Player Matchup

Sylvanus
Sylvanus
Asianbabe
Sylvanus
Level 48
God Stats
63W - 48L
1,600 SR
Queue Stats
206W - 137L
1,644 Elo+
Party 3
Jormungandr
Jormungandr
DomiThicc69
Jormungandr
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 133L
1,471 Elo+
Solo
The Morrigan
The Morrigan
SiggyDanielson
The Morrigan
Level 156
God Stats
3W - 5L
1,420 SR
Queue Stats
789W - 773L
1,635 Elo+
Party 3
Hachiman
Hachiman
Tedwini
Hachiman
Level 15
God Stats
2W - 2L
1,458 SR
Queue Stats
16W - 8L
1,695 Elo+
Party 3
Gilgamesh
Gilgamesh
WallyMack101
Gilgamesh
Level 129
God Stats
6W - 4L
1,651 SR
Queue Stats
215W - 177L
1,632 Elo+
Party 3
Team Averages
Level 83
1,526 SR
1,615 Elo+

VS

Team Averages
Level 105
1,444 SR
1,423 Elo+
Khepri
Khepri
Bastial
Khepri
Level 124
God Stats
5W - 8L
1,504 SR
Queue Stats
104W - 81L
1,669 Elo+
Party 1
Chang'e
Chang'e
LeoniaJi
Chang'e
Level 123
God Stats
19W - 15L
1,509 SR
Queue Stats
307W - 336L
1,399 Elo+
Party 2
Jing Wei
Jing Wei
TalestBaby
Jing Wei
Level 7
God Stats
2W - 4L
1,218 SR
Queue Stats
2W - 5L
1,144 Elo+
Party 1
Discordia
Discordia
cerslays
Discordia
Level 147
God Stats
11W - 13L
1,557 SR
Queue Stats
869W - 880L
1,505 Elo+
Party 2
King Arthur
King Arthur
oF TraqZ
King Arthur
Level 124
God Stats
4W - 5L
1,432 SR
Queue Stats
314W - 347L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Asianbabe
Sylvanus
11
3 / 1 / 3
6,488
499
3,995
6,883
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
DomiThicc69
Jormungandr
13
0 / 0 / 2
7,540
580
6,510
8,720
6,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SiggyDanielson
The Morrigan
14
2 / 0 / 5
8,078
621
7,365
5,379
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Tedwini
Hachiman
11
1 / 0 / 2
6,544
503
3,287
5,846
1,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
WallyMack101
Gilgamesh
14
9 / 0 / 1
8,435
649
7,730
10,377
3,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Bastial
Khepri
9
0 / 3 / 1
5,749
442
2,539
7,353
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
LeoniaJi
Chang'e
12
0 / 1 / 0
7,175
552
4,957
8,619
3,628
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
TalestBaby
Jing Wei
11
1 / 2 / 0
6,646
511
4,434
6,949
1,807
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
cerslays
Discordia
10
0 / 3 / 0
6,076
467
3,494
5,056
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
oF TraqZ
King Arthur
10
0 / 6 / 0
6,079
468
3,367
11,304
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
15
Kills
1
1
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Asianbabe
Sylvanus
3
1
3
4.5
L
Khepri
Bastial
Khepri
0
3
1
0.17
W
Jormungandr
DomiThicc69
Jormungandr
0
0
2
1
L
Chang'e
LeoniaJi
Chang'e
0
1
0
0
W
The Morrigan
SiggyDanielson
The Morrigan
2
0
5
4.5
L
Jing Wei
TalestBaby
Jing Wei
1
2
0
0.5
W
Hachiman
Tedwini
Hachiman
1
0
2
2
W
Gilgamesh
WallyMack101
Gilgamesh
9
0
1
9.5
L
Discordia
cerslays
Discordia
0
3
0
0
L
King Arthur
oF TraqZ
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,887
Damage
18,791
37,205
Taken
39,281
18,507
Mitigated
14,638
14,627
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Asianbabe
Sylvanus
3,995
1,249
1,428
3,189
6,883
4,578
306
1,865
4,936
21,108
6,289
L
Khepri
Bastial
Khepri
2,539
236
0
1,354
7,353
3,995
0
2,748
4,605
11,897
0
W
Jormungandr
DomiThicc69
Jormungandr
6,510
1,418
83
4,006
8,720
6,503
0
4,262
4,458
53,392
0
L
Chang'e
LeoniaJi
Chang'e
4,957
1,014
479
6,093
8,619
3,628
0
4,596
3,335
48,431
0
W
The Morrigan
SiggyDanielson
The Morrigan
7,365
1,739
73
2,276
5,379
1,894
657
2,278
2,781
64,249
0
L
Jing Wei
TalestBaby
Jing Wei
4,434
3,457
0
2,525
6,949
1,807
0
2,056
4,893
0
38,485
W
Hachiman
Tedwini
Hachiman
3,287
2,139
0
1,908
5,846
1,608
1,172
539
5,307
0
32,496
W
Gilgamesh
WallyMack101
Gilgamesh
7,730
2,688
0
1,664
10,377
3,924
246
1,468
8,733
0
59,587
L
Discordia
cerslays
Discordia
3,494
0
0
900
5,056
1,365
0
3,278
1,778
37,429
0
L
King Arthur
oF TraqZ
King Arthur
3,367
678
0
2,752
11,304
3,843
0
3,838
7,271
0
34,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
31,725
454
Minions Killed
366
0
Camps Cleared
0
1,329,567
Distance Traveled
1,290,002
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,488
499
46
4
0
267,506
4
L
Khepri
5,749
442
15
1
0
261,602
4
W
Jormungandr
7,540
580
123
9
0
266,218
2
L
Chang'e
7,175
552
115
9
0
240,859
6
W
The Morrigan
8,078
621
124
10
0
247,191
5
L
Jing Wei
6,646
511
87
7
0
256,998
1
W
Hachiman
6,544
503
68
5
0
231,847
0
W
Gilgamesh
8,435
649
93
7
0
316,805
5
L
Discordia
6,076
467
80
6
0
269,448
5
L
King Arthur
6,079
468
69
5
0
261,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role