffman
Baron Samedi
Level 68
God Stats
2W - 1L
1,474 SR
Queue Stats
69W - 62L
1,470 Elo+
Party 1
Team Averages
Level 53
1,474 SR
1,453 Elo+

VS

Team Averages
Level 42
1,497 SR
1,411 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
Bugiwugihugi
Kukulkan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,341 Elo+
Party 3
Neith
Neith
DerTyr3n
Neith
Level 24
God Stats
1W - 1L
1,722 SR
Queue Stats
23W - 35L
1,285 Elo+
Party 3
Xing Tian
Xing Tian
GeorgeSJ00
Xing Tian
Level 8
God Stats
6W - 6L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Gonzo8606
Amaterasu
Level 31
God Stats
0W - 2L
1,263 SR
Queue Stats
67W - 60L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
6 / 3 / 12
10,820
569
13,163
17,300
8,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Athena
14
3 / 2 / 10
9,530
502
4,350
16,770
12,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 12
12,139
639
16,427
24,159
24,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
GhxstKCP
Izanami
15
4 / 3 / 5
9,725
512
5,581
10,123
2,590
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ravenoffman
Baron Samedi
18
8 / 2 / 12
11,305
595
11,563
13,186
5,705
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
3 / 7 / 1
9,342
492
10,800
16,995
6,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Bugiwugihugi
Kukulkan
16
5 / 7 / 2
10,284
541
9,848
10,393
4,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
DerTyr3n
Neith
12
2 / 9 / 0
7,367
388
11,391
13,472
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
GeorgeSJ00
Xing Tian
14
0 / 5 / 2
8,448
445
5,715
12,373
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Gonzo8606
Amaterasu
15
2 / 4 / 4
9,277
488
6,747
13,915
11,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
31
Kills
12
12
Deaths
32
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
3
12
4
L
Hun Batz
 
Hun Batz
3
7
1
0.5
W
Athena
3
2
10
4
L
Kukulkan
Bugiwugihugi
Kukulkan
5
7
2
0.86
W
10
2
12
8
L
Neith
DerTyr3n
Neith
2
9
0
0.22
L
Xing Tian
GeorgeSJ00
Xing Tian
0
5
2
0.2
W
Izanami
GhxstKCP
Izanami
4
3
5
2.17
L
Amaterasu
Gonzo8606
Amaterasu
2
4
4
1
W
Baron Samedi
Ravenoffman
Baron Samedi
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,084
Damage
44,501
81,538
Taken
67,148
53,768
Mitigated
35,768
33,590
Healing
10,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,163
1,255
1,267
3,012
17,300
8,454
1,175
4,738
12,309
77,377
0
L
Hun Batz
 
Hun Batz
10,800
2,414
0
3,732
16,995
6,289
0
7,767
8,875
0
71,310
W
Athena
4,350
1,157
928
4,910
16,770
12,377
438
465
16,265
27,026
0
L
Kukulkan
Bugiwugihugi
Kukulkan
9,848
649
0
0
10,393
4,087
129
6,401
3,755
49,155
0
W
16,427
8,250
0
13,383
24,159
24,642
2,727
5,973
17,547
0
57,244
L
Neith
DerTyr3n
Neith
11,391
4,197
0
1,798
13,472
4,764
512
3,725
9,570
0
39,246
L
Xing Tian
GeorgeSJ00
Xing Tian
5,715
216
0
1,331
12,373
9,279
363
4,772
7,048
35,765
0
W
Izanami
GhxstKCP
Izanami
5,581
4,054
0
3,460
10,123
2,590
3,169
983
9,060
0
52,795
L
Amaterasu
Gonzo8606
Amaterasu
6,747
3,804
163
3,814
13,915
11,349
317
6,411
7,462
0
54,753
W
Baron Samedi
Ravenoffman
Baron Samedi
11,563
1,528
2,638
3,992
13,186
5,705
238
2,250
10,794
72,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,519
Gold Earned
44,718
461
Minions Killed
448
0
Camps Cleared
0
1,810,796
Distance Traveled
1,655,916
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,820
569
114
6
0
401,800
1
L
Hun Batz
9,342
492
118
6
0
362,956
6
W
Athena
9,530
502
40
2
0
350,528
3
L
Kukulkan
10,284
541
94
5
0
318,048
4
W
Kali
12,139
639
90
5
0
328,374
2
L
Neith
7,367
388
48
3
0
293,772
4
L
Xing Tian
8,448
445
78
4
0
317,293
0
W
Izanami
9,725
512
97
5
0
367,742
0
L
Amaterasu
9,277
488
110
6
0
363,847
0
W
Baron Samedi
11,305
595
120
6
0
362,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role