Player Matchup

Merlin
Merlin
IMABEASTMANE
Merlin
Level 126
God Stats
30W - 37L
1,475 SR
Queue Stats
641W - 626L
1,503 Elo+
Solo
Pele
Pele
K3mendaGiGi
Pele
Level 42
God Stats
5W - 3L
1,515 SR
Queue Stats
60W - 66L
1,376 Elo+
Solo
Nike
Nike
RBWPaidA55a55in
Nike
Level 119
God Stats
26W - 20L
1,508 SR
Queue Stats
315W - 352L
1,460 Elo+
Solo
Sylvanus
Sylvanus
SaltyPatrick5684
Sylvanus
Level 68
God Stats
1W - 1L
1,445 SR
Queue Stats
58W - 67L
1,439 Elo+
Solo
Charybdis
Charybdis
TheDarkWolf_pR96
Charybdis
Level 43
God Stats
9W - 6L
1,604 SR
Queue Stats
13W - 13L
1,489 Elo+
Solo
Team Averages
Level 80
1,509 SR
1,453 Elo+

VS

Team Averages
Level 42
1,472 SR
1,428 Elo+
Zeus
Zeus
Arcanjo11
Zeus
Level 45
God Stats
1W - 4L
1,283 SR
Queue Stats
6W - 15L
1,301 Elo+
Solo
Olorun
Olorun
Celephais42
Olorun
Level 36
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 38L
1,550 Elo+
Solo
Mercury
Mercury
HeavanlyCorrupt
Mercury
Level 27
God Stats
27W - 33L
1,477 SR
Queue Stats
119W - 131L
1,422 Elo+
Party 1
Izanami
Izanami
Hella Jello
Izanami
Level 40
God Stats
5W - 3L
1,638 SR
Queue Stats
40W - 46L
1,423 Elo+
Solo
Sobek
Sobek
cookiebhip
Sobek
Level 60
God Stats
3W - 4L
1,464 SR
Queue Stats
302W - 326L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
6 / 1 / 16
10,893
1,089
15,647
5,030
2,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
5 / 3 / 14
10,208
1,021
10,296
9,664
3,958
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
9 / 1 / 16
11,200
1,120
12,489
11,675
8,927
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
2 / 1 / 17
9,691
969
9,387
9,188
4,227
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
17
4 / 1 / 13
10,734
1,073
7,888
6,566
2,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

300

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 6 / 4
10,212
1,021
15,837
16,226
4,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
0 / 9 / 1
8,792
879
6,102
13,728
5,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 7 / 2
9,801
980
7,514
14,177
4,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Hella Jello
Izanami
13
0 / 0 / 0
6,230
623
0
0
0
Sobek
15
2 / 4 / 2
9,581
958
7,093
16,607
13,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
16
26
Kills
7
7
Deaths
26
76
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
6
4
0.67
L
Olorun
0
9
1
0.06
L
3
7
2
0.57
L
Izanami
Hella Jello
Izanami
0
0
0
0
W
Merlin
6
1
16
14
W
5
3
14
4
W
9
1
16
17
W
2
1
17
10.5
W
Charybdis
4
1
13
10.5
L
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,707
Damage
36,546
42,123
Taken
60,738
21,425
Mitigated
28,022
6,667
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,837
2,083
210
626
16,226
4,913
0
7,171
9,055
42,321
0
L
Olorun
6,102
2,016
512
1,158
13,728
5,036
0
6,878
6,850
30,890
0
L
7,514
3,752
0
300
14,177
4,276
0
6,660
7,517
0
16,221
L
Izanami
Hella Jello
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
15,647
294
0
0
5,030
2,038
0
3,039
1,952
36,640
0
W
10,296
1,626
152
741
9,664
3,958
0
7,612
1,961
0
17,738
W
12,489
2,810
0
333
11,675
8,927
0
6,762
4,506
6,465
18,446
W
9,387
4,354
934
2,699
9,188
4,227
0
5,754
3,180
14,841
0
W
Charybdis
7,888
4,374
0
1,808
6,566
2,275
0
5,035
1,492
0
38,081
L
Sobek
7,093
185
96
2,897
16,607
13,797
0
6,882
9,725
21,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
44,616
182
Minions Killed
163
9
Camps Cleared
3
991,771
Distance Traveled
743,370
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,212
1,021
68
7
0
185,762
0
L
Olorun
8,792
879
47
5
0
154,906
0
L
Mercury
9,801
980
17
2
2
206,493
1
L
Izanami
6,230
623
0
0
0
0
0
W
Merlin
10,893
1,089
61
6
0
196,678
0
W
Pele
10,208
1,021
9
1
0
187,364
0
W
Nike
11,200
1,120
26
3
1
207,140
0
W
Sylvanus
9,691
969
10
1
2
204,506
0
W
Charybdis
10,734
1,073
76
8
6
196,083
2
L
Sobek
9,581
958
31
3
1
196,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role