Player Matchup

Loki
Loki
DarnorES
Loki
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,448 Elo+
Solo
Thor
Thor
Dricstar
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,258 Elo+
Party 1
Ymir
Ymir
WhiteBishop95
Ymir
Level 68
God Stats
1W - 6L
1,315 SR
Queue Stats
14W - 23L
1,349 Elo+
Party 1
Team Averages
Level 45
1,438 SR
1,351 Elo+

VS

Team Averages
Level 50
1,635 SR
1,360 Elo+
Danzaburou
Danzaburou
WeebyDeeby
Danzaburou
Level 64
God Stats
5W - 5L
1,490 SR
Queue Stats
30W - 42L
1,323 Elo+
Solo
Raijin
Raijin
Zyss1954
Raijin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,375 Elo+
Party 2
Nike
Nike
stealth908
Nike
Level 62
God Stats
12W - 5L
1,917 SR
Queue Stats
27W - 35L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
4 / 8 / 2
7,441
676
5,813
11,220
3,323
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
10
1 / 9 / 4
7,144
649
4,228
11,889
3,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
2 / 4 / 3
8,164
742
4,728
15,867
11,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WeebyDeeby
Danzaburou
13
11 / 0 / 9
10,108
919
13,512
6,580
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Zyss1954
Raijin
11
3 / 5 / 12
8,547
777
7,204
7,451
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 2 / 14
9,126
830
12,386
12,471
8,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
21
21
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
4
8
2
0.63
L
Thor
1
9
4
0.33
W
Danzaburou
WeebyDeeby
Danzaburou
11
0
9
15.5
L
2
4
3
0.88
W
Raijin
Zyss1954
Raijin
3
5
12
1.8
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,769
Damage
33,102
38,976
Taken
26,502
17,883
Mitigated
13,763
3,476
Healing
4,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
5,813
1,039
0
500
11,220
3,323
0
2,745
7,665
0
21,849
L
Thor
4,228
980
0
250
11,889
3,082
0
2,981
8,004
0
11,910
W
Danzaburou
WeebyDeeby
Danzaburou
13,512
5,670
0
3,517
6,580
3,267
1,037
1,343
5,237
0
27,192
L
4,728
1,223
0
2,726
15,867
11,478
0
2,333
12,098
11,382
0
W
Raijin
Zyss1954
Raijin
7,204
548
0
329
7,451
2,291
473
875
6,576
24,118
0
W
12,386
2,958
0
966
12,471
8,205
384
2,673
9,798
4,088
19,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,749
Gold Earned
27,781
60
Minions Killed
96
2
Camps Cleared
4
504,001
Distance Traveled
546,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,441
676
27
2
1
183,050
2
L
Thor
7,144
649
18
2
1
149,394
0
W
Danzaburou
10,108
919
30
3
3
178,992
3
L
Ymir
8,164
742
15
1
0
171,557
2
W
Raijin
8,547
777
47
4
1
159,359
1
W
Nike
9,126
830
19
2
0
208,449
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role