Player Matchup

Loki
Loki
PSH-ZacKuJo
Loki
Level 43
God Stats
5W - 4L
1,568 SR
Queue Stats
139W - 143L
1,393 Elo+
Solo
Sylvanus
Sylvanus
TimelessDwarf46
Sylvanus
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,404 Elo+
Party 2
Hachiman
Hachiman
UnsweetTea1234
Hachiman
Level 3
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 2
Sol
Sol
divickars
Sol
Level 108
God Stats
3W - 8L
1,313 SR
Queue Stats
155W - 167L
1,403 Elo+
Solo
Merlin
Merlin
youngflame__
Merlin
Level 148
God Stats
2W - 1L
1,751 SR
Queue Stats
46W - 61L
1,379 Elo+
Solo
Team Averages
Level 68
1,481 SR
1,357 Elo+

VS

Team Averages
Level 88
1,477 SR
1,463 Elo+
Izanami
Izanami
ATL4L
Izanami
Level 103
God Stats
96W - 81L
1,489 SR
Queue Stats
480W - 530L
1,415 Elo+
Solo
Ra
Ra
AxSoul_BR
Ra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Bastet
Bastet
BluEPillCosby
Bastet
Level 87
God Stats
1W - 1L
1,496 SR
Queue Stats
251W - 269L
1,507 Elo+
Solo
Ares
Ares
IVANNETO01
Ares
Level 99
God Stats
2W - 0L
1,548 SR
Queue Stats
51W - 41L
1,484 Elo+
Party 1
Mulan
Mulan
ThebygAbRiEl
Mulan
Level 117
God Stats
5W - 4L
1,353 SR
Queue Stats
152W - 163L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,655
603
8,368
10,760
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
10
0 / 5 / 0
6,864
429
2,360
8,480
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
10
0 / 10 / 0
6,192
387
2,179
11,425
2,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 4 / 4
9,558
597
8,997
12,544
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Merlin
14
2 / 6 / 3
8,441
528
9,723
13,916
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ATL4L
Izanami
16
11 / 1 / 4
9,948
622
12,742
8,896
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 5 / 4
7,993
500
4,494
12,253
4,336
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 3 / 3
8,212
513
8,422
11,592
3,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
7 / 0 / 5
9,426
589
10,522
12,746
14,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 3 / 3
9,541
596
5,305
11,651
8,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
12
Kills
27
28
Deaths
12
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
ATL4L
Izanami
11
1
4
13
W
1
5
4
0.6
W
4
3
3
1.83
W
7
0
5
9.5
L
6
3
3
2.5
W
4
3
3
1.83
L
Sylvanus
0
5
0
0
L
Hachiman
0
10
0
0
L
4
4
4
1.5
L
Merlin
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
41,485
57,125
Taken
57,138
19,348
Mitigated
34,691
16,396
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ATL4L
Izanami
12,742
7,739
0
4,246
8,896
3,745
931
2,063
6,805
0
84,051
W
4,494
1,082
344
5,126
12,253
4,336
947
6,561
5,296
39,946
0
W
8,422
2,267
0
4,362
11,592
3,844
0
2,826
8,682
0
43,882
W
10,522
424
87
2,315
12,746
14,099
230
3,260
9,342
41,108
0
L
8,368
2,623
0
3,552
10,760
3,288
0
1,520
9,240
0
51,263
W
5,305
474
58
2,854
11,651
8,667
1,292
4,637
7,004
845
54,308
L
Sylvanus
2,360
782
815
1,508
8,480
5,469
0
3,171
5,309
22,454
0
L
Hachiman
2,179
1,996
0
896
11,425
2,782
0
5,219
6,206
0
21,183
L
8,997
3,180
87
6,533
12,544
4,250
1,088
1,225
11,319
53,519
7,239
L
Merlin
9,723
664
40
2,965
13,916
3,559
264
3,977
9,939
52,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
45,120
439
Minions Killed
496
0
Camps Cleared
0
1,459,768
Distance Traveled
1,515,197
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,948
622
156
10
0
254,644
1
W
Ra
7,993
500
76
5
0
273,391
2
W
Bastet
8,212
513
77
5
0
341,066
0
W
Ares
9,426
589
60
4
0
314,704
4
L
Loki
9,655
603
104
7
0
359,114
0
W
Mulan
9,541
596
127
8
0
331,392
3
L
Sylvanus
6,864
429
36
2
0
312,986
0
L
Hachiman
6,192
387
56
4
0
233,900
0
L
Sol
9,558
597
132
8
0
281,280
1
L
Merlin
8,441
528
111
7
0
272,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role