Player Matchup

Cernunnos
Cernunnos
OwniiEU
Cernunnos
Level 105
God Stats
2W - 1L
1,528 SR
Queue Stats
157W - 151L
1,506 Elo+
Party 1
Chang'e
Chang'e
gummiman21
Chang'e
Level 129
God Stats
5W - 0L
1,752 SR
Queue Stats
179W - 180L
1,526 Elo+
Party 1
Nike
Nike
zDrinkMyPerks115
Nike
Level 19
God Stats
4W - 0L
1,715 SR
Queue Stats
8W - 5L
1,463 Elo+
Party 1
Team Averages
Level 84
1,665 SR
1,498 Elo+

VS

Team Averages
Level 32
1,500 SR
1,448 Elo+
Hun Batz
Hun Batz
Cishybrgs12
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,321 Elo+
Party 2
Olorun
Olorun
Voetbalboy23
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,621 Elo+
Party 2
Sobek
Sobek
Yolo_Jordy_St4r
Sobek
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OwniiEU
Cernunnos
15
4 / 1 / 7
10,142
676
16,493
9,676
4,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
gummiman21
Chang'e
15
4 / 4 / 8
10,166
678
12,970
12,621
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 8
10,074
672
9,370
15,606
16,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cishybrgs12
Hun Batz
13
4 / 2 / 2
9,798
653
10,252
12,484
7,217
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
13
1 / 5 / 5
8,944
596
11,411
12,445
5,461
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 5 / 5
9,164
611
7,088
20,298
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
5
6
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cishybrgs12
Hun Batz
4
2
2
2.5
W
Cernunnos
OwniiEU
Cernunnos
4
1
7
7.5
L
Olorun
1
5
5
0.7
L
0
5
5
0.5
W
Chang'e
gummiman21
Chang'e
4
4
8
2
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,833
Damage
28,751
37,903
Taken
45,227
25,141
Mitigated
35,916
16,555
Healing
8,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cishybrgs12
Hun Batz
10,252
2,748
0
882
12,484
7,217
0
5,034
6,907
0
30,348
W
Cernunnos
OwniiEU
Cernunnos
16,493
6,198
0
1,738
9,676
4,093
2,013
4,917
4,759
0
51,087
L
Olorun
11,411
4,816
657
1,049
12,445
5,461
0
3,703
8,383
24,702
0
L
7,088
179
422
5,189
20,298
23,238
0
5,681
13,333
26,180
0
W
Chang'e
gummiman21
Chang'e
12,970
1,149
6,509
6,110
12,621
4,983
207
6,544
6,077
33,205
0
W
9,370
1,418
0
2,198
15,606
16,065
60
7,384
8,222
4,747
13,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
27,906
172
Minions Killed
118
8
Camps Cleared
2
822,663
Distance Traveled
820,658
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,798
653
55
4
2
296,850
3
W
Cernunnos
10,142
676
87
6
5
264,147
5
L
Olorun
8,944
596
34
2
0
231,151
0
L
Sobek
9,164
611
29
2
0
292,657
3
W
Chang'e
10,166
678
61
4
1
291,963
0
W
Nike
10,074
672
24
2
2
266,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role