Player Matchup

Athena
Athena
CalamityGamma
Athena
Level 108
God Stats
3W - 3L
1,558 SR
Queue Stats
132W - 120L
1,529 Elo+
Party 1
Izanami
Izanami
El Solarity
Izanami
Level 106
God Stats
13W - 21L
1,517 SR
Queue Stats
415W - 393L
1,525 Elo+
Party 1
Susano
Susano
Fordlord420
Susano
Level 26
God Stats
0W - 1L
1,543 SR
Queue Stats
4W - 4L
1,467 Elo+
Party 1
Ah Puch
Ah Puch
MagieDuButin
Ah Puch
Level 85
God Stats
8W - 5L
1,696 SR
Queue Stats
11W - 8L
1,538 Elo+
Party 1
Erlang Shen
Erlang Shen
ZvSloth
Erlang Shen
Level 7
God Stats
1W - 2L
1,351 SR
Queue Stats
3W - 6L
1,353 Elo+
Party 1
Team Averages
Level 66
1,533 SR
1,482 Elo+

VS

Team Averages
Level 115
1,567 SR
1,640 Elo+
Ratatoskr
Ratatoskr
Arbystaco
Ratatoskr
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
369W - 298L
1,640 Elo+
Party 2
Fenrir
Fenrir
XxSteamVaporxX
Fenrir
Level 148
God Stats
1W - 0L
1,462 SR
Queue Stats
41W - 27L
1,707 Elo+
Party 2
Neith
Neith
maple55
Neith
Level 10
God Stats
1W - 0L
1,748 SR
Queue Stats
4W - 0L
1,797 Elo+
Party 2
Ares
Ares
phrreakk
Ares
Level 139
God Stats
13W - 13L
1,435 SR
Queue Stats
144W - 135L
1,442 Elo+
Solo
Medusa
Medusa
softncozy
Medusa
Level 122
God Stats
33W - 24L
1,688 SR
Queue Stats
36W - 28L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
9,607
457
4,527
20,026
15,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
El Solarity
Izanami
16
3 / 6 / 1
9,963
474
7,852
14,138
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Susano
17
3 / 6 / 2
10,682
509
8,102
16,312
5,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
MagieDuButin
Ah Puch
16
5 / 5 / 2
10,171
484
15,455
11,346
4,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
ZvSloth
Erlang Shen
13
0 / 11 / 4
8,248
393
5,082
17,428
5,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Arbystaco
Ratatoskr
20
16 / 2 / 4
12,999
619
23,756
17,760
8,987
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 1 / 14
11,832
563
11,698
17,173
7,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
maple55
Neith
16
1 / 3 / 4
10,547
502
4,224
10,311
3,500
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
16
2 / 2 / 9
10,704
510
5,832
14,786
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
softncozy
Medusa
19
10 / 4 / 5
12,959
617
15,743
15,517
5,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
70
12
Kills
34
34
Deaths
12
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Arbystaco
Ratatoskr
16
2
4
9
L
1
6
7
0.75
L
Izanami
El Solarity
Izanami
3
6
1
0.58
L
Susano
3
6
2
0.67
L
Ah Puch
MagieDuButin
Ah Puch
5
5
2
1.2
W
5
1
14
12
L
Erlang Shen
ZvSloth
Erlang Shen
0
11
4
0.18
W
Neith
maple55
Neith
1
3
4
1
W
Ares
2
2
9
3.25
W
Medusa
softncozy
Medusa
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
61,253
79,250
Taken
75,547
36,176
Mitigated
42,150
15,400
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Arbystaco
Ratatoskr
23,756
11,515
0
3,461
17,760
8,987
313
6,045
11,391
0
94,400
L
4,527
1,140
1,869
2,022
20,026
15,982
0
1,611
18,186
17,196
0
L
Izanami
El Solarity
Izanami
7,852
4,480
0
2,352
14,138
4,777
1,122
2,111
11,931
0
80,720
L
Susano
8,102
707
0
4,090
16,312
5,940
0
701
15,486
0
65,276
L
Ah Puch
MagieDuButin
Ah Puch
15,455
361
0
2,840
11,346
4,042
49
631
10,384
62,967
0
W
11,698
3,095
0
9,613
17,173
7,308
37
3,711
13,278
0
72,397
L
Erlang Shen
ZvSloth
Erlang Shen
5,082
2,117
0
2,227
17,428
5,435
0
943
16,251
0
29,353
W
Neith
maple55
Neith
4,224
1,512
0
2,315
10,311
3,500
3,426
2,283
7,954
0
57,528
W
Ares
5,832
189
0
1,912
14,786
16,553
0
3,699
10,871
31,871
0
W
Medusa
softncozy
Medusa
15,743
7,639
0
4,951
15,517
5,802
7,570
3,282
12,071
0
99,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,671
Gold Earned
59,041
470
Minions Killed
550
0
Camps Cleared
0
1,899,163
Distance Traveled
2,104,292
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,999
619
120
6
0
480,221
2
L
Athena
9,607
457
28
1
0
392,115
2
L
Izanami
9,963
474
147
7
0
341,044
2
L
Susano
10,682
509
127
6
0
405,495
0
L
Ah Puch
10,171
484
104
5
0
387,945
5
W
Fenrir
11,832
563
118
6
0
473,093
0
L
Erlang Shen
8,248
393
64
3
0
372,564
8
W
Neith
10,547
502
121
6
0
369,272
0
W
Ares
10,704
510
42
2
0
394,894
7
W
Medusa
12,959
617
149
7
0
386,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role