Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Deadly_Miodas
Izanami
Level 127
God Stats
4W - 5L
1,549 SR
Queue Stats
40W - 32L
1,490 Elo+
Party 1
Scylla
Scylla
EL_Patron_Mio95
Scylla
Level 122
God Stats
4W - 2L
1,636 SR
Queue Stats
59W - 70L
1,459 Elo+
Party 1
Mercury
Mercury
HokusGokus
Mercury
Level 84
God Stats
13W - 16L
1,462 SR
Queue Stats
127W - 151L
1,473 Elo+
Party 1
Sun Wukong
Sun Wukong
TheGreatNovicel
Sun Wukong
Level 99
God Stats
2W - 3L
1,609 SR
Queue Stats
147W - 141L
1,458 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,476 Elo+

VS

Team Averages
Level 96
1,476 SR
1,508 Elo+
Chang'e
Chang'e
 
Chang'e
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
HellishStar_
Aphrodite
Level 109
God Stats
297W - 242L
1,591 SR
Queue Stats
329W - 283L
1,550 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Jillvalentine-mc
Ah Muzen Cab
Level 122
God Stats
18W - 19L
1,490 SR
Queue Stats
275W - 262L
1,516 Elo+
Party 3
Chaac
Chaac
Swagolf_Drippler
Chaac
Level 105
God Stats
0W - 2L
1,299 SR
Queue Stats
80W - 90L
1,463 Elo+
Party 2
Cliodhna
Cliodhna
greewoodmick1984
Cliodhna
Level 66
God Stats
10W - 4L
1,500 SR
Queue Stats
281W - 277L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 10
9,356
520
4,745
13,777
13,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
8 / 2 / 5
10,559
587
10,480
10,241
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 0 / 4
9,622
535
11,557
5,733
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
HokusGokus
Mercury
18
6 / 1 / 4
10,747
597
5,192
11,614
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheGreatNovicel
Sun Wukong
18
3 / 1 / 1
10,813
601
9,848
13,041
11,585
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 0
8,089
449
8,126
9,382
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
HellishStar_
Aphrodite
10
0 / 5 / 1
6,598
367
2,436
9,466
8,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Jillvalentine-mc
Ah Muzen Cab
11
0 / 8 / 2
6,943
386
4,045
15,012
4,124
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 1
8,622
479
6,805
13,332
13,140
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 3 / 0
8,724
485
5,653
12,582
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
19
Kills
3
4
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
10
7
L
Chang'e
 
Chang'e
1
1
0
1
W
Izanami
8
2
5
5.25
W
0
0
4
2
L
Aphrodite
HellishStar_
Aphrodite
0
5
1
0.1
W
Mercury
HokusGokus
Mercury
6
1
4
8
L
Ah Muzen Cab
Jillvalentine-mc
Ah Muzen Cab
0
8
2
0.13
L
0
2
1
0.25
W
Sun Wukong
TheGreatNovicel
Sun Wukong
3
1
1
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,822
Damage
27,065
54,406
Taken
59,774
34,833
Mitigated
33,737
17,571
Healing
22,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,745
244
518
3,352
13,777
13,254
762
1,917
11,784
25,520
0
L
Chang'e
 
Chang'e
8,126
127
1,274
5,178
9,382
3,387
0
5,911
3,471
51,950
0
W
Izanami
10,480
7,535
400
1,728
10,241
3,730
6,199
2,348
7,801
0
83,848
W
11,557
906
0
920
5,733
1,884
888
2,615
3,030
72,515
0
L
Aphrodite
HellishStar_
Aphrodite
2,436
118
1,616
3,060
9,466
8,029
46
4,167
5,299
12,975
0
W
Mercury
HokusGokus
Mercury
5,192
3,440
252
5,501
11,614
4,380
136
3,016
8,450
0
69,194
L
Ah Muzen Cab
Jillvalentine-mc
Ah Muzen Cab
4,045
1,419
0
2,272
15,012
4,124
1,176
4,006
11,006
0
43,219
L
6,805
1,208
0
3,116
13,332
13,140
618
1,521
11,811
9,635
53,140
W
Sun Wukong
TheGreatNovicel
Sun Wukong
9,848
1,660
0
4,900
13,041
11,585
360
2,823
10,198
5,181
68,729
L
5,653
293
0
6,275
12,582
5,057
0
2,242
10,340
0
64,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,097
Gold Earned
38,976
616
Minions Killed
430
0
Camps Cleared
0
1,823,158
Distance Traveled
1,634,181
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,356
520
29
2
0
338,257
0
L
Chang'e
8,089
449
112
6
0
351,503
6
W
Izanami
10,559
587
156
9
0
325,796
2
W
Scylla
9,622
535
147
8
0
339,442
1
L
Aphrodite
6,598
367
24
1
0
254,291
6
W
Mercury
10,747
597
140
8
0
451,482
3
L
Ah Muzen Cab
6,943
386
54
3
0
303,616
0
L
Chaac
8,622
479
122
7
0
331,269
2
W
Sun Wukong
10,813
601
144
8
0
368,181
1
L
Cliodhna
8,724
485
118
7
0
393,502
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role