Player Matchup

Zhong Kui
Zhong Kui
Chlorine2
Zhong Kui
Level 41
God Stats
1W - 2L
1,739 SR
Queue Stats
62W - 77L
1,356 Elo+
Party 1
Ymir
Ymir
DimeBaggEarl
Ymir
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Janus
Janus
MediumOctopus
Janus
Level 77
God Stats
1W - 4L
1,442 SR
Queue Stats
41W - 40L
1,480 Elo+
Party 1
Erlang Shen
Erlang Shen
MediumOctopus
Erlang Shen
Level 98
God Stats
29W - 29L
1,501 SR
Queue Stats
194W - 218L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
MooseNamedMike
Danzaburou
Level 55
God Stats
4W - 5L
1,525 SR
Queue Stats
43W - 53L
1,364 Elo+
Party 3
Team Averages
Level 58
1,542 SR
1,433 Elo+

VS

Team Averages
Level 76
1,491 SR
1,432 Elo+
Vamana
Vamana
 
Vamana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CABO_SUICIDA25
Ares
Level 28
God Stats
4W - 1L
1,449 SR
Queue Stats
54W - 63L
1,431 Elo+
Party 2
Cabrakan
Cabrakan
FrankSavioMc
Cabrakan
Level 146
God Stats
20W - 17L
1,534 SR
Queue Stats
663W - 666L
1,465 Elo+
Party 2
Zeus
Zeus
TRillCensor2001
Zeus
Level 60
God Stats
12W - 16L
1,472 SR
Queue Stats
47W - 66L
1,368 Elo+
Party 4
Artemis
Artemis
TRillVigil
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,399 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chlorine2
Zhong Kui
9
2 / 8 / 0
6,716
480
8,515
14,185
6,734
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 7 / 2
6,006
429
2,796
11,538
6,935
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 3 / 0
7,572
541
2,157
6,395
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MediumOctopus
Erlang Shen
13
4 / 2 / 2
8,078
577
6,164
7,336
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MooseNamedMike
Danzaburou
10
2 / 4 / 1
6,985
499
6,947
9,397
2,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
16
8 / 2 / 4
9,485
678
11,501
14,305
9,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 4
6,954
497
2,860
12,874
7,933
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
FrankSavioMc
Cabrakan
15
7 / 1 / 4
8,738
624
5,635
8,264
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 2 / 4
8,288
592
8,215
7,436
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TRillVigil
Artemis
12
3 / 3 / 6
7,378
527
9,595
7,875
2,117
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
10
Kills
24
24
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
8
2
4
5
W
2
2
4
2
L
Zhong Kui
Chlorine2
Zhong Kui
2
8
0
0.25
L
1
7
2
0.29
W
Cabrakan
FrankSavioMc
Cabrakan
7
1
4
9
L
1
3
0
0.33
L
Erlang Shen
MediumOctopus
Erlang Shen
4
2
2
2.5
L
Danzaburou
MooseNamedMike
Danzaburou
2
4
1
0.63
W
4
2
4
3
W
Artemis
TRillVigil
Artemis
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,579
Damage
37,806
48,851
Taken
50,754
21,784
Mitigated
26,648
9,731
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,501
5,470
18
6,442
14,305
9,667
468
6,141
8,164
4,878
58,570
W
2,860
279
322
3,145
12,874
7,933
297
1,500
11,328
22,274
0
L
Zhong Kui
Chlorine2
Zhong Kui
8,515
1,852
0
4,437
14,185
6,734
319
3,653
9,930
29,239
0
L
2,796
183
0
810
11,538
6,935
100
3,340
8,085
12,838
0
W
Cabrakan
FrankSavioMc
Cabrakan
5,635
951
0
4,057
8,264
4,511
0
1,457
6,803
43,851
0
L
2,157
0
0
1,340
6,395
2,035
324
3,874
2,207
47,445
0
L
Erlang Shen
MediumOctopus
Erlang Shen
6,164
2,878
0
2,252
7,336
3,220
0
2,557
4,608
0
52,380
L
Danzaburou
MooseNamedMike
Danzaburou
6,947
3,356
0
892
9,397
2,860
1,114
3,669
5,641
0
38,289
W
8,215
1,357
0
980
7,436
2,420
1,012
3,576
3,768
50,326
0
W
Artemis
TRillVigil
Artemis
9,595
3,031
0
1,579
7,875
2,117
2,441
652
7,223
0
42,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,357
Gold Earned
40,843
329
Minions Killed
434
0
Camps Cleared
0
1,269,793
Distance Traveled
1,351,959
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,485
678
139
10
0
305,170
3
W
Ares
6,954
497
40
3
0
252,849
0
L
Zhong Kui
6,716
480
47
3
0
213,775
3
L
Ymir
6,006
429
15
1
0
239,460
3
W
Cabrakan
8,738
624
78
6
0
291,966
1
L
Janus
7,572
541
95
7
0
276,678
5
L
Erlang Shen
8,078
577
99
7
0
303,308
4
L
Danzaburou
6,985
499
73
5
0
236,572
4
W
Zeus
8,288
592
107
8
0
262,656
4
W
Artemis
7,378
527
70
5
0
239,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role