Player Matchup

Thoth
Thoth
 
Thoth
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Patoulefou
Anhur
Level 160
God Stats
4W - 0L
1,925 SR
Queue Stats
6W - 1L
1,877 Elo+
Party 2
Team Averages
Level 147
1,642 SR
1,626 Elo+

VS

Team Averages
Level 117
1,548 SR
1,619 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CrisSiluta
Amaterasu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,659 Elo+
Party 1
Cupid
Cupid
corocotta94
Cupid
Level 46
God Stats
32W - 21L
1,644 SR
Queue Stats
267W - 160L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
7 / 0 / 5
7,787
865
11,177
5,118
1,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
10
0 / 0 / 11
6,604
734
3,651
7,957
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anhur
13
6 / 0 / 5
8,093
899
10,277
7,757
2,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
8
0 / 6 / 0
5,297
589
1,933
9,603
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
CrisSiluta
Amaterasu
9
0 / 3 / 0
5,427
603
2,404
10,205
2,819
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
5,424
603
3,961
7,743
1,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
0
5
9.5
W
Horus
 
Horus
0
0
11
5.5
L
Aphrodite
 
Aphrodite
0
6
0
0
L
Amaterasu
CrisSiluta
Amaterasu
0
3
0
0
W
Anhur
6
0
5
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,105
Damage
8,298
20,832
Taken
27,551
8,647
Mitigated
6,184
8,872
Healing
6,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,177
393
85
1,915
5,118
1,762
685
755
4,363
25,720
0
W
Horus
 
Horus
3,651
927
1,575
2,793
7,957
4,390
245
712
7,245
0
12,157
L
Aphrodite
 
Aphrodite
1,933
467
1,648
1,908
9,603
2,119
0
5,359
3,652
10,970
0
L
Amaterasu
CrisSiluta
Amaterasu
2,404
508
0
2,727
10,205
2,819
0
2,134
7,807
0
7,248
W
Anhur
10,277
5,371
0
2,504
7,757
2,495
1,487
944
6,813
0
40,991
L
3,961
958
0
234
7,743
1,246
0
3,238
4,183
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,484
Gold Earned
16,148
110
Minions Killed
85
4
Camps Cleared
4
518,759
Distance Traveled
538,859
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,787
865
26
3
0
163,726
3
W
Horus
6,604
734
11
1
0
180,828
1
L
Aphrodite
5,297
589
26
3
1
161,378
2
L
Amaterasu
5,427
603
17
2
0
208,832
3
W
Anhur
8,093
899
73
8
4
174,205
3
L
Cupid
5,424
603
42
5
3
168,649
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role