Player Matchup

Neith
Neith
BlackTarXan
Neith
Level 121
God Stats
16W - 15L
1,579 SR
Queue Stats
517W - 518L
1,549 Elo+
Solo
Thanatos
Thanatos
RegentDust57141
Thanatos
Level 81
God Stats
8W - 6L
1,447 SR
Queue Stats
157W - 156L
1,567 Elo+
Solo
Chang'e
Chang'e
codeman7860
Chang'e
Level 107
God Stats
4W - 4L
1,439 SR
Queue Stats
237W - 210L
1,513 Elo+
Solo
Chaac
Chaac
rejecthumanity
Chaac
Level 106
God Stats
6W - 3L
1,617 SR
Queue Stats
50W - 52L
1,560 Elo+
Party 3
Artio
Artio
weenyman
Artio
Level 93
God Stats
1W - 0L
1,681 SR
Queue Stats
42W - 40L
1,566 Elo+
Party 3
Team Averages
Level 102
1,553 SR
1,551 Elo+

VS

Team Averages
Level 96
1,605 SR
1,555 Elo+
Arachne
Arachne
AnAverageMelon
Arachne
Level 107
God Stats
5W - 3L
1,639 SR
Queue Stats
97W - 82L
1,546 Elo+
Solo
Nu Wa
Nu Wa
IREVUL
Nu Wa
Level 102
God Stats
13W - 13L
1,635 SR
Queue Stats
73W - 75L
1,510 Elo+
Party 1
Hachiman
Hachiman
IRISH DEA7H
Hachiman
Level 109
God Stats
1W - 1L
1,423 SR
Queue Stats
109W - 87L
1,627 Elo+
Party 2
Mulan
Mulan
Jabuyji
Mulan
Level 80
God Stats
7W - 6L
1,712 SR
Queue Stats
77W - 78L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
chaosking543
Jormungandr
Level 83
God Stats
1W - 3L
1,616 SR
Queue Stats
27W - 24L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 10
11,118
529
14,835
13,940
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
18
15 / 3 / 11
12,124
577
20,037
18,911
13,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
codeman7860
Chang'e
17
1 / 2 / 8
10,169
484
14,672
16,075
5,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 2 / 7
12,918
615
23,926
26,938
26,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artio
weenyman
Artio
16
2 / 2 / 10
10,066
479
6,866
17,988
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 0
9,969
475
8,573
22,040
8,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
IREVUL
Nu Wa
15
0 / 8 / 2
9,237
440
11,705
16,561
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
IRISH DEA7H
Hachiman
15
3 / 6 / 2
9,972
475
11,371
15,628
4,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Jabuyji
Mulan
16
2 / 5 / 3
9,549
455
23,045
27,642
17,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Jormungandr
chaosking543
Jormungandr
13
1 / 5 / 3
8,522
406
8,914
18,848
20,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
22
31
Kills
12
12
Deaths
31
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
6
7
0
0.86
W
5
3
10
3.33
L
Nu Wa
IREVUL
Nu Wa
0
8
2
0.13
L
Hachiman
IRISH DEA7H
Hachiman
3
6
2
0.67
L
Mulan
Jabuyji
Mulan
2
5
3
0.7
W
Thanatos
15
3
11
6.83
L
Jormungandr
chaosking543
Jormungandr
1
5
3
0.5
W
Chang'e
codeman7860
Chang'e
1
2
8
2.5
W
8
2
7
5.75
W
Artio
weenyman
Artio
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,336
Damage
63,608
93,852
Taken
100,719
66,471
Mitigated
56,644
54,821
Healing
31,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,573
6,203
0
8,301
22,040
8,593
288
1,743
19,767
0
48,449
W
14,835
5,246
0
6,285
13,940
4,538
3,033
2,750
11,130
0
99,552
L
Nu Wa
IREVUL
Nu Wa
11,705
2,264
30
2,658
16,561
5,178
51
6,591
9,460
67,842
0
L
Hachiman
IRISH DEA7H
Hachiman
11,371
6,205
0
3,799
15,628
4,444
480
2,084
13,459
0
66,191
L
Mulan
Jabuyji
Mulan
23,045
3,119
435
13,111
27,642
17,736
820
5,363
21,007
3,155
71,360
W
Thanatos
20,037
3,488
0
13,716
18,911
13,778
938
3,852
14,883
0
69,178
L
Jormungandr
chaosking543
Jormungandr
8,914
2,929
164
2,909
18,848
20,693
0
4,849
13,501
36,473
0
W
Chang'e
codeman7860
Chang'e
14,672
1,356
4,262
8,191
16,075
5,667
420
6,047
9,730
72,010
0
W
23,926
4,728
0
15,901
26,938
26,029
1,122
5,380
21,388
0
99,882
W
Artio
weenyman
Artio
6,866
737
1,369
5,097
17,988
16,459
158
4,079
13,775
28,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,395
Gold Earned
47,249
565
Minions Killed
491
0
Camps Cleared
0
2,148,035
Distance Traveled
1,839,494
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,969
475
81
4
0
343,825
3
W
Neith
11,118
529
154
7
0
352,030
2
L
Nu Wa
9,237
440
127
6
0
352,038
6
L
Hachiman
9,972
475
104
5
0
384,920
7
L
Mulan
9,549
455
130
6
0
373,689
3
W
Thanatos
12,124
577
78
4
0
461,376
4
L
Jormungandr
8,522
406
49
2
0
385,022
2
W
Chang'e
10,169
484
116
6
0
438,526
3
W
Chaac
12,918
615
186
9
0
444,599
5
W
Artio
10,066
479
31
1
0
451,504
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role