Player Matchup

Achilles
Achilles
 
Achilles
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
GaymerRyan_
Serqet
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 70L
1,554 Elo+
Party 1
Sol
Sol
JOHN2LORD
Sol
Level 149
God Stats
10W - 3L
1,616 SR
Queue Stats
527W - 485L
1,515 Elo+
Solo
Bacchus
Bacchus
Patataspain
Bacchus
Level 124
God Stats
37W - 33L
1,503 SR
Queue Stats
220W - 268L
1,405 Elo+
Solo
Medusa
Medusa
katevanny13
Medusa
Level 143
God Stats
2W - 4L
1,338 SR
Queue Stats
54W - 45L
1,541 Elo+
Party 1
Team Averages
Level 146
1,491 SR
1,503 Elo+

VS

Team Averages
Level 88
1,461 SR
1,462 Elo+
Kukulkan
Kukulkan
Bammy00000
Kukulkan
Level 85
God Stats
17W - 17L
1,552 SR
Queue Stats
52W - 85L
1,407 Elo+
Party 2
Arachne
Arachne
DSurJ
Arachne
Level 43
God Stats
2W - 2L
1,533 SR
Queue Stats
72W - 90L
1,464 Elo+
Solo
Chiron
Chiron
JayHawkJiggs25
Chiron
Level 105
God Stats
0W - 1L
1,155 SR
Queue Stats
145W - 154L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
UnityNebula
Sylvanus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,503 Elo+
Party 2
Odin
Odin
whodat234
Odin
Level 85
God Stats
6W - 7L
1,566 SR
Queue Stats
88W - 114L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
3 / 2 / 4
11,382
542
14,090
16,657
20,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
16
4 / 5 / 3
10,298
490
7,797
17,615
6,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 2 / 2
11,782
561
11,606
16,604
6,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Patataspain
Bacchus
16
4 / 4 / 5
10,172
484
14,089
17,276
15,891
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
17
3 / 5 / 3
10,466
498
15,052
14,885
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bammy00000
Kukulkan
15
2 / 5 / 5
9,504
453
8,075
9,207
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
DSurJ
Arachne
19
8 / 3 / 5
11,522
549
12,241
22,632
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 3 / 6
10,822
515
10,244
14,665
4,819
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
UnityNebula
Sylvanus
16
5 / 4 / 6
10,180
485
11,567
20,916
21,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
18
0 / 2 / 4
10,856
517
11,220
14,568
13,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
44
17
Kills
18
18
Deaths
17
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
4
2.5
L
Kukulkan
Bammy00000
Kukulkan
2
5
5
0.9
L
Arachne
DSurJ
Arachne
8
3
5
3.5
W
Serqet
4
5
3
1.1
W
3
2
2
2
L
3
3
6
2
W
Bacchus
Patataspain
Bacchus
4
4
5
1.63
L
Sylvanus
UnityNebula
Sylvanus
5
4
6
2
W
Medusa
3
5
3
0.9
L
Odin
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,634
Damage
53,347
83,037
Taken
81,988
54,963
Mitigated
52,226
21,370
Healing
26,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
14,090
4,349
0
2,112
16,657
20,108
336
1,572
15,085
0
74,856
L
Kukulkan
Bammy00000
Kukulkan
8,075
397
0
908
9,207
3,173
0
5,251
3,474
52,466
0
L
Arachne
DSurJ
Arachne
12,241
8,382
0
9,520
22,632
8,726
0
7,067
15,070
0
59,680
W
Serqet
7,797
1,150
0
5,054
17,615
6,895
0
3,491
14,124
0
64,692
W
11,606
3,542
0
6,199
16,604
6,300
1,140
3,647
12,957
111,476
0
L
10,244
2,618
1,232
4,426
14,665
4,819
3,022
1,829
12,494
0
84,662
W
Bacchus
Patataspain
Bacchus
14,089
1,651
430
2,939
17,276
15,891
87
6,692
10,584
36,927
0
L
Sylvanus
UnityNebula
Sylvanus
11,567
2,617
2,526
6,187
20,916
21,884
244
10,010
10,318
33,638
0
W
Medusa
15,052
6,533
0
4,636
14,885
5,769
1,054
4,955
9,930
0
89,285
L
Odin
11,220
3,182
0
1,750
14,568
13,624
332
1,610
12,724
4,343
72,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,100
Gold Earned
52,884
660
Minions Killed
556
0
Camps Cleared
0
1,987,000
Distance Traveled
1,906,506
33
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,382
542
144
7
0
382,002
4
L
Kukulkan
9,504
453
111
5
0
323,511
9
L
Arachne
11,522
549
88
4
0
457,450
6
W
Serqet
10,298
490
108
5
0
463,312
10
W
Sol
11,782
561
194
9
0
379,168
11
L
Chiron
10,822
515
154
7
0
375,217
0
W
Bacchus
10,172
484
62
3
0
404,814
4
L
Sylvanus
10,180
485
39
2
0
347,600
2
W
Medusa
10,466
498
152
7
0
357,704
4
L
Odin
10,856
517
164
8
0
402,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role