Player Matchup

Neith
Neith
CAPTAIN MAL989
Neith
Level 6
God Stats
2W - 3L
1,425 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Janus
Janus
MattyB Landine
Janus
Level 63
God Stats
4W - 1L
1,244 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Nike
Nike
TYCHACK
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Team Averages
Level 25
1,390 SR
1,500 Elo+

VS

Team Averages
Level 81
1,497 SR
1,286 Elo+
Khepri
Khepri
Angelics_Wrath
Khepri
Level 128
God Stats
4W - 3L
1,589 SR
Queue Stats
68W - 106L
1,263 Elo+
Party 1
Sol
Sol
QuentonFraser
Sol
Level 58
God Stats
1W - 4L
1,402 SR
Queue Stats
24W - 37L
1,346 Elo+
Solo
Serqet
Serqet
akirayokoshima
Serqet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,048
705
4,259
3,609
1,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 0 / 3
7,013
701
8,178
3,209
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
TYCHACK
Nike
11
4 / 2 / 5
7,517
752
5,504
8,858
6,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,312
631
2,238
9,027
7,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 2 / 0
6,171
617
4,442
7,589
2,312
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 3 / 1
6,312
631
3,100
5,968
2,810
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
0
7
5.5
W
3
0
3
4.5
L
1
2
0
0.5
W
Nike
TYCHACK
Nike
4
2
5
3.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,941
Damage
9,780
15,676
Taken
22,584
8,787
Mitigated
13,022
2,396
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,238
57
242
1,337
9,027
7,900
0
3,166
5,861
8,208
0
W
4,259
2,064
0
488
3,609
1,469
618
1,152
2,457
0
14,920
W
8,178
1,013
0
498
3,209
1,089
293
1,645
1,564
26,445
0
L
4,442
980
0
713
7,589
2,312
0
2,196
5,393
25,072
0
W
Nike
TYCHACK
Nike
5,504
1,029
477
933
8,858
6,229
86
4,170
4,429
0
18,135
L
3,100
501
354
264
5,968
2,810
0
3,276
2,692
0
11,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,578
Gold Earned
18,795
104
Minions Killed
87
3
Camps Cleared
4
526,194
Distance Traveled
479,317
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,312
631
3
0
0
156,974
0
W
Neith
7,048
705
35
4
2
166,659
0
W
Janus
7,013
701
43
4
0
171,752
1
L
Sol
6,171
617
57
6
2
158,439
0
W
Nike
7,517
752
26
3
1
187,783
5
L
Serqet
6,312
631
27
3
2
163,904
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role