Player Matchup

Gilgamesh
Gilgamesh
Garcia26_kills
Gilgamesh
Level 106
God Stats
0W - 2L
1,546 SR
Queue Stats
2W - 15L
1,071 Elo+
Party 1
Zhong Kui
Zhong Kui
Jencines
Zhong Kui
Level 84
God Stats
0W - 3L
1,622 SR
Queue Stats
2W - 11L
1,096 Elo+
Party 1
Apollo
Apollo
MahoSan
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,677 Elo+
Solo
Raijin
Raijin
SSKPandaa
Raijin
Level 148
God Stats
14W - 15L
1,644 SR
Queue Stats
324W - 378L
1,415 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,315 Elo+

VS

Team Averages
Level 133
1,571 SR
1,550 Elo+
Hera
Hera
Daveskey
Hera
Level 123
God Stats
1W - 0L
1,552 SR
Queue Stats
5W - 1L
1,729 Elo+
Party 2
Ah Puch
Ah Puch
HingusPingus
Ah Puch
Level 148
God Stats
1W - 0L
1,670 SR
Queue Stats
6W - 6L
1,562 Elo+
Party 2
Horus
Horus
Rouskey
Horus
Level 124
God Stats
1W - 0L
1,544 SR
Queue Stats
5W - 2L
1,584 Elo+
Party 2
Hercules
Hercules
Snipecrayz
Hercules
Level 136
God Stats
1W - 0L
1,520 SR
Queue Stats
1W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Garcia26_kills
Gilgamesh
13
2 / 5 / 0
7,960
724
8,732
16,235
8,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Jencines
Zhong Kui
13
0 / 5 / 1
7,846
713
5,240
10,587
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
MahoSan
Apollo
14
1 / 4 / 0
8,761
796
5,797
8,200
2,915
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SSKPandaa
Raijin
13
0 / 4 / 1
7,751
705
3,595
10,016
3,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
9 / 1 / 4
9,887
899
12,383
5,958
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
HingusPingus
Ah Puch
15
3 / 2 / 3
8,860
805
9,671
5,662
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Rouskey
Horus
14
2 / 0 / 10
9,500
864
5,875
10,715
12,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hercules
Snipecrayz
Hercules
15
4 / 0 / 9
8,958
814
12,562
14,811
13,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
3
Kills
18
18
Deaths
3
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hera
9
1
4
11
L
Gilgamesh
Garcia26_kills
Gilgamesh
2
5
0
0.4
W
Ah Puch
HingusPingus
Ah Puch
3
2
3
2.25
L
Zhong Kui
Jencines
Zhong Kui
0
5
1
0.1
L
Apollo
MahoSan
Apollo
1
4
0
0.25
W
Horus
Rouskey
Horus
2
0
10
7
L
Raijin
SSKPandaa
Raijin
0
4
1
0.13
W
Hercules
Snipecrayz
Hercules
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
40,491
45,038
Taken
37,146
20,744
Mitigated
30,943
6,385
Healing
17,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
12,383
3,307
943
1,436
5,958
2,607
1,432
722
5,163
40,264
0
L
Gilgamesh
Garcia26_kills
Gilgamesh
8,732
2,512
112
3,866
16,235
8,324
120
8,729
6,933
0
18,536
W
Ah Puch
HingusPingus
Ah Puch
9,671
329
0
1,148
5,662
2,281
972
1,452
4,045
35,473
0
L
Zhong Kui
Jencines
Zhong Kui
5,240
276
0
1,364
10,587
6,053
397
5,780
4,309
23,682
0
L
Apollo
MahoSan
Apollo
5,797
2,140
0
0
8,200
2,915
1,867
3,692
4,360
0
30,922
W
Horus
Rouskey
Horus
5,875
2,263
2,789
3,630
10,715
12,543
548
2,874
7,620
0
17,042
L
Raijin
SSKPandaa
Raijin
3,595
189
0
1,043
10,016
3,452
210
5,234
4,458
23,590
0
W
Hercules
Snipecrayz
Hercules
12,562
3,420
0
7,351
14,811
13,512
567
4,242
10,406
3,185
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,318
Gold Earned
37,205
180
Minions Killed
190
8
Camps Cleared
9
703,725
Distance Traveled
840,652
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,887
899
71
6
3
183,385
0
L
Gilgamesh
7,960
724
18
2
2
184,645
1
W
Ah Puch
8,860
805
66
6
3
198,172
2
L
Zhong Kui
7,846
713
43
4
0
177,084
0
L
Apollo
8,761
796
65
6
5
177,670
4
W
Horus
9,500
864
26
2
0
234,874
3
L
Raijin
7,751
705
54
5
1
164,326
1
W
Hercules
8,958
814
27
2
3
224,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role