Player Matchup

Achilles
Achilles
ItsJustSoul Now
Achilles
Level 49
God Stats
73W - 53L
1,490 SR
Queue Stats
109W - 90L
1,475 Elo+
Party 2
He Bo
He Bo
ItsjustGreen881
He Bo
Level 76
God Stats
10W - 8L
1,461 SR
Queue Stats
158W - 124L
1,477 Elo+
Party 2
Susano
Susano
MRgold1502367
Susano
Level 107
God Stats
0W - 1L
1,286 SR
Queue Stats
317W - 268L
1,493 Elo+
Party 2
Freya
Freya
sugarbeans
Freya
Level 105
God Stats
1W - 1L
1,394 SR
Queue Stats
300W - 277L
1,406 Elo+
Solo
Guan Yu
Guan Yu
syphrusleejins
Guan Yu
Level 35
God Stats
6W - 6L
1,507 SR
Queue Stats
6W - 12L
1,331 Elo+
Solo
Team Averages
Level 74
1,428 SR
1,436 Elo+

VS

Team Averages
Level 82
1,440 SR
1,388 Elo+
Fenrir
Fenrir
Big x Frosty
Fenrir
Level 109
God Stats
6W - 6L
1,612 SR
Queue Stats
52W - 63L
1,450 Elo+
Party 1
Kukulkan
Kukulkan
Big x Groot
Kukulkan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 45L
1,456 Elo+
Party 1
Bacchus
Bacchus
Big x Kirby
Bacchus
Level 29
God Stats
1W - 5L
1,410 SR
Queue Stats
3W - 9L
1,234 Elo+
Party 1
Sun Wukong
Sun Wukong
Big x Soogz
Sun Wukong
Level 48
God Stats
5W - 7L
1,365 SR
Queue Stats
22W - 30L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
SoulHarv3st3r
Xbalanque
Level 109
God Stats
2W - 3L
1,312 SR
Queue Stats
452W - 516L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 0
6,938
534
5,578
9,492
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 5 / 1
7,152
550
3,808
8,244
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 3
7,250
558
6,669
10,366
3,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
11
1 / 5 / 0
6,382
491
2,291
9,068
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 3 / 0
5,481
422
1,719
9,720
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
8 / 2 / 0
7,978
614
8,613
8,195
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Big x Groot
Kukulkan
12
1 / 3 / 3
6,987
537
3,048
5,151
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Big x Kirby
Bacchus
12
6 / 0 / 2
7,761
597
3,388
3,343
3,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Big x Soogz
Sun Wukong
11
0 / 0 / 1
6,040
465
5,912
9,518
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Xbalanque
SoulHarv3st3r
Xbalanque
12
2 / 1 / 6
7,190
553
7,982
7,107
2,131
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
17
17
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
2
0
4
W
Kukulkan
Big x Groot
Kukulkan
1
3
3
0.83
W
Bacchus
Big x Kirby
Bacchus
6
0
2
7
W
Sun Wukong
Big x Soogz
Sun Wukong
0
0
1
0.5
L
Achilles
1
1
0
1
L
2
5
1
0.5
L
2
3
3
1.17
W
Xbalanque
SoulHarv3st3r
Xbalanque
2
1
6
5
L
Freya
1
5
0
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
28,943
46,890
Taken
33,314
17,584
Mitigated
15,230
13,398
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,613
1,042
0
3,632
8,195
2,847
0
887
7,090
0
42,193
W
Kukulkan
Big x Groot
Kukulkan
3,048
388
0
293
5,151
1,616
283
1,991
2,954
38,023
0
W
Bacchus
Big x Kirby
Bacchus
3,388
216
0
1,574
3,343
3,498
336
790
2,553
12,190
0
W
Sun Wukong
Big x Soogz
Sun Wukong
5,912
324
0
2,746
9,518
5,138
409
612
8,129
0
27,905
L
Achilles
5,578
1,012
0
3,746
9,492
5,390
550
384
8,471
0
43,588
L
3,808
46
0
1,250
8,244
1,882
535
1,984
6,227
34,956
0
L
6,669
2,787
0
430
10,366
3,226
0
903
9,463
0
48,861
W
Xbalanque
SoulHarv3st3r
Xbalanque
7,982
2,605
0
3,105
7,107
2,131
840
1,691
5,416
0
57,186
L
Freya
2,291
771
0
2,783
9,068
2,132
0
1,554
7,514
31,569
0
L
1,719
0
1,030
4,159
9,720
4,954
0
1,611
7,950
129
8,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,203
Gold Earned
35,956
318
Minions Killed
329
0
Camps Cleared
0
1,301,495
Distance Traveled
1,252,820
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,978
614
77
6
0
281,148
0
W
Kukulkan
6,987
537
81
6
0
242,393
8
W
Bacchus
7,761
597
21
2
0
259,708
0
W
Sun Wukong
6,040
465
45
3
0
265,974
5
L
Achilles
6,938
534
84
6
0
289,765
4
L
He Bo
7,152
550
84
6
0
247,779
1
L
Susano
7,250
558
83
6
0
271,855
2
W
Xbalanque
7,190
553
105
8
0
203,597
0
L
Freya
6,382
491
57
4
0
223,565
3
L
Guan Yu
5,481
422
10
1
0
268,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role