Player Matchup

Osiris
Osiris
Chαd
Osiris
Level 157
God Stats
1W - 0L
1,630 SR
Queue Stats
10W - 10L
1,545 Elo+
Party 1
Ares
Ares
Xalered
Ares
Level 159
God Stats
3W - 1L
1,553 SR
Queue Stats
316W - 185L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Yuhα
Gilgamesh
Level 153
God Stats
2W - 0L
1,557 SR
Queue Stats
35W - 30L
1,557 Elo+
Party 1
Thanatos
Thanatos
fearowspearow
Thanatos
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,557 Elo+
Party 1
Hou Yi
Hou Yi
νirgin
Hou Yi
Level 144
God Stats
1W - 0L
1,560 SR
Queue Stats
6W - 8L
1,465 Elo+
Party 1
Team Averages
Level 140
1,560 SR
1,547 Elo+

VS

Team Averages
Level 134
1,673 SR
1,544 Elo+
Arachne
Arachne
DjUmutÇevik
Arachne
Level 147
God Stats
3W - 4L
1,523 SR
Queue Stats
903W - 904L
1,514 Elo+
Solo
Fafnir
Fafnir
Downtojack
Fafnir
Level 85
God Stats
3W - 1L
1,920 SR
Queue Stats
148W - 159L
1,595 Elo+
Solo
Tiamat
Tiamat
Drycee
Tiamat
Level 156
God Stats
8W - 4L
1,606 SR
Queue Stats
152W - 166L
1,520 Elo+
Solo
Discordia
Discordia
Thanatôz
Discordia
Level 160
God Stats
10W - 9L
1,618 SR
Queue Stats
849W - 902L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Суупчик
Ah Muzen Cab
Level 120
God Stats
12W - 6L
1,697 SR
Queue Stats
483W - 457L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chαd
Osiris
17
1 / 3 / 20
9,817
701
11,519
20,487
31,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ares
Xalered
Ares
17
7 / 4 / 13
11,484
820
15,240
19,673
28,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
Yuhα
Gilgamesh
18
6 / 2 / 13
11,960
854
13,264
26,829
29,791
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thanatos
fearowspearow
Thanatos
17
4 / 3 / 12
10,226
730
6,957
12,975
7,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
νirgin
Hou Yi
18
4 / 3 / 16
10,935
781
16,725
11,452
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DjUmutÇevik
Arachne
13
3 / 7 / 3
9,078
648
8,916
15,641
6,781
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
Downtojack
Fafnir
17
1 / 4 / 11
9,748
696
8,999
20,587
30,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Drycee
Tiamat
16
2 / 4 / 11
9,917
708
12,832
10,770
11,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
Thanatôz
Discordia
18
5 / 3 / 6
10,536
753
16,166
10,291
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Суупчик
Ah Muzen Cab
17
3 / 4 / 9
10,347
739
23,536
11,431
5,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
54
22
Kills
14
15
Deaths
22
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chαd
Osiris
1
3
20
3.67
L
Arachne
DjUmutÇevik
Arachne
3
7
3
0.64
L
Fafnir
Downtojack
Fafnir
1
4
11
1.63
L
Tiamat
Drycee
Tiamat
2
4
11
1.88
L
Discordia
Thanatôz
Discordia
5
3
6
2.67
W
Ares
Xalered
Ares
7
4
13
3.38
W
Gilgamesh
Yuhα
Gilgamesh
6
2
13
6.25
W
Thanatos
fearowspearow
Thanatos
4
3
12
3.33
W
Hou Yi
νirgin
Hou Yi
4
3
16
4
L
Ah Muzen Cab
Суупчик
Ah Muzen Cab
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,705
Damage
70,449
91,416
Taken
68,720
102,351
Mitigated
58,811
43,320
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chαd
Osiris
11,519
2,014
2,947
3,766
20,487
31,708
389
9,279
10,693
0
22,103
L
Arachne
DjUmutÇevik
Arachne
8,916
5,889
1,990
3,934
15,641
6,781
0
3,041
12,275
0
9,494
L
Fafnir
Downtojack
Fafnir
8,999
2,376
1,630
5,366
20,587
30,620
252
5,094
14,944
18,164
0
L
Tiamat
Drycee
Tiamat
12,832
771
0
1,414
10,770
11,282
676
4,426
6,053
29,858
0
L
Discordia
Thanatôz
Discordia
16,166
334
1,538
2,036
10,291
4,683
634
1,622
8,281
26,859
0
W
Ares
Xalered
Ares
15,240
663
3,026
3,014
19,673
28,102
137
7,061
12,180
22,373
0
W
Gilgamesh
Yuhα
Gilgamesh
13,264
2,104
5,428
11,879
26,829
29,791
168
10,067
16,332
718
44,745
W
Thanatos
fearowspearow
Thanatos
6,957
1,412
2,651
7,580
12,975
7,258
1,959
6,027
6,736
0
13,505
W
Hou Yi
νirgin
Hou Yi
16,725
7,237
1,706
1,323
11,452
5,492
2,985
3,782
7,478
0
39,040
L
Ah Muzen Cab
Суупчик
Ah Muzen Cab
23,536
6,044
575
2,641
11,431
5,445
2,104
1,229
10,087
0
41,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,422
Gold Earned
49,626
217
Minions Killed
129
0
Camps Cleared
0
1,468,969
Distance Traveled
1,272,354
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,817
701
42
3
0
311,208
0
L
Arachne
9,078
648
4
0
0
217,942
1
L
Fafnir
9,748
696
18
1
0
242,193
4
L
Tiamat
9,917
708
40
3
0
290,409
0
L
Discordia
10,536
753
27
2
0
253,583
3
W
Ares
11,484
820
13
1
0
290,468
0
W
Gilgamesh
11,960
854
50
4
0
298,552
0
W
Thanatos
10,226
730
35
3
0
299,946
0
W
Hou Yi
10,935
781
77
6
0
268,795
2
L
Ah Muzen Cab
10,347
739
40
3
0
268,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role