Player Matchup

Zeus
Zeus
GiMegSigg
Zeus
Level 27
God Stats
8W - 3L
1,660 SR
Queue Stats
46W - 35L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Squad_Lenestol
Gilgamesh
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
23W - 20L
1,437 Elo+
Party 1
Izanami
Izanami
Squad_gangstaDad
Izanami
Level 109
God Stats
14W - 4L
1,711 SR
Queue Stats
141W - 131L
1,534 Elo+
Party 1
Team Averages
Level 55
1,624 SR
1,495 Elo+

VS

Team Averages
Level 38
1,663 SR
1,421 Elo+
Sun Wukong
Sun Wukong
EXPLOSIV2M
Sun Wukong
Level 48
God Stats
9W - 4L
1,697 SR
Queue Stats
132W - 142L
1,483 Elo+
Party 2
Chang'e
Chang'e
XenoverX4895
Chang'e
Level 29
God Stats
14W - 13L
1,487 SR
Queue Stats
110W - 113L
1,444 Elo+
Party 2
Merlin
Merlin
XxAzelexX
Merlin
Level 38
God Stats
1W - 1L
1,804 SR
Queue Stats
119W - 161L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
9 / 4 / 7
13,174
775
24,247
13,183
5,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Squad_Lenestol
Gilgamesh
15
4 / 2 / 11
11,583
681
8,157
18,707
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
4 / 6 / 10
12,159
715
22,836
16,154
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EXPLOSIV2M
Sun Wukong
16
9 / 4 / 1
11,990
705
14,153
25,550
20,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
XenoverX4895
Chang'e
14
1 / 8 / 7
10,282
605
10,491
21,580
5,743
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
XxAzelexX
Merlin
15
2 / 5 / 5
10,619
625
10,891
14,724
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
12
12
Deaths
17
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EXPLOSIV2M
Sun Wukong
9
4
1
2.38
W
Zeus
9
4
7
3.13
W
Gilgamesh
Squad_Lenestol
Gilgamesh
4
2
11
4.75
W
4
6
10
1.5
L
Chang'e
XenoverX4895
Chang'e
1
8
7
0.56
L
Merlin
XxAzelexX
Merlin
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,240
Damage
35,535
48,044
Taken
61,854
30,114
Mitigated
30,651
9,252
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EXPLOSIV2M
Sun Wukong
14,153
2,549
101
9,019
25,550
20,996
0
8,658
16,375
0
36,726
W
Zeus
24,247
2,717
240
2,241
13,183
5,228
502
5,744
7,063
64,946
0
W
Gilgamesh
Squad_Lenestol
Gilgamesh
8,157
1,343
0
2,674
18,707
17,877
391
8,213
9,551
0
23,270
W
22,836
15,073
0
4,097
16,154
7,009
1,705
7,286
8,162
0
65,083
L
Chang'e
XenoverX4895
Chang'e
10,491
950
2,482
7,552
21,580
5,743
709
9,454
11,872
28,507
0
L
Merlin
XxAzelexX
Merlin
10,891
289
81
3,593
14,724
3,912
684
6,347
8,256
37,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
32,891
192
Minions Killed
167
7
Camps Cleared
6
903,296
Distance Traveled
813,967
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,990
705
54
3
2
300,187
3
W
Zeus
13,174
775
95
6
1
294,532
0
W
Gilgamesh
11,583
681
29
2
0
332,970
3
W
Izanami
12,159
715
68
4
6
275,794
4
L
Chang'e
10,282
605
47
3
1
274,316
0
L
Merlin
10,619
625
66
4
3
239,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role