Player Matchup

Neith
Neith
Obtusemooses
Neith
Level 28
God Stats
1W - 0L
1,712 SR
Queue Stats
18W - 8L
1,594 Elo+
Party 1
Poseidon
Poseidon
Sammjitsu
Poseidon
Level 69
God Stats
4W - 2L
1,569 SR
Queue Stats
185W - 168L
1,659 Elo+
Party 1
Gilgamesh
Gilgamesh
tfunkysar
Gilgamesh
Level 88
God Stats
3W - 1L
1,727 SR
Queue Stats
65W - 42L
1,635 Elo+
Party 1
Team Averages
Level 62
1,669 SR
1,629 Elo+

VS

Team Averages
Level 33
1,433 SR
1,252 Elo+
Sol
Sol
ELDRM
Sol
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,261 Elo+
Party 2
Izanami
Izanami
Rasher_gh
Izanami
Level 76
God Stats
0W - 1L
1,300 SR
Queue Stats
54W - 99L
1,316 Elo+
Party 2
Ares
Ares
lYoungGodl
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
10,381
692
8,310
6,436
2,029
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Sammjitsu
Poseidon
17
8 / 3 / 13
12,008
801
19,133
10,085
3,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
tfunkysar
Gilgamesh
16
11 / 3 / 9
11,578
772
18,069
15,966
13,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ELDRM
Sol
13
4 / 8 / 1
10,535
702
10,201
14,174
5,298
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rasher_gh
Izanami
15
3 / 8 / 4
11,240
749
9,049
15,945
5,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 1
9,281
619
1,676
19,892
15,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
22
Kills
8
8
Deaths
22
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
ELDRM
Sol
4
8
1
0.56
W
3
2
15
5.25
L
Izanami
Rasher_gh
Izanami
3
8
4
0.63
W
Poseidon
Sammjitsu
Poseidon
8
3
13
4.83
L
1
6
1
0.25
W
Gilgamesh
tfunkysar
Gilgamesh
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,512
Damage
20,926
32,487
Taken
50,011
18,284
Mitigated
26,191
8,347
Healing
10,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
ELDRM
Sol
10,201
958
0
1,675
14,174
5,298
384
6,647
7,073
26,733
0
W
8,310
2,855
0
1,236
6,436
2,029
1,574
1,792
4,644
0
23,954
L
Izanami
Rasher_gh
Izanami
9,049
4,823
0
4,833
15,945
5,300
1,353
5,355
10,508
0
40,925
W
Poseidon
Sammjitsu
Poseidon
19,133
2,238
75
2,964
10,085
3,031
681
5,050
5,035
79,060
0
L
1,676
57
307
3,256
19,892
15,593
0
9,134
10,240
8,366
0
W
Gilgamesh
tfunkysar
Gilgamesh
18,069
4,302
226
3,846
15,966
13,224
310
5,863
10,103
5,140
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,967
Gold Earned
31,056
196
Minions Killed
139
13
Camps Cleared
2
859,216
Distance Traveled
677,831
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,535
702
35
2
0
222,388
0
W
Neith
10,381
692
35
2
3
266,520
1
L
Izanami
11,240
749
86
6
1
229,515
2
W
Poseidon
12,008
801
135
9
7
288,853
4
L
Ares
9,281
619
18
1
1
225,928
5
W
Gilgamesh
11,578
772
26
2
3
303,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role