Player Matchup

Nike
Nike
AvocadoDrago
Nike
Level 105
God Stats
1W - 0L
1,783 SR
Queue Stats
178W - 112L
1,582 Elo+
Party 1
Heimdallr
Heimdallr
DeathyBoii
Heimdallr
Level 87
God Stats
6W - 4L
1,536 SR
Queue Stats
111W - 97L
1,498 Elo+
Party 1
Hera
Hera
ZeJawa
Hera
Level 116
God Stats
4W - 0L
1,531 SR
Queue Stats
54W - 49L
1,548 Elo+
Party 1
Team Averages
Level 103
1,616 SR
1,542 Elo+

VS

Team Averages
Level 55
1,414 SR
1,627 Elo+
Atlas
Atlas
BraianATV1
Atlas
Level 16
God Stats
2W - 3L
1,241 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 2
Tiamat
Tiamat
ZDRogue
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,602 Elo+
Party 2
Achilles
Achilles
henlomalex
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
12,292
723
14,363
20,257
22,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
DeathyBoii
Heimdallr
15
3 / 2 / 11
11,337
667
12,901
11,611
4,756
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
ZeJawa
Hera
16
7 / 2 / 10
12,558
739
23,146
11,592
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
2 / 5 / 5
11,128
655
9,306
20,563
22,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
ZDRogue
Tiamat
13
2 / 8 / 4
10,013
589
6,984
17,658
10,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
henlomalex
Achilles
13
3 / 5 / 4
10,943
644
12,793
24,668
20,028
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
18
Kills
7
7
Deaths
18
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Atlas
2
5
5
0.9
W
Heimdallr
DeathyBoii
Heimdallr
3
2
11
4.25
L
Tiamat
ZDRogue
Tiamat
2
8
4
0.5
W
Hera
ZeJawa
Hera
7
2
10
6
L
Achilles
henlomalex
Achilles
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,410
Damage
29,083
43,460
Taken
62,889
31,182
Mitigated
52,966
18,214
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,363
1,886
672
8,262
20,257
22,070
398
6,951
12,888
0
37,038
L
Atlas
9,306
3,555
0
2,659
20,563
22,799
0
5,699
13,693
21,549
0
W
Heimdallr
DeathyBoii
Heimdallr
12,901
5,468
0
3,645
11,611
4,756
1,705
6,538
4,891
0
47,411
L
Tiamat
ZDRogue
Tiamat
6,984
391
277
2,920
17,658
10,139
0
7,070
10,063
24,077
0
W
Hera
ZeJawa
Hera
23,146
5,564
309
5,326
11,592
4,356
841
5,487
5,897
63,831
0
L
Achilles
henlomalex
Achilles
12,793
2,371
1,261
2,526
24,668
20,028
0
9,237
14,268
12,699
40,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
32,084
190
Minions Killed
120
12
Camps Cleared
1
939,845
Distance Traveled
992,326
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,292
723
33
2
4
321,919
1
L
Atlas
11,128
655
19
1
0
345,904
4
W
Heimdallr
11,337
667
62
4
5
305,011
3
L
Tiamat
10,013
589
33
2
0
278,910
0
W
Hera
12,558
739
95
6
3
312,915
3
L
Achilles
10,943
644
68
4
1
367,512
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role