Player Matchup

Vamana
Vamana
 
Vamana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KSIFeltyS
Artemis
Level 89
God Stats
1W - 3L
1,111 SR
Queue Stats
134W - 168L
1,480 Elo+
Solo
Hades
Hades
NShadow 101
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,547 Elo+
Solo
Team Averages
Level 86
1,370 SR
1,509 Elo+

VS

Team Averages
Level 107
1,630 SR
1,478 Elo+
Medusa
Medusa
FlavioBinh
Medusa
Level 129
God Stats
3W - 2L
1,639 SR
Queue Stats
309W - 363L
1,410 Elo+
Solo
Hercules
Hercules
LurkLord Pup
Hercules
Level 108
God Stats
123W - 102L
1,556 SR
Queue Stats
552W - 549L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LurkNowitzki420
Morgan Le Fay
Level 84
God Stats
6W - 4L
1,695 SR
Queue Stats
346W - 293L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
6 / 3 / 13
12,302
724
13,523
23,526
23,767
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
KSIFeltyS
Artemis
15
4 / 6 / 12
11,812
695
13,559
14,176
5,376
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 6 / 9
13,596
800
26,337
22,113
13,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FlavioBinh
Medusa
13
3 / 9 / 9
10,620
625
9,789
13,388
5,045
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
LurkLord Pup
Hercules
13
2 / 7 / 11
10,922
642
11,904
27,999
34,342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
LurkNowitzki420
Morgan Le Fay
17
10 / 4 / 4
12,863
757
24,795
18,174
7,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
39
20
Kills
15
15
Deaths
20
34
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
3
13
4.17
L
Medusa
FlavioBinh
Medusa
3
9
9
0.83
W
Artemis
KSIFeltyS
Artemis
4
6
12
1.67
L
Hercules
LurkLord Pup
Hercules
2
7
11
1.07
L
Morgan Le Fay
LurkNowitzki420
Morgan Le Fay
10
4
4
3
W
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,419
Damage
46,488
59,815
Taken
59,561
42,653
Mitigated
46,628
23,825
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
13,523
5,250
494
11,586
23,526
23,767
1,130
9,252
14,274
701
46,975
L
Medusa
FlavioBinh
Medusa
9,789
4,330
0
726
13,388
5,045
670
6,544
6,309
0
28,081
W
Artemis
KSIFeltyS
Artemis
13,559
5,723
651
3,232
14,176
5,376
637
8,236
5,940
0
36,986
L
Hercules
LurkLord Pup
Hercules
11,904
2,820
885
6,858
27,999
34,342
219
10,440
16,023
499
22,955
L
Morgan Le Fay
LurkNowitzki420
Morgan Le Fay
24,795
850
180
6,218
18,174
7,241
495
8,629
8,834
63,882
0
W
26,337
1,426
1,058
6,804
22,113
13,510
738
8,166
13,947
64,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,710
Gold Earned
34,405
190
Minions Killed
160
11
Camps Cleared
5
899,684
Distance Traveled
753,841
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,302
724
66
4
3
342,061
2
L
Medusa
10,620
625
43
3
2
188,205
3
W
Artemis
11,812
695
49
3
2
260,261
1
L
Hercules
10,922
642
33
2
0
270,755
3
L
Morgan Le Fay
12,863
757
84
5
3
294,881
1
W
Hades
13,596
800
75
4
6
297,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role