Player Matchup

Tyr
Tyr
Jajumesan
Tyr
Level 114
God Stats
6W - 4L
1,481 SR
Queue Stats
190W - 173L
1,562 Elo+
Solo
Jormungandr
Jormungandr
KingRekrom
Jormungandr
Level 128
God Stats
7W - 2L
1,693 SR
Queue Stats
18W - 8L
1,633 Elo+
Solo
Chang'e
Chang'e
Senpai_Kinsei
Chang'e
Level 99
God Stats
18W - 9L
1,654 SR
Queue Stats
128W - 127L
1,561 Elo+
Solo
Medusa
Medusa
l2EDl2Ulvl
Medusa
Level 86
God Stats
20W - 14L
1,567 SR
Queue Stats
283W - 293L
1,539 Elo+
Solo
Mercury
Mercury
porporini
Mercury
Level 126
God Stats
2W - 3L
1,462 SR
Queue Stats
91W - 83L
1,534 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,566 Elo+

VS

Team Averages
Level 123
1,607 SR
1,552 Elo+
Ymir
Ymir
FimaOdin
Ymir
Level 127
God Stats
5W - 7L
1,553 SR
Queue Stats
151W - 130L
1,634 Elo+
Party 2
Zhong Kui
Zhong Kui
OhSangwoosBat
Zhong Kui
Level 127
God Stats
7W - 7L
1,615 SR
Queue Stats
187W - 171L
1,590 Elo+
Party 1
Fenrir
Fenrir
TheBadger225286
Fenrir
Level 86
God Stats
8W - 5L
1,637 SR
Queue Stats
124W - 94L
1,463 Elo+
Solo
Gilgamesh
Gilgamesh
iaintjoeyy
Gilgamesh
Level 127
God Stats
0W - 1L
1,599 SR
Queue Stats
206W - 184L
1,586 Elo+
Party 1
Hou Yi
Hou Yi
v SHVRKY v
Hou Yi
Level 149
God Stats
57W - 46L
1,630 SR
Queue Stats
580W - 580L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 6
5,544
554
3,197
5,540
2,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
KingRekrom
Jormungandr
12
4 / 1 / 0
7,369
737
7,742
6,481
5,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
11
0 / 1 / 2
5,824
582
2,546
5,566
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
l2EDl2Ulvl
Medusa
11
6 / 2 / 3
6,436
644
8,492
7,081
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
porporini
Mercury
9
1 / 1 / 8
5,702
570
3,222
7,034
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 3 / 1
4,732
473
2,286
7,421
3,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
OhSangwoosBat
Zhong Kui
11
0 / 1 / 0
5,852
585
5,883
5,815
3,798
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
2 / 4 / 1
5,241
524
2,847
7,257
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
iaintjoeyy
Gilgamesh
10
1 / 2 / 0
5,686
569
2,969
8,766
4,697
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
v SHVRKY v
Hou Yi
10
2 / 3 / 1
6,014
601
4,147
6,906
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
5
5
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
W
2
0
6
5
W
Jormungandr
KingRekrom
Jormungandr
4
1
0
4
L
Zhong Kui
OhSangwoosBat
Zhong Kui
0
1
0
0
W
Chang'e
0
1
2
1
L
2
4
1
0.63
L
Gilgamesh
iaintjoeyy
Gilgamesh
1
2
0
0.5
W
Medusa
l2EDl2Ulvl
Medusa
6
2
3
3.75
W
Mercury
porporini
Mercury
1
1
8
5
L
Hou Yi
v SHVRKY v
Hou Yi
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,199
Damage
18,132
31,702
Taken
36,165
13,883
Mitigated
15,570
13,324
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,286
672
277
1,166
7,421
3,332
0
676
6,700
9,052
0
W
3,197
242
0
2,411
5,540
2,856
0
1,563
3,977
0
11,069
W
Jormungandr
KingRekrom
Jormungandr
7,742
3,413
0
1,250
6,481
5,560
0
90
6,391
46,289
0
L
Zhong Kui
OhSangwoosBat
Zhong Kui
5,883
42
0
2,983
5,815
3,798
0
1,984
3,590
43,751
0
W
Chang'e
2,546
454
1,053
2,909
5,566
1,692
0
2,603
2,963
34,612
0
L
2,847
465
0
440
7,257
2,161
0
2,268
4,968
0
20,300
L
Gilgamesh
iaintjoeyy
Gilgamesh
2,969
1,087
0
2,668
8,766
4,697
0
4,857
3,713
0
24,591
W
Medusa
l2EDl2Ulvl
Medusa
8,492
3,927
0
3,011
7,081
1,962
0
2,039
5,042
0
40,994
W
Mercury
porporini
Mercury
3,222
1,048
0
2,690
7,034
1,813
0
1,938
5,096
0
26,456
L
Hou Yi
v SHVRKY v
Hou Yi
4,147
2,428
0
1,744
6,906
1,582
0
0
6,906
0
34,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,875
Gold Earned
27,525
335
Minions Killed
277
0
Camps Cleared
0
1,072,407
Distance Traveled
1,033,832
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,732
473
14
1
0
200,338
4
W
Tyr
5,544
554
31
3
0
220,268
7
W
Jormungandr
7,369
737
108
11
0
195,158
3
L
Zhong Kui
5,852
585
86
9
0
207,159
5
W
Chang'e
5,824
582
73
7
0
197,785
6
L
Fenrir
5,241
524
36
4
0
220,537
0
L
Gilgamesh
5,686
569
61
6
0
220,594
4
W
Medusa
6,436
644
71
7
0
194,947
3
W
Mercury
5,702
570
52
5
0
264,249
1
L
Hou Yi
6,014
601
80
8
0
185,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role