Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Boomer iz Bakk
Mulan
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 2
Hachiman
Hachiman
Diegomaster97
Hachiman
Level 149
God Stats
4W - 10L
1,417 SR
Queue Stats
63W - 75L
1,438 Elo+
Solo
Vulcan
Vulcan
Dmeads6
Vulcan
Level 84
God Stats
1W - 1L
1,694 SR
Queue Stats
2W - 6L
1,331 Elo+
Party 2
Cabrakan
Cabrakan
gitdonkeypunched
Cabrakan
Level 155
God Stats
15W - 20L
1,538 SR
Queue Stats
443W - 437L
1,601 Elo+
Solo
Team Averages
Level 125
1,530 SR
1,472 Elo+

VS

Team Averages
Level 122
1,558 SR
1,454 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BlackPanthaz
Charybdis
Level 142
God Stats
18W - 22L
1,494 SR
Queue Stats
466W - 446L
1,449 Elo+
Party 1
Ah Puch
Ah Puch
BlackRain1313
Ah Puch
Level 136
God Stats
189W - 117L
1,623 SR
Queue Stats
355W - 321L
1,449 Elo+
Party 1
Vamana
Vamana
ITimeSpaceI
Vamana
Level 124
God Stats
1W - 1L
1,562 SR
Queue Stats
17W - 18L
1,405 Elo+
Solo
Cerberus
Cerberus
vI Ghost lv
Cerberus
Level 59
God Stats
9W - 2L
1,613 SR
Queue Stats
19W - 16L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
1 / 2 / 2
8,906
685
11,683
12,172
4,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 4 / 3
8,344
642
7,037
13,423
11,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Diegomaster97
Hachiman
14
0 / 2 / 1
7,967
613
4,625
5,417
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Dmeads6
Vulcan
14
1 / 4 / 3
8,065
620
7,483
6,894
2,335
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 3
9,729
748
9,281
19,616
23,986
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
18
10 / 2 / 2
11,430
879
12,452
7,247
3,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charybdis
BlackPanthaz
Charybdis
17
1 / 0 / 7
9,254
712
10,397
7,495
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
15
1 / 2 / 5
8,950
688
10,989
6,386
2,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
17
4 / 1 / 6
9,969
767
10,106
13,434
9,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
vI Ghost lv
Cerberus
16
0 / 2 / 10
9,666
744
5,290
14,393
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
16
16
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
2
1
W
Thoth
 
Thoth
10
2
2
5.5
W
Charybdis
BlackPanthaz
Charybdis
1
0
7
4.5
W
Ah Puch
1
2
5
1.75
L
2
4
3
0.88
L
Hachiman
Diegomaster97
Hachiman
0
2
1
0.25
L
Vulcan
Dmeads6
Vulcan
1
4
3
0.63
W
Vamana
4
1
6
7
L
3
4
3
1.13
W
Cerberus
vI Ghost lv
Cerberus
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,109
Damage
49,234
57,522
Taken
48,955
44,334
Mitigated
30,714
5,888
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,683
1,337
0
0
12,172
4,779
0
6,338
5,703
0
38,959
W
Thoth
 
Thoth
12,452
609
0
481
7,247
3,403
202
3,645
3,557
44,838
0
W
Charybdis
BlackPanthaz
Charybdis
10,397
4,105
0
2,327
7,495
3,046
857
1,788
5,629
0
43,009
W
Ah Puch
10,989
49
366
1,497
6,386
2,570
306
2,233
4,070
38,926
0
L
7,037
851
0
1,715
13,423
11,326
0
6,086
6,987
498
14,774
L
Hachiman
Diegomaster97
Hachiman
4,625
1,767
0
60
5,417
1,908
253
2,518
2,819
0
33,028
L
Vulcan
Dmeads6
Vulcan
7,483
2,213
192
725
6,894
2,335
0
4,217
2,549
26,284
0
W
Vamana
10,106
3,940
921
5,146
13,434
9,429
57
4,066
9,248
0
31,407
L
9,281
981
372
2,824
19,616
23,986
1
10,275
8,896
22,879
0
W
Cerberus
vI Ghost lv
Cerberus
5,290
317
323
5,919
14,393
12,266
0
5,853
8,255
19,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,011
Gold Earned
49,269
265
Minions Killed
344
5
Camps Cleared
11
1,118,391
Distance Traveled
1,223,472
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,906
685
84
6
3
257,577
3
W
Thoth
11,430
879
90
7
4
234,470
0
W
Charybdis
9,254
712
92
7
2
255,662
2
W
Ah Puch
8,950
688
57
4
1
243,030
3
L
Mulan
8,344
642
26
2
0
230,281
0
L
Hachiman
7,967
613
74
6
0
186,582
2
L
Vulcan
8,065
620
58
4
0
229,269
0
W
Vamana
9,969
767
73
6
2
254,757
3
L
Cabrakan
9,729
748
23
2
2
214,682
1
W
Cerberus
9,666
744
32
2
2
235,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role