Player Matchup

Baron Samedi
Baron Samedi
LazDaBeast
Baron Samedi
Level 45
God Stats
5W - 4L
1,478 SR
Queue Stats
53W - 67L
1,408 Elo+
Party 2
Bakasura
Bakasura
Paul27367
Bakasura
Level 82
God Stats
5W - 4L
1,551 SR
Queue Stats
226W - 246L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
aweirdlife669
Sun Wukong
Level 106
God Stats
8W - 13L
1,348 SR
Queue Stats
89W - 96L
1,437 Elo+
Solo
Anubis
Anubis
dylan6789012
Anubis
Level 27
God Stats
22W - 23L
1,432 SR
Queue Stats
54W - 69L
1,384 Elo+
Party 3
Freya
Freya
nimplay
Freya
Level 68
God Stats
9W - 7L
1,691 SR
Queue Stats
312W - 362L
1,513 Elo+
Party 3
Team Averages
Level 66
1,500 SR
1,437 Elo+

VS

Team Averages
Level 29
1,556 SR
1,428 Elo+
Skadi
Skadi
LvYeti
Skadi
Level 57
God Stats
4W - 3L
1,552 SR
Queue Stats
106W - 128L
1,391 Elo+
Party 1
He Bo
He Bo
Makkaman
He Bo
Level 24
God Stats
5W - 5L
1,524 SR
Queue Stats
27W - 34L
1,397 Elo+
Party 1
Bellona
Bellona
RxParalyze
Bellona
Level 57
God Stats
3W - 2L
1,706 SR
Queue Stats
115W - 116L
1,453 Elo+
Solo
Kali
Kali
Spikyboi122
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Party 1
Ymir
Ymir
thaterriblegamer
Ymir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LazDaBeast
Baron Samedi
14
5 / 3 / 16
10,925
520
12,327
12,803
10,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Paul27367
Bakasura
20
16 / 2 / 6
13,762
655
16,844
16,089
8,465
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
aweirdlife669
Sun Wukong
18
2 / 2 / 10
11,227
535
11,287
14,417
12,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Anubis
18
15 / 4 / 7
11,974
570
15,817
20,129
9,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
nimplay
Freya
18
9 / 3 / 11
11,492
547
18,112
16,583
8,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LvYeti
Skadi
15
5 / 11 / 5
10,624
506
18,191
15,306
4,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Makkaman
He Bo
14
3 / 12 / 3
9,354
445
12,453
15,528
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
RxParalyze
Bellona
18
2 / 6 / 2
10,793
514
8,097
17,983
14,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 8 / 6
10,695
509
8,170
21,061
6,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 10 / 2
6,946
331
2,000
20,693
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
32
47
Kills
14
14
Deaths
47
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LazDaBeast
Baron Samedi
5
3
16
4.33
L
Skadi
LvYeti
Skadi
5
11
5
0.68
L
He Bo
Makkaman
He Bo
3
12
3
0.38
W
Bakasura
Paul27367
Bakasura
16
2
6
9.5
L
Bellona
RxParalyze
Bellona
2
6
2
0.5
L
4
8
6
0.88
W
Sun Wukong
aweirdlife669
Sun Wukong
2
2
10
3.5
W
Anubis
15
4
7
4.63
W
Freya
nimplay
Freya
9
3
11
4.83
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,387
Damage
48,911
80,021
Taken
90,571
49,752
Mitigated
44,167
31,364
Healing
12,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LazDaBeast
Baron Samedi
12,327
1,499
2,850
4,101
12,803
10,986
209
3,903
8,900
24,369
0
L
Skadi
LvYeti
Skadi
18,191
10,775
0
627
15,306
4,569
0
9,678
5,278
0
49,151
L
He Bo
Makkaman
He Bo
12,453
667
0
889
15,528
4,430
0
7,512
7,586
47,820
0
W
Bakasura
Paul27367
Bakasura
16,844
11,946
0
4,168
16,089
8,465
77
1,418
14,671
0
113,434
L
Bellona
RxParalyze
Bellona
8,097
2,850
0
3,669
17,983
14,567
0
3,436
13,917
0
63,227
L
8,170
3,897
0
6,240
21,061
6,492
0
8,798
11,951
0
49,086
W
Sun Wukong
aweirdlife669
Sun Wukong
11,287
2,245
0
3,385
14,417
12,540
2,499
1,566
12,851
0
66,104
W
Anubis
15,817
930
0
9,692
20,129
9,592
1,298
5,306
14,823
77,162
0
W
Freya
nimplay
Freya
18,112
5,787
0
7,168
16,583
8,169
2,134
2,431
14,152
74,511
9,415
L
2,000
638
0
701
20,693
14,109
0
15,296
5,030
5,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,380
Gold Earned
48,412
549
Minions Killed
382
0
Camps Cleared
0
1,953,786
Distance Traveled
1,704,827
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,925
520
17
1
0
367,405
1
L
Skadi
10,624
506
65
3
0
324,600
2
L
He Bo
9,354
445
81
4
0
331,443
2
W
Bakasura
13,762
655
172
8
0
496,262
5
L
Bellona
10,793
514
135
6
0
363,597
6
L
Kali
10,695
509
92
4
0
384,039
3
W
Sun Wukong
11,227
535
122
6
0
344,845
2
W
Anubis
11,974
570
120
6
0
357,994
0
W
Freya
11,492
547
118
6
0
387,280
5
L
Ymir
6,946
331
9
0
0
301,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role