Player Matchup

Athena
Athena
 
Athena
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
ELITExDESTROYER1
Artio
Level 117
God Stats
29W - 25L
1,663 SR
Queue Stats
218W - 172L
1,486 Elo+
Party 1
Sol
Sol
IKidnapKittens
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 25L
1,649 Elo+
Party 1
Fenrir
Fenrir
nazeral
Fenrir
Level 155
God Stats
8W - 10L
1,451 SR
Queue Stats
119W - 144L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
oNOFACEo
Xbalanque
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 46L
1,621 Elo+
Party 1
Team Averages
Level 104
1,523 SR
1,571 Elo+

VS

Team Averages
Level 69
1,625 SR
1,602 Elo+
Agni
Agni
AsapGang2KBako
Agni
Level 82
God Stats
23W - 22L
1,567 SR
Queue Stats
122W - 122L
1,528 Elo+
Party 3
Tsukuyomi
Tsukuyomi
PiIlar
Tsukuyomi
Level 106
God Stats
21W - 13L
1,595 SR
Queue Stats
268W - 235L
1,604 Elo+
Party 2
Izanami
Izanami
SpiffyPanda
Izanami
Level 4
God Stats
1W - 5L
1,798 SR
Queue Stats
4W - 8L
1,742 Elo+
Party 2
Bellona
Bellona
Trey700K
Bellona
Level 27
God Stats
3W - 3L
1,590 SR
Queue Stats
27W - 34L
1,528 Elo+
Party 3
Cerberus
Cerberus
WispySunnyPines
Cerberus
Level 125
God Stats
5W - 7L
1,575 SR
Queue Stats
383W - 350L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 4
5,563
556
2,821
6,777
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 2 / 1
6,479
648
5,604
8,009
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 0
6,830
683
3,554
5,659
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
nazeral
Fenrir
10
2 / 0 / 2
6,014
601
2,010
5,551
1,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
oNOFACEo
Xbalanque
10
2 / 3 / 0
5,910
591
3,131
7,091
1,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,800
580
7,344
2,123
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
PiIlar
Tsukuyomi
10
3 / 2 / 0
5,936
594
3,828
6,088
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
SpiffyPanda
Izanami
10
0 / 1 / 0
5,410
541
1,425
4,778
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Trey700K
Bellona
10
0 / 3 / 2
5,413
541
3,256
8,730
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
8
1 / 4 / 1
5,027
503
2,971
7,837
5,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
10
Kills
5
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
4
2
L
1
0
2
2
W
3
2
1
1.75
W
3
0
0
3
L
Tsukuyomi
PiIlar
Tsukuyomi
3
2
0
1.5
L
Izanami
SpiffyPanda
Izanami
0
1
0
0
L
Bellona
Trey700K
Bellona
0
3
2
0.33
L
Cerberus
1
4
1
0.38
W
Fenrir
nazeral
Fenrir
2
0
2
3
W
Xbalanque
oNOFACEo
Xbalanque
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,120
Damage
18,824
33,087
Taken
29,556
10,675
Mitigated
12,725
13,640
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,821
1,321
195
2,111
6,777
2,760
0
3,035
3,596
12,944
0
L
7,344
45
0
490
2,123
618
0
162
1,961
38,327
0
W
5,604
509
0
4,153
8,009
3,275
0
0
8,009
28,699
0
W
3,554
2,353
0
3,095
5,659
1,374
1,062
621
5,038
51,624
0
L
Tsukuyomi
PiIlar
Tsukuyomi
3,828
1,219
0
2,592
6,088
1,750
0
864
5,196
0
31,732
L
Izanami
SpiffyPanda
Izanami
1,425
651
0
1,777
4,778
1,241
0
2,745
2,033
0
37,104
L
Bellona
Trey700K
Bellona
3,256
714
0
3,597
8,730
3,698
0
4,727
3,549
0
27,444
L
Cerberus
2,971
211
214
1,759
7,837
5,418
0
2,999
4,838
11,239
0
W
Fenrir
nazeral
Fenrir
2,010
176
0
2,882
5,551
1,595
80
1,934
3,545
0
27,624
W
Xbalanque
oNOFACEo
Xbalanque
3,131
1,945
0
1,204
7,091
1,671
0
4,308
2,521
0
34,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,796
Gold Earned
27,586
339
Minions Killed
329
0
Camps Cleared
0
1,048,908
Distance Traveled
1,035,601
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,563
556
20
2
0
237,117
2
L
Agni
5,800
580
90
9
0
198,043
3
W
Artio
6,479
648
68
7
0
191,053
1
W
Sol
6,830
683
106
11
0
200,705
0
L
Tsukuyomi
5,936
594
68
7
0
225,453
6
L
Izanami
5,410
541
86
9
0
191,951
0
L
Bellona
5,413
541
60
6
0
220,951
4
L
Cerberus
5,027
503
25
3
0
199,203
5
W
Fenrir
6,014
601
62
6
0
229,501
4
W
Xbalanque
5,910
591
83
8
0
190,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role