Player Matchup

Poseidon
Poseidon
EchoesXL
Poseidon
Level 88
God Stats
3W - 0L
1,435 SR
Queue Stats
32W - 22L
1,595 Elo+
Party 1
Da Ji
Da Ji
MeguminsCute
Da Ji
Level 4
God Stats
2W - 1L
1,811 SR
Queue Stats
4W - 1L
1,774 Elo+
Party 1
Medusa
Medusa
TuskRose
Medusa
Level 96
God Stats
3W - 4L
1,484 SR
Queue Stats
36W - 32L
1,542 Elo+
Party 1
Hades
Hades
dooommm
Hades
Level 140
God Stats
1W - 0L
1,464 SR
Queue Stats
110W - 119L
1,545 Elo+
Party 1
Cabrakan
Cabrakan
moneyhunterpapi
Cabrakan
Level 41
God Stats
7W - 2L
1,500 SR
Queue Stats
138W - 145L
1,429 Elo+
Solo
Team Averages
Level 74
1,539 SR
1,577 Elo+

VS

Team Averages
Level 78
1,528 SR
1,541 Elo+
Osiris
Osiris
CizzleBabyyy
Osiris
Level 44
God Stats
3W - 9L
1,309 SR
Queue Stats
136W - 135L
1,529 Elo+
Party 2
Mercury
Mercury
DomKageUI
Mercury
Level 97
God Stats
2W - 2L
1,535 SR
Queue Stats
451W - 398L
1,592 Elo+
Party 2
Discordia
Discordia
ImKazuya-San
Discordia
Level 105
God Stats
5W - 4L
1,595 SR
Queue Stats
468W - 434L
1,551 Elo+
Party 2
Artio
Artio
VoTheDeity
Artio
Level 97
God Stats
5W - 2L
1,818 SR
Queue Stats
533W - 487L
1,598 Elo+
Party 2
Artemis
Artemis
usuuure
Artemis
Level 48
God Stats
3W - 2L
1,383 SR
Queue Stats
80W - 81L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EchoesXL
Poseidon
16
3 / 3 / 5
9,958
498
8,641
12,995
5,281
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
5 / 1 / 3
10,135
507
8,143
14,818
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
TuskRose
Medusa
15
3 / 4 / 6
9,173
459
8,382
12,358
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
dooommm
Hades
18
14 / 1 / 8
11,705
585
20,908
20,529
12,107
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
14
1 / 2 / 8
9,177
459
5,146
18,183
15,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
0 / 6 / 3
8,316
416
8,103
14,013
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
DomKageUI
Mercury
11
1 / 7 / 4
7,734
387
5,644
17,053
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
ImKazuya-San
Discordia
14
3 / 5 / 3
9,048
452
12,639
8,633
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
13
2 / 2 / 6
9,207
460
9,934
19,527
21,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
usuuure
Artemis
14
5 / 6 / 1
9,386
469
12,757
12,865
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
26
Kills
11
11
Deaths
26
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
6
3
0.25
L
Mercury
DomKageUI
Mercury
1
7
4
0.43
W
Poseidon
EchoesXL
Poseidon
3
3
5
1.83
L
Discordia
ImKazuya-San
Discordia
3
5
3
0.9
W
5
1
3
6.5
W
Medusa
TuskRose
Medusa
3
4
6
1.5
L
Artio
2
2
6
2.5
W
Hades
dooommm
Hades
14
1
8
18
W
Cabrakan
1
2
8
2.5
L
Artemis
usuuure
Artemis
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,220
Damage
49,077
78,883
Taken
72,091
44,210
Mitigated
46,084
36,602
Healing
19,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
8,103
3,046
334
2,171
14,013
12,153
0
6,824
7,189
0
51,584
L
Mercury
DomKageUI
Mercury
5,644
2,692
0
3,212
17,053
5,650
0
6,324
10,729
0
42,275
W
Poseidon
EchoesXL
Poseidon
8,641
705
168
3,994
12,995
5,281
798
5,664
7,288
79,908
0
L
Discordia
ImKazuya-San
Discordia
12,639
323
0
1,505
8,633
3,435
0
5,637
2,996
47,937
0
W
8,143
1,944
31
6,729
14,818
6,111
0
2,659
12,072
0
80,548
W
Medusa
TuskRose
Medusa
8,382
2,982
0
1,848
12,358
5,560
1,180
3,197
9,044
0
63,252
L
Artio
9,934
665
2,820
6,464
19,527
21,000
0
10,932
8,595
31,253
0
W
Hades
dooommm
Hades
20,908
3,371
907
13,975
20,529
12,107
882
5,308
14,540
88,868
0
W
Cabrakan
5,146
385
2,723
6,227
18,183
15,151
27
5,920
12,263
16,686
0
L
Artemis
usuuure
Artemis
12,757
5,647
490
2,844
12,865
3,846
0
4,978
7,887
0
59,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,148
Gold Earned
43,691
516
Minions Killed
381
0
Camps Cleared
0
1,845,314
Distance Traveled
1,835,504
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,316
416
112
6
0
342,753
0
L
Mercury
7,734
387
67
3
0
396,904
7
W
Poseidon
9,958
498
125
6
0
385,995
4
L
Discordia
9,048
452
76
4
0
379,736
5
W
Da Ji
10,135
507
119
6
0
390,536
0
W
Medusa
9,173
459
87
4
0
362,368
0
L
Artio
9,207
460
43
2
0
422,691
2
W
Hades
11,705
585
165
8
0
379,652
2
W
Cabrakan
9,177
459
20
1
0
326,763
4
L
Artemis
9,386
469
83
4
0
293,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role