Player Matchup

Atlas
Atlas
BraianATV1
Atlas
Level 16
God Stats
2W - 3L
1,302 SR
Queue Stats
4W - 4L
1,849 Elo+
Party 2
Horus
Horus
ZDRogue
Horus
Level 121
God Stats
0W - 1L
1,329 SR
Queue Stats
6W - 7L
2,029 Elo+
Party 2
Merlin
Merlin
henlomalex
Merlin
Level 28
God Stats
0W - 1L
1,764 SR
Queue Stats
18W - 8L
1,707 Elo+
Party 2
Team Averages
Level 55
1,465 SR
1,862 Elo+

VS

Team Averages
Level 87
1,576 SR
1,525 Elo+
Neith
Neith
BIAGIOOO
Neith
Level 67
God Stats
2W - 0L
1,804 SR
Queue Stats
92W - 82L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
mcanwashere
Tsukuyomi
Level 54
God Stats
2W - 0L
1,477 SR
Queue Stats
9W - 9L
1,541 Elo+
Party 1
Anubis
Anubis
svcnwashere
Anubis
Level 141
God Stats
1W - 0L
1,448 SR
Queue Stats
9W - 10L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
13
1 / 4 / 3
11,099
617
7,659
23,478
20,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Horus
ZDRogue
Horus
14
1 / 6 / 3
10,337
574
5,086
18,720
18,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
henlomalex
Merlin
14
2 / 4 / 2
10,545
586
10,873
13,893
4,259
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIAGIOOO
Neith
17
6 / 0 / 7
12,585
699
23,055
7,319
2,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
mcanwashere
Tsukuyomi
16
3 / 2 / 9
11,590
644
10,573
9,013
3,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
5 / 2 / 6
12,072
671
15,677
12,904
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
4
Kills
14
14
Deaths
4
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
BIAGIOOO
Neith
6
0
7
9.5
L
Atlas
1
4
3
0.63
L
Horus
ZDRogue
Horus
1
6
3
0.42
L
Merlin
henlomalex
Merlin
2
4
2
0.75
W
Tsukuyomi
mcanwashere
Tsukuyomi
3
2
9
3.75
W
Anubis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
49,305
56,091
Taken
29,236
43,955
Mitigated
10,732
16,635
Healing
13,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BIAGIOOO
Neith
23,055
11,296
0
2,411
7,319
2,496
1,780
5,310
1,944
0
70,609
L
Atlas
7,659
2,071
560
6,172
23,478
20,889
0
3,922
19,192
15,280
0
L
Horus
ZDRogue
Horus
5,086
1,695
2,879
5,123
18,720
18,807
0
5,540
12,868
3,254
6,721
L
Merlin
henlomalex
Merlin
10,873
519
0
1,901
13,893
4,259
0
5,275
8,112
63,463
0
W
Tsukuyomi
mcanwashere
Tsukuyomi
10,573
3,179
567
3,306
9,013
3,357
1,028
6,126
2,673
0
34,662
W
Anubis
15,677
803
0
7,369
12,904
4,879
0
8,853
3,818
54,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,981
Gold Earned
36,247
161
Minions Killed
233
3
Camps Cleared
12
924,400
Distance Traveled
995,435
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,585
699
87
5
3
320,943
4
L
Atlas
11,099
617
14
1
0
299,254
3
L
Horus
10,337
574
16
1
0
315,326
4
L
Merlin
10,545
586
131
7
3
309,820
6
W
Tsukuyomi
11,590
644
59
3
2
367,629
5
W
Anubis
12,072
671
87
5
7
306,863
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role