Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LILWOZ117
Nox
Level 126
God Stats
1W - 2L
1,111 SR
Queue Stats
15W - 31L
1,382 Elo+
Party 3
Serqet
Serqet
LordHokageSama1
Serqet
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 277L
1,555 Elo+
Party 2
Mulan
Mulan
PineappleField
Mulan
Level 116
God Stats
8W - 6L
1,498 SR
Queue Stats
168W - 154L
1,562 Elo+
Party 2
Nike
Nike
Shlorq
Nike
Level 115
God Stats
0W - 1L
1,296 SR
Queue Stats
16W - 33L
1,422 Elo+
Party 3
Team Averages
Level 128
1,381 SR
1,484 Elo+

VS

Team Averages
Level 113
1,632 SR
1,521 Elo+
Eset
Eset
Aspire cG
Eset
Level 107
God Stats
26W - 14L
1,672 SR
Queue Stats
371W - 315L
1,513 Elo+
Solo
Izanami
Izanami
BigFatHeavyNuts
Izanami
Level 88
God Stats
26W - 9L
1,680 SR
Queue Stats
279W - 265L
1,501 Elo+
Party 1
Nike
Nike
Petitely
Nike
Level 160
God Stats
16W - 7L
1,661 SR
Queue Stats
143W - 119L
1,598 Elo+
Party 1
Ymir
Ymir
SpareShadow
Ymir
Level 86
God Stats
11W - 10L
1,476 SR
Queue Stats
214W - 223L
1,484 Elo+
Party 1
Ao Kuang
Ao Kuang
UR_MERKED23
Ao Kuang
Level 123
God Stats
13W - 6L
1,675 SR
Queue Stats
488W - 428L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 6 / 2
7,348
565
4,836
8,061
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 1
5,888
453
3,908
7,098
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 4
6,070
467
3,895
9,382
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 4 / 0
7,050
542
5,549
12,459
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
Shlorq
Nike
12
3 / 5 / 2
6,915
532
5,427
11,514
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
14
4 / 1 / 3
8,388
645
5,172
4,926
1,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
12 / 3 / 2
8,449
650
12,193
8,876
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
14
3 / 1 / 4
8,092
622
8,110
7,807
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 7
6,732
518
1,978
8,020
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
UR_MERKED23
Ao Kuang
13
7 / 2 / 4
7,863
605
7,747
10,988
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
27
27
Deaths
8
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
6
2
0.5
W
Eset
4
1
3
5.5
W
12
3
2
4.33
L
1
6
1
0.25
L
0
6
4
0.33
W
Nike
3
1
4
5
L
2
4
0
0.5
L
Nike
Shlorq
Nike
3
5
2
0.8
W
1
1
7
4.5
W
Ao Kuang
UR_MERKED23
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
35,200
48,514
Taken
40,617
14,709
Mitigated
18,415
6,903
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,836
331
0
840
8,061
1,978
0
3,637
4,379
37,287
0
W
Eset
5,172
237
0
801
4,926
1,671
328
1,244
3,566
57,326
0
W
12,193
7,773
0
2,827
8,876
2,778
1,240
2,716
5,886
0
55,603
L
3,908
447
0
850
7,098
1,505
0
1,817
5,281
24,340
0
L
3,895
787
0
460
9,382
2,611
0
4,458
4,885
0
28,642
W
Nike
8,110
1,150
0
3,107
7,807
5,350
528
27
7,313
7,883
40,328
L
5,549
1,548
0
2,971
12,459
5,726
0
3,552
8,239
1,187
38,356
L
Nike
Shlorq
Nike
5,427
685
0
1,782
11,514
2,889
0
2,894
8,575
0
32,725
W
1,978
454
217
1,952
8,020
5,131
103
2,376
5,590
10,782
0
W
Ao Kuang
UR_MERKED23
Ao Kuang
7,747
2,849
0
6,234
10,988
3,485
210
2,118
8,498
40,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,271
Gold Earned
39,524
331
Minions Killed
404
0
Camps Cleared
0
1,188,944
Distance Traveled
1,238,175
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,348
565
74
6
0
227,160
4
W
Eset
8,388
645
114
9
0
255,988
4
W
Izanami
8,449
650
95
7
0
218,348
3
L
Nox
5,888
453
36
3
0
232,975
0
L
Serqet
6,070
467
53
4
0
258,347
3
W
Nike
8,092
622
96
7
0
245,125
2
L
Mulan
7,050
542
100
8
0
224,132
0
L
Nike
6,915
532
68
5
0
246,330
0
W
Ymir
6,732
518
21
2
0
258,840
2
W
Ao Kuang
7,863
605
78
6
0
259,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role