Player Matchup

Horus
Horus
Bafliko
Horus
Level 45
God Stats
10W - 5L
1,516 SR
Queue Stats
56W - 81L
1,309 Elo+
Party 3
Guan Yu
Guan Yu
Lazarus4e
Guan Yu
Level 68
God Stats
1W - 0L
1,507 SR
Queue Stats
24W - 28L
1,274 Elo+
Party 1
Merlin
Merlin
kidbuu66
Merlin
Level 66
God Stats
3W - 2L
1,446 SR
Queue Stats
27W - 39L
1,265 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
mokniot
Ah Muzen Cab
Level 44
God Stats
8W - 7L
1,585 SR
Queue Stats
30W - 45L
1,267 Elo+
Party 1
Cliodhna
Cliodhna
wolff5hyper
Cliodhna
Level 44
God Stats
7W - 4L
1,363 SR
Queue Stats
54W - 74L
1,306 Elo+
Party 3
Team Averages
Level 53
1,483 SR
1,284 Elo+

VS

Team Averages
Level 32
1,365 SR
1,227 Elo+
Nemesis
Nemesis
Brahnmar
Nemesis
Level 34
God Stats
4W - 6L
1,246 SR
Queue Stats
6W - 13L
1,177 Elo+
Solo
Chronos
Chronos
M_P_I_A_S_07
Chronos
Level 39
God Stats
2W - 6L
1,272 SR
Queue Stats
11W - 25L
1,224 Elo+
Party 2
Ymir
Ymir
TzounTzoun
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,174 Elo+
Party 2
Sun Wukong
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
Level 58
God Stats
48W - 36L
1,533 SR
Queue Stats
143W - 189L
1,282 Elo+
Party 4
Anhur
Anhur
gweltanamo
Anhur
Level 16
God Stats
4W - 12L
1,273 SR
Queue Stats
13W - 24L
1,279 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bafliko
Horus
20
5 / 2 / 8
13,342
556
10,176
22,053
19,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Guan Yu
Lazarus4e
Guan Yu
18
6 / 4 / 21
12,763
532
13,111
21,688
21,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
kidbuu66
Merlin
18
8 / 1 / 13
13,231
551
20,866
11,580
4,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
mokniot
Ah Muzen Cab
20
11 / 3 / 13
13,927
580
22,033
20,622
10,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
wolff5hyper
Cliodhna
20
11 / 0 / 8
14,084
587
14,878
15,877
7,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brahnmar
Nemesis
14
0 / 9 / 1
8,993
375
3,584
19,694
6,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
M_P_I_A_S_07
Chronos
15
1 / 7 / 3
9,855
411
4,508
18,653
5,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 9 / 2
9,476
395
7,779
23,785
21,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
19
4 / 5 / 1
12,640
527
19,608
20,675
23,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
17
3 / 12 / 4
10,969
457
6,546
21,789
5,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
41
Kills
10
10
Deaths
42
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Horus
Bafliko
Horus
5
2
8
4.5
L
Nemesis
Brahnmar
Nemesis
0
9
1
0.06
W
Guan Yu
Lazarus4e
Guan Yu
6
4
21
4.13
L
Chronos
M_P_I_A_S_07
Chronos
1
7
3
0.36
L
2
9
2
0.33
L
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
4
5
1
0.9
L
Anhur
3
12
4
0.42
W
Merlin
kidbuu66
Merlin
8
1
13
14.5
W
Ah Muzen Cab
mokniot
Ah Muzen Cab
11
3
13
5.83
W
Cliodhna
wolff5hyper
Cliodhna
11
0
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,064
Damage
42,025
91,820
Taken
104,596
63,041
Mitigated
62,668
43,703
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bafliko
Horus
10,176
2,734
887
9,401
22,053
19,138
1,354
2,620
18,493
11,568
69,477
L
Nemesis
Brahnmar
Nemesis
3,584
1,771
0
1,340
19,694
6,061
596
1,274
18,226
0
61,249
W
Guan Yu
Lazarus4e
Guan Yu
13,111
1,275
3,590
6,637
21,688
21,172
950
3,718
17,696
11,547
30,254
L
Chronos
M_P_I_A_S_07
Chronos
4,508
1,122
135
1,971
18,653
5,427
198
6,548
11,549
50,716
0
L
7,779
966
0
2,420
23,785
21,711
150
7,620
15,376
30,610
0
L
Sun Wukong
ZoMbIe_FrPgM
Sun Wukong
19,608
3,848
236
5,532
20,675
23,638
0
7,317
12,887
0
82,573
L
Anhur
6,546
3,172
0
6,056
21,789
5,831
0
1,904
19,202
0
66,238
W
Merlin
kidbuu66
Merlin
20,866
774
658
2,877
11,580
4,717
1,818
4,220
7,062
74,526
0
W
Ah Muzen Cab
mokniot
Ah Muzen Cab
22,033
11,238
0
10,322
20,622
10,837
9,116
3,850
16,288
0
110,128
W
Cliodhna
wolff5hyper
Cliodhna
14,878
2,634
0
9,331
15,877
7,177
888
3,771
11,858
0
102,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,347
Gold Earned
51,933
587
Minions Killed
509
0
Camps Cleared
0
2,326,976
Distance Traveled
1,905,270
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,342
556
128
5
0
455,878
5
L
Nemesis
8,993
375
96
4
0
352,846
0
W
Guan Yu
12,763
532
50
2
0
464,012
2
L
Chronos
9,855
411
91
4
0
427,977
0
L
Ymir
9,476
395
38
2
0
328,293
0
L
Sun Wukong
12,640
527
160
7
0
406,099
9
L
Anhur
10,969
457
124
5
0
390,055
1
W
Merlin
13,231
551
106
4
0
443,270
0
W
Ah Muzen Cab
13,927
580
137
6
0
396,254
0
W
Cliodhna
14,084
587
166
7
0
567,562
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role