Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Altayl
Merlin
Level 147
God Stats
1W - 0L
1,537 SR
Queue Stats
57W - 55L
1,567 Elo+
Solo
Thanatos
Thanatos
Kairios
Thanatos
Level 106
God Stats
2W - 2L
1,544 SR
Queue Stats
99W - 110L
1,508 Elo+
Solo
Hera
Hera
Linкin
Hera
Level 65
God Stats
2W - 0L
1,730 SR
Queue Stats
36W - 30L
1,553 Elo+
Solo
Agni
Agni
bigAlmgren1337
Agni
Level 140
God Stats
5W - 4L
1,468 SR
Queue Stats
204W - 201L
1,576 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,541 Elo+

VS

Team Averages
Level 138
1,563 SR
1,522 Elo+
Bacchus
Bacchus
Charybdeez
Bacchus
Level 126
God Stats
0W - 1L
1,638 SR
Queue Stats
60W - 56L
1,539 Elo+
Party 1
Osiris
Osiris
JbOaEbYe
Osiris
Level 159
God Stats
3W - 2L
1,689 SR
Queue Stats
594W - 591L
1,547 Elo+
Solo
Apollo
Apollo
LucaRaul10
Apollo
Level 158
God Stats
0W - 1L
1,687 SR
Queue Stats
23W - 21L
1,542 Elo+
Party 1
Cupid
Cupid
Rumkeulen
Cupid
Level 108
God Stats
3W - 7L
1,301 SR
Queue Stats
448W - 454L
1,487 Elo+
Solo
Persephone
Persephone
olaje
Persephone
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
2 / 2 / 21
12,354
650
13,816
19,326
23,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Altayl
Merlin
20
2 / 3 / 18
12,945
681
11,606
15,050
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Kairios
Thanatos
20
13 / 6 / 10
14,901
784
13,685
23,407
16,093
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
Linкin
Hera
18
2 / 3 / 15
12,037
634
12,671
13,978
6,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 4 / 15
13,412
706
19,679
16,969
8,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Charybdeez
Bacchus
20
3 / 5 / 12
11,852
624
15,966
18,696
26,156
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JbOaEbYe
Osiris
20
4 / 6 / 12
12,284
647
13,000
22,808
25,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
LucaRaul10
Apollo
20
4 / 8 / 8
12,782
673
16,935
19,030
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
Rumkeulen
Cupid
18
2 / 5 / 11
11,387
599
8,759
13,230
5,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Persephone
olaje
Persephone
19
4 / 5 / 11
13,097
689
19,104
14,415
5,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
27
Kills
17
18
Deaths
29
79
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
21
6.25
W
Merlin
Altayl
Merlin
2
3
18
3.67
L
Bacchus
Charybdeez
Bacchus
3
5
12
1.8
L
Osiris
JbOaEbYe
Osiris
4
6
12
1.67
W
Thanatos
Kairios
Thanatos
13
6
10
3
W
Hera
Linкin
Hera
2
3
15
3.17
L
Apollo
LucaRaul10
Apollo
4
8
8
1
L
Cupid
Rumkeulen
Cupid
2
5
11
1.5
W
8
4
15
3.88
L
Persephone
olaje
Persephone
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,457
Damage
73,764
88,730
Taken
88,179
62,319
Mitigated
70,904
37,335
Healing
29,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,816
79
5,303
5,611
19,326
23,089
944
6,620
11,982
23,086
0
W
Merlin
Altayl
Merlin
11,606
908
2,212
2,873
15,050
8,115
1,304
5,555
9,166
57,667
0
L
Bacchus
Charybdeez
Bacchus
15,966
922
2,644
2,694
18,696
26,156
175
8,294
10,402
21,776
0
L
Osiris
JbOaEbYe
Osiris
13,000
2,114
2,582
3,876
22,808
25,451
96
15,394
7,414
0
24,674
W
Thanatos
Kairios
Thanatos
13,685
3,369
2,094
11,217
23,407
16,093
1,656
8,174
14,773
0
26,374
W
Hera
Linкin
Hera
12,671
3,000
1,850
1,381
13,978
6,259
1,573
6,670
6,709
30,243
0
L
Apollo
LucaRaul10
Apollo
16,935
6,385
0
2,621
19,030
8,411
1,832
13,014
6,016
0
63,757
L
Cupid
Rumkeulen
Cupid
8,759
4,610
6,399
2,675
13,230
5,734
1,824
10,878
2,352
0
23,646
W
19,679
537
2,498
2,296
16,969
8,763
1,432
7,015
9,595
38,489
0
L
Persephone
olaje
Persephone
19,104
886
2,907
3,491
14,415
5,152
1,770
10,187
4,223
40,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,649
Gold Earned
61,402
195
Minions Killed
183
0
Camps Cleared
0
1,780,143
Distance Traveled
1,647,378
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,354
650
11
1
0
351,232
1
W
Merlin
12,945
681
95
5
0
358,988
0
L
Bacchus
11,852
624
12
1
0
349,202
4
L
Osiris
12,284
647
19
1
0
369,626
5
W
Thanatos
14,901
784
18
1
0
354,119
3
W
Hera
12,037
634
45
2
0
369,748
4
L
Apollo
12,782
673
70
4
0
319,667
0
L
Cupid
11,387
599
27
1
0
263,435
0
W
Agni
13,412
706
26
1
0
346,056
0
L
Persephone
13,097
689
55
3
0
345,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role