Player Matchup

Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CasualMenace
Ganesha
Level 160
God Stats
1W - 0L
1,666 SR
Queue Stats
52W - 23L
1,774 Elo+
Party 1
Mercury
Mercury
Patoulefou
Mercury
Level 160
God Stats
1W - 0L
1,820 SR
Queue Stats
54W - 23L
1,741 Elo+
Party 1
Team Averages
Level 152
1,597 SR
1,603 Elo+

VS

Team Averages
Level 129
1,642 SR
1,562 Elo+
Tyr
Tyr
 
Tyr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Faustas_b
Fafnir
Level 72
God Stats
4W - 3L
1,639 SR
Queue Stats
196W - 160L
1,665 Elo+
Solo
Geb
Geb
Korotic
Geb
Level 134
God Stats
6W - 1L
1,860 SR
Queue Stats
14W - 16L
1,510 Elo+
Solo
Ratatoskr
Ratatoskr
M9Sd8finO
Ratatoskr
Level 157
God Stats
6W - 5L
1,599 SR
Queue Stats
721W - 742L
1,576 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheMajlon
Morgan Le Fay
Level 160
God Stats
36W - 24L
1,615 SR
Queue Stats
198W - 154L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
12 / 1 / 16
10,931
1,093
19,928
11,093
4,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
 
The Morrigan
15
11 / 2 / 13
10,271
1,027
16,948
6,699
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
 
Horus
13
7 / 3 / 22
9,330
933
13,561
13,483
7,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
CasualMenace
Ganesha
15
0 / 0 / 32
9,578
958
7,055
15,042
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Patoulefou
Mercury
14
7 / 1 / 18
9,352
935
14,644
9,125
3,682
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 10 / 4
6,158
616
8,190
20,318
12,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Faustas_b
Fafnir
13
3 / 5 / 1
8,403
840
2,120
12,084
11,614
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
11
1 / 7 / 4
7,130
713
7,433
18,379
11,054
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
M9Sd8finO
Ratatoskr
12
2 / 11 / 2
7,493
749
8,745
21,170
15,781
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
TheMajlon
Morgan Le Fay
10
1 / 4 / 2
6,701
670
4,773
6,674
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
20
37
Kills
7
7
Deaths
37
101
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
1
16
20
W
The Morrigan
 
The Morrigan
11
2
13
8.75
W
Horus
 
Horus
7
3
22
6
L
Tyr
 
Tyr
0
10
4
0.2
W
Ganesha
CasualMenace
Ganesha
0
0
32
16
L
Fafnir
Faustas_b
Fafnir
3
5
1
0.7
L
Geb
1
7
4
0.43
L
Ratatoskr
M9Sd8finO
Ratatoskr
2
11
2
0.27
W
Mercury
Patoulefou
Mercury
7
1
18
16
L
Morgan Le Fay
TheMajlon
Morgan Le Fay
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,136
Damage
31,261
55,442
Taken
78,625
33,567
Mitigated
53,131
25,457
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,928
13,599
913
4,835
11,093
4,536
2,378
3,793
5,981
0
46,718
W
The Morrigan
 
The Morrigan
16,948
5,073
330
1,441
6,699
3,010
1,106
1,964
4,493
24,621
3,867
W
Horus
 
Horus
13,561
5,563
4,968
4,434
13,483
7,224
630
3,028
8,705
0
18,632
L
Tyr
 
Tyr
8,190
943
0
1,421
20,318
12,672
0
5,691
13,988
0
17,855
W
Ganesha
CasualMenace
Ganesha
7,055
1,900
1,804
5,382
15,042
15,115
175
2,501
10,851
18,172
0
L
Fafnir
Faustas_b
Fafnir
2,120
120
172
1,104
12,084
11,614
0
2,376
9,314
13,653
0
L
Geb
7,433
266
754
629
18,379
11,054
0
4,381
13,781
11,566
0
L
Ratatoskr
M9Sd8finO
Ratatoskr
8,745
545
0
1,853
21,170
15,781
0
5,942
14,709
0
21,415
W
Mercury
Patoulefou
Mercury
14,644
10,749
0
1,350
9,125
3,682
1,376
3,192
4,820
0
29,434
L
Morgan Le Fay
TheMajlon
Morgan Le Fay
4,773
1,138
0
74
6,674
2,010
1
2,614
3,853
12,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,462
Gold Earned
35,885
200
Minions Killed
111
9
Camps Cleared
6
987,616
Distance Traveled
683,980
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,931
1,093
83
8
3
195,244
0
W
The Morrigan
10,271
1,027
40
4
1
171,928
1
W
Horus
9,330
933
24
2
0
195,706
0
L
Tyr
6,158
616
25
3
0
173,324
4
W
Ganesha
9,578
958
6
1
1
190,209
0
L
Fafnir
8,403
840
25
3
3
140,811
1
L
Geb
7,130
713
8
1
0
136,268
0
L
Ratatoskr
7,493
749
30
3
3
157,048
1
W
Mercury
9,352
935
47
5
4
234,529
0
L
Morgan Le Fay
6,701
670
23
2
0
76,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role