Player Matchup

Khepri
Khepri
Balito
Khepri
Level 92
God Stats
4W - 2L
1,735 SR
Queue Stats
406W - 403L
1,503 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FearofTheReaper
Ah Muzen Cab
Level 27
God Stats
1W - 2L
1,414 SR
Queue Stats
24W - 29L
1,403 Elo+
Party 2
Danzaburou
Danzaburou
StrawberryBeef
Danzaburou
Level 116
God Stats
3W - 3L
1,521 SR
Queue Stats
316W - 326L
1,562 Elo+
Solo
Merlin
Merlin
ZeroVFenrir
Merlin
Level 121
God Stats
1W - 3L
1,455 SR
Queue Stats
27W - 32L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
xKillazus
Kukulkan
Level 4
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 3
Team Averages
Level 72
1,484 SR
1,465 Elo+

VS

Team Averages
Level 90
1,524 SR
1,500 Elo+
Vulcan
Vulcan
ImBing410
Vulcan
Level 107
God Stats
6W - 7L
1,450 SR
Queue Stats
116W - 107L
1,492 Elo+
Party 1
Chaac
Chaac
Oostab
Chaac
Level 127
God Stats
1W - 0L
1,719 SR
Queue Stats
6W - 5L
1,574 Elo+
Party 4
He Bo
He Bo
Tapdec
He Bo
Level 85
God Stats
1W - 0L
1,325 SR
Queue Stats
6W - 6L
1,516 Elo+
Party 4
Charybdis
Charybdis
TheMerovingian
Charybdis
Level 85
God Stats
6W - 5L
1,482 SR
Queue Stats
145W - 147L
1,435 Elo+
Solo
Atlas
Atlas
TheTwo12345678
Atlas
Level 48
God Stats
2W - 3L
1,645 SR
Queue Stats
9W - 8L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Balito
Khepri
19
0 / 6 / 14
11,494
884
10,592
30,017
40,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
FearofTheReaper
Ah Muzen Cab
19
3 / 5 / 9
12,789
984
22,212
20,129
8,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
StrawberryBeef
Danzaburou
19
9 / 10 / 5
14,511
1,116
20,372
29,396
12,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
2 / 4 / 9
12,108
931
20,068
14,098
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
xKillazus
Kukulkan
19
1 / 11 / 9
11,626
894
10,653
17,386
7,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

180

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImBing410
Vulcan
20
7 / 3 / 24
14,193
1,092
22,866
14,758
6,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Oostab
Chaac
20
8 / 2 / 21
13,548
1,042
26,336
27,338
16,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Tapdec
He Bo
20
13 / 2 / 20
15,070
1,159
25,708
13,126
4,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
TheMerovingian
Charybdis
20
5 / 2 / 19
13,319
1,025
19,714
13,775
5,096
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 6 / 24
13,776
1,060
11,706
24,604
35,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
144
15
Kills
36
36
Deaths
15
46
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Khepri
Balito
Khepri
0
6
14
1.17
L
Ah Muzen Cab
FearofTheReaper
Ah Muzen Cab
3
5
9
1.5
W
Vulcan
ImBing410
Vulcan
7
3
24
6.33
W
Chaac
Oostab
Chaac
8
2
21
9.25
L
Danzaburou
StrawberryBeef
Danzaburou
9
10
5
1.15
W
He Bo
Tapdec
He Bo
13
2
20
11.5
W
Charybdis
TheMerovingian
Charybdis
5
2
19
7.25
W
3
6
24
2.5
L
Merlin
2
4
9
1.63
L
Kukulkan
xKillazus
Kukulkan
1
11
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,897
Damage
106,330
111,026
Taken
93,601
74,095
Mitigated
68,210
8,423
Healing
20,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Balito
Khepri
10,592
1,141
0
0
30,017
40,458
0
13,177
16,635
20,581
0
L
Ah Muzen Cab
FearofTheReaper
Ah Muzen Cab
22,212
5,258
1,082
2,417
20,129
8,598
0
12,722
7,279
0
57,371
W
Vulcan
ImBing410
Vulcan
22,866
7,517
1,177
2,956
14,758
6,406
0
5,665
9,093
65,054
0
W
Chaac
Oostab
Chaac
26,336
8,257
0
11,860
27,338
16,442
0
14,128
12,940
0
44,727
L
Danzaburou
StrawberryBeef
Danzaburou
20,372
8,341
0
3,806
29,396
12,042
0
14,693
14,483
0
53,445
W
He Bo
Tapdec
He Bo
25,708
405
0
1,014
13,126
4,992
0
6,216
6,910
41,350
0
W
Charybdis
TheMerovingian
Charybdis
19,714
9,913
0
0
13,775
5,096
0
4,904
8,871
0
45,024
W
11,706
5,319
1,496
2,459
24,604
35,274
0
10,400
14,139
24,665
0
L
Merlin
20,068
0
157
503
14,098
5,779
0
7,572
6,410
47,359
0
L
Kukulkan
xKillazus
Kukulkan
10,653
1,914
0
458
17,386
7,218
0
11,383
5,939
25,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,528
Gold Earned
69,906
245
Minions Killed
299
7
Camps Cleared
9
1,058,374
Distance Traveled
1,276,796
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,494
884
18
1
0
196,773
0
L
Ah Muzen Cab
12,789
984
83
6
2
257,416
0
W
Vulcan
14,193
1,092
116
9
0
267,151
0
W
Chaac
13,548
1,042
31
2
0
260,339
0
L
Danzaburou
14,511
1,116
65
5
3
235,613
0
W
He Bo
15,070
1,159
49
4
6
287,580
0
W
Charybdis
13,319
1,025
71
5
2
239,252
2
W
Atlas
13,776
1,060
32
2
1
222,474
0
L
Merlin
12,108
931
48
4
1
210,058
0
L
Kukulkan
11,626
894
31
2
1
158,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role