Player Matchup

Arachne
Arachne
Have A Day
Arachne
Level 125
God Stats
20W - 7L
1,677 SR
Queue Stats
64W - 69L
1,385 Elo+
Party 2
Ymir
Ymir
NPgbaby17
Ymir
Level 8
God Stats
10W - 13L
1,320 SR
Queue Stats
10W - 13L
1,247 Elo+
Party 2
Chaac
Chaac
NewYearNewSmi69
Chaac
Level 84
God Stats
16W - 10L
1,573 SR
Queue Stats
45W - 52L
1,377 Elo+
Party 2
Zeus
Zeus
allstarss28
Zeus
Level 29
God Stats
15W - 15L
1,463 SR
Queue Stats
23W - 26L
1,346 Elo+
Party 2
Hou Yi
Hou Yi
ccflare
Hou Yi
Level 109
God Stats
17W - 22L
1,512 SR
Queue Stats
123W - 147L
1,457 Elo+
Solo
Team Averages
Level 71
1,509 SR
1,363 Elo+

VS

Team Averages
Level 80
1,428 SR
1,408 Elo+
Izanami
Izanami
OneAngrySmallMan
Izanami
Level 33
God Stats
3W - 3L
1,467 SR
Queue Stats
85W - 111L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
ProlificDrummer
Kuzenbo
Level 128
God Stats
18W - 19L
1,438 SR
Queue Stats
93W - 96L
1,409 Elo+
Solo
Tiamat
Tiamat
SodaGawD
Tiamat
Level 85
God Stats
0W - 3L
1,278 SR
Queue Stats
15W - 13L
1,528 Elo+
Solo
Athena
Athena
iiiExplicit
Athena
Level 117
God Stats
4W - 12L
1,406 SR
Queue Stats
257W - 287L
1,427 Elo+
Solo
Loki
Loki
kaiwynter
Loki
Level 37
God Stats
5W - 4L
1,551 SR
Queue Stats
69W - 86L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Have A Day
Arachne
11
5 / 1 / 1
6,422
642
5,138
8,609
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
8
0 / 0 / 4
5,149
515
1,530
4,729
2,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 0
6,192
619
2,308
7,014
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 0 / 0
5,290
529
506
3,498
842
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
ccflare
Hou Yi
9
5 / 0 / 0
5,598
560
6,222
4,413
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,664
466
1,798
5,042
942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 1 / 0
4,846
485
2,046
5,548
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
SodaGawD
Tiamat
10
1 / 3 / 0
5,457
546
1,281
4,512
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
9
1 / 2 / 0
5,629
563
5,240
6,686
5,980
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
8
0 / 3 / 2
4,953
495
3,194
5,818
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
12
Kills
2
2
Deaths
12
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Have A Day
Arachne
5
1
1
5.5
W
Ymir
0
0
4
2
W
2
1
0
2
L
0
3
0
0
L
0
1
0
0
L
Tiamat
SodaGawD
Tiamat
1
3
0
0.33
W
0
0
0
0
W
Hou Yi
ccflare
Hou Yi
5
0
0
5
L
Athena
1
2
0
0.5
L
Loki
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,704
Damage
13,559
28,263
Taken
27,606
10,952
Mitigated
14,500
13,669
Healing
7,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Have A Day
Arachne
5,138
3,644
0
5,101
8,609
2,827
0
1,411
7,140
0
33,269
W
Ymir
1,530
326
172
1,584
4,729
2,691
104
653
4,076
15,104
0
W
2,308
449
0
3,725
7,014
3,352
0
4,139
2,875
0
32,622
L
1,798
1,004
0
1,393
5,042
942
0
401
4,641
0
24,630
L
2,046
702
0
1,817
5,548
4,293
10
997
4,551
14,558
0
L
Tiamat
SodaGawD
Tiamat
1,281
218
0
1,256
4,512
1,951
0
456
4,044
23,590
0
W
506
189
0
1,180
3,498
842
0
816
2,570
21,943
0
W
Hou Yi
ccflare
Hou Yi
6,222
2,762
0
1,907
4,413
1,240
757
1,378
3,035
0
32,423
L
Athena
5,240
2,194
0
1,591
6,686
5,980
0
0
6,408
30,003
0
L
Loki
3,194
853
0
1,859
5,818
1,334
0
170
5,608
0
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,651
Gold Earned
25,549
338
Minions Killed
258
0
Camps Cleared
0
900,835
Distance Traveled
861,560
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,422
642
76
8
0
211,882
0
W
Ymir
5,149
515
32
3
0
173,352
0
W
Chaac
6,192
619
97
10
0
180,968
1
L
Izanami
4,664
466
66
7
0
160,126
2
L
Kuzenbo
4,846
485
20
2
0
178,008
3
L
Tiamat
5,457
546
51
5
0
150,922
3
W
Zeus
5,290
529
69
7
0
165,537
0
W
Hou Yi
5,598
560
64
6
0
169,096
1
L
Athena
5,629
563
67
7
0
177,986
1
L
Loki
4,953
495
54
5
0
194,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role