Player Matchup

Izanami
Izanami
Silver IV
XV_EkuZa
Izanami
Silver IV
Level 74
God Stats
4W - 8L
1,383 SR
Queue Stats
10W - 19L
1,386 MMR
Party 1
Chronos
Chronos
Silver II
rasta-rocket--19
Chronos
Silver II
Level 126
God Stats
2W - 6L
1,323 SR
Queue Stats
85W - 117L
993 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
ze--peck--78
Sun Wukong
Gold V
Level 106
God Stats
50W - 73L
1,484 SR
Queue Stats
105W - 150L
1,269 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,397 SR
1,216 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,491 SR
1,155 MMR
Scylla
Scylla
Bronze III
TheBoneIess
Scylla
Bronze III
Level 109
God Stats
1W - 0L
1,304 SR
Queue Stats
7W - 8L
1,275 MMR
Party 2
King Arthur
King Arthur
Bronze II
Toxic_Betz
King Arthur
Bronze II
Level 101
God Stats
1W - 0L
1,688 SR
Queue Stats
15W - 25L
904 MMR
Party 2
Mulan
Mulan
Bronze III
black_out_75
Mulan
Bronze III
Level 67
God Stats
2W - 2L
1,481 SR
Queue Stats
4W - 7L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
XV_EkuZa
Izanami
12
3 / 7 / 4
10,007
625
6,520
13,357
4,723
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 3
11,103
694
17,113
14,766
5,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ze--peck--78
Sun Wukong
13
2 / 5 / 6
10,519
657
11,648
21,657
21,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesBacchusBastetDiscordiaAres

VS

Bans
GilgameshAh Muzen CabKukulkanChaacPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 2 / 11
11,853
741
14,135
11,713
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Toxic_Betz
King Arthur
13
3 / 5 / 11
10,395
650
5,318
18,600
16,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 3 / 10
12,286
768
20,288
20,259
14,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
10
Kills
20
20
Deaths
10
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
2
11
6.25
W
King Arthur
Toxic_Betz
King Arthur
3
5
11
1.7
L
Izanami
XV_EkuZa
Izanami
3
7
4
0.71
W
10
3
10
5
L
5
8
3
0.81
L
Sun Wukong
ze--peck--78
Sun Wukong
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,281
Damage
39,741
49,780
Taken
50,572
31,908
Mitigated
35,755
9,076
Healing
12,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,135
1,554
90
2,602
11,713
4,444
878
3,140
8,573
50,656
0
W
King Arthur
Toxic_Betz
King Arthur
5,318
621
1,074
2,870
18,600
16,578
530
6,334
12,266
163
15,074
L
Izanami
XV_EkuZa
Izanami
6,520
3,215
0
545
13,357
4,723
687
4,630
8,105
0
25,149
W
20,288
2,790
0
6,073
20,259
14,733
1,081
8,235
12,024
4,294
46,563
L
17,113
5,454
0
1,892
14,766
5,193
1,316
3,790
10,174
50,042
0
L
Sun Wukong
ze--peck--78
Sun Wukong
11,648
1,968
908
5,731
21,657
21,992
119
6,890
13,065
0
30,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,629
Gold Earned
34,534
144
Minions Killed
166
5
Camps Cleared
8
795,451
Distance Traveled
878,577
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,853
741
92
6
4
301,450
1
W
King Arthur
10,395
650
20
1
0
271,852
4
L
Izanami
10,007
625
28
2
2
256,846
0
W
Mulan
12,286
768
54
3
4
305,275
1
L
Chronos
11,103
694
74
5
3
261,800
2
L
Sun Wukong
10,519
657
42
3
0
276,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role