Player Matchup

Agni
Agni
CookieZombie100
Agni
Level 105
God Stats
10W - 11L
1,508 SR
Queue Stats
391W - 358L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
ICEZephyr
Cthulhu
Level 104
God Stats
7W - 3L
1,607 SR
Queue Stats
163W - 136L
1,503 Elo+
Party 3
Gilgamesh
Gilgamesh
Kitto1011
Gilgamesh
Level 70
God Stats
6W - 5L
1,575 SR
Queue Stats
148W - 182L
1,429 Elo+
Party 3
Arachne
Arachne
PaperGlizzy
Arachne
Level 129
God Stats
4W - 5L
1,579 SR
Queue Stats
727W - 684L
1,546 Elo+
Party 3
Medusa
Medusa
Sorrytoobak3d
Medusa
Level 155
God Stats
1W - 2L
1,546 SR
Queue Stats
119W - 90L
1,515 Elo+
Solo
Team Averages
Level 113
1,563 SR
1,511 Elo+

VS

Team Averages
Level 79
1,558 SR
1,600 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Crabwithashotgun
Horus
Level 66
God Stats
16W - 12L
1,580 SR
Queue Stats
282W - 197L
1,613 Elo+
Party 1
Chang'e
Chang'e
kamaro50
Chang'e
Level 47
God Stats
7W - 9L
1,533 SR
Queue Stats
180W - 142L
1,611 Elo+
Party 1
Loki
Loki
lilMcNuggetsS2
Loki
Level 41
God Stats
1W - 2L
1,422 SR
Queue Stats
99W - 65L
1,676 Elo+
Party 2
Serqet
Serqet
mrsausage00
Serqet
Level 84
God Stats
4W - 3L
1,755 SR
Queue Stats
149W - 118L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,200
520
3,741
5,079
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
ICEZephyr
Cthulhu
6
0 / 2 / 1
4,332
433
2,797
7,664
2,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Kitto1011
Gilgamesh
8
0 / 3 / 0
4,657
466
3,160
5,481
2,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PaperGlizzy
Arachne
8
1 / 2 / 0
5,154
515
2,604
6,458
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
0 / 5 / 0
4,479
448
1,476
6,085
987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 2
6,179
618
4,643
4,130
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 7
5,363
536
3,808
7,043
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
kamaro50
Chang'e
11
4 / 0 / 4
6,178
618
5,808
4,526
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
4 / 0 / 0
6,092
609
3,713
5,227
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Serqet
9
4 / 0 / 2
5,768
577
2,733
7,033
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
14
14
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
2
2
L
1
2
0
0.5
W
1
1
7
4.5
L
Cthulhu
ICEZephyr
Cthulhu
0
2
1
0.25
L
Gilgamesh
Kitto1011
Gilgamesh
0
3
0
0
L
Arachne
PaperGlizzy
Arachne
1
2
0
0.5
L
0
5
0
0
W
Chang'e
kamaro50
Chang'e
4
0
4
6
W
4
0
0
4
W
Serqet
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,778
Damage
20,705
30,767
Taken
27,959
10,405
Mitigated
11,550
5,195
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,643
300
285
1,739
4,130
1,382
204
1,774
2,296
42,583
0
L
3,741
425
0
480
5,079
1,511
0
2,074
2,807
29,008
0
W
3,808
1,800
919
2,471
7,043
4,180
59
2,131
4,800
0
12,979
L
Cthulhu
ICEZephyr
Cthulhu
2,797
66
86
979
7,664
2,944
0
3,206
4,217
12,395
0
L
Gilgamesh
Kitto1011
Gilgamesh
3,160
789
0
378
5,481
2,823
0
0
5,481
0
16,157
L
Arachne
PaperGlizzy
Arachne
2,604
1,478
0
2,206
6,458
2,140
0
1,160
5,000
0
25,315
L
1,476
699
0
1,066
6,085
987
0
3,310
2,537
0
18,460
W
Chang'e
kamaro50
Chang'e
5,808
951
607
2,093
4,526
1,204
0
682
3,844
35,955
0
W
3,713
683
0
1,956
5,227
2,656
0
268
4,953
0
25,509
W
Serqet
2,733
857
0
730
7,033
2,128
692
1,413
5,528
0
21,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
29,580
210
Minions Killed
303
0
Camps Cleared
0
976,205
Distance Traveled
981,753
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,179
618
102
10
0
198,640
5
L
Agni
5,200
520
66
7
0
196,725
1
W
Horus
5,363
536
14
1
0
187,574
1
L
Cthulhu
4,332
433
11
1
0
203,187
3
L
Gilgamesh
4,657
466
25
3
0
188,879
2
L
Arachne
5,154
515
63
6
0
204,446
0
L
Medusa
4,479
448
45
5
0
182,968
3
W
Chang'e
6,178
618
88
9
0
179,237
1
W
Loki
6,092
609
58
6
0
201,429
1
W
Serqet
5,768
577
41
4
0
214,873
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role