Player Matchup

Atlas
Atlas
CalypsoBlip
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 3
Skadi
Skadi
FruityMemes
Skadi
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
14W - 18L
1,523 Elo+
Party 2
Gilgamesh
Gilgamesh
Myelle250
Gilgamesh
Level 121
God Stats
6W - 8L
1,656 SR
Queue Stats
9W - 23L
1,308 Elo+
Party 2
Nemesis
Nemesis
ThugLife4Life
Nemesis
Level 99
God Stats
5W - 3L
1,799 SR
Queue Stats
10W - 19L
1,400 Elo+
Party 2
Zeus
Zeus
wavec022
Zeus
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 Elo+
Party 3
Team Averages
Level 61
1,591 SR
1,446 Elo+

VS

Team Averages
Level 89
1,523 SR
1,516 Elo+
Nemesis
Nemesis
Blackats-114
Nemesis
Level 22
God Stats
2W - 1L
1,750 SR
Queue Stats
25W - 19L
1,552 Elo+
Party 1
Achilles
Achilles
FryedIceCream
Achilles
Level 107
God Stats
6W - 9L
1,368 SR
Queue Stats
414W - 454L
1,455 Elo+
Solo
Poseidon
Poseidon
Hankot
Poseidon
Level 147
God Stats
2W - 1L
1,554 SR
Queue Stats
16W - 18L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
Level 49
God Stats
6W - 7L
1,655 SR
Queue Stats
103W - 109L
1,491 Elo+
Party 1
Artio
Artio
xxxpipexxx
Artio
Level 120
God Stats
1W - 0L
1,286 SR
Queue Stats
30W - 26L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,039
504
2,709
7,388
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 1
4,415
442
3,807
4,483
990
Gilgamesh
Myelle250
Gilgamesh
9
1 / 3 / 0
5,525
553
5,486
8,146
4,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
10
1 / 1 / 0
5,763
576
2,298
6,248
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
8
0 / 8 / 0
5,029
503
2,617
6,522
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blackats-114
Nemesis
10
1 / 0 / 7
6,049
605
3,241
6,845
2,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
FryedIceCream
Achilles
9
0 / 1 / 5
5,599
560
2,036
6,848
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Poseidon
Hankot
Poseidon
12
9 / 0 / 2
7,259
726
8,379
4,651
1,297
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MadRabioso
Ah Muzen Cab
11
6 / 1 / 0
6,836
684
4,928
5,608
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
11
2 / 1 / 2
6,148
615
4,677
7,468
5,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
3
Kills
18
18
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blackats-114
Nemesis
1
0
7
4.5
L
1
2
0
0.5
L
0
4
1
0.13
W
Achilles
FryedIceCream
Achilles
0
1
5
2.5
W
Poseidon
Hankot
Poseidon
9
0
2
10
W
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
6
1
0
6
L
Gilgamesh
Myelle250
Gilgamesh
1
3
0
0.33
L
Nemesis
1
1
0
1
L
Zeus
0
8
0
0
W
Artio
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
23,261
32,787
Taken
31,420
13,442
Mitigated
14,380
6,762
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blackats-114
Nemesis
3,241
1,497
148
3,448
6,845
2,230
0
929
5,762
0
32,749
L
2,709
1,341
0
1,339
7,388
4,195
0
1,126
6,262
9,021
0
L
3,807
2,114
0
458
4,483
990
0
566
3,917
0
21,577
W
Achilles
FryedIceCream
Achilles
2,036
654
342
1,243
6,848
4,054
0
961
5,885
0
20,360
W
Poseidon
Hankot
Poseidon
8,379
2,876
0
3,238
4,651
1,297
156
1,581
2,849
37,341
0
W
Ah Muzen Cab
MadRabioso
Ah Muzen Cab
4,928
1,797
0
3,128
5,608
1,528
732
1,759
3,849
0
39,665
L
Gilgamesh
Myelle250
Gilgamesh
5,486
1,475
0
1,470
8,146
4,052
121
4,256
3,205
0
27,209
L
Nemesis
2,298
843
0
3,158
6,248
2,225
0
1,975
4,242
0
33,689
L
Zeus
2,617
391
0
337
6,522
1,980
0
4,417
2,105
21,849
0
W
Artio
4,677
548
252
3,607
7,468
5,271
93
0
7,024
28,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,771
Gold Earned
31,891
271
Minions Killed
320
0
Camps Cleared
0
943,822
Distance Traveled
1,074,346
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,049
605
63
6
0
236,553
0
L
Atlas
5,039
504
17
2
0
191,378
0
L
Skadi
4,415
442
42
4
0
181,472
0
W
Achilles
5,599
560
43
4
0
194,524
4
W
Poseidon
7,259
726
67
7
0
231,066
1
W
Ah Muzen Cab
6,836
684
83
8
0
213,309
1
L
Gilgamesh
5,525
553
71
7
0
165,066
2
L
Nemesis
5,763
576
78
8
0
238,015
0
L
Zeus
5,029
503
63
6
0
167,891
0
W
Artio
6,148
615
64
6
0
198,894
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role