Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
AIsbell5
Hel
Level 159
God Stats
0W - 1L
1,566 SR
Queue Stats
79W - 82L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
BiggieCheese2213
Gilgamesh
Level 35
God Stats
1W - 2L
1,356 SR
Queue Stats
40W - 33L
1,681 Elo+
Solo
Guan Yu
Guan Yu
LostSauceBoi
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,528 Elo+
Party 2
Da Ji
Da Ji
Nanbell5
Da Ji
Level 137
God Stats
2W - 1L
1,502 SR
Queue Stats
80W - 85L
1,568 Elo+
Party 2
Team Averages
Level 80
1,485 SR
1,569 Elo+

VS

Team Averages
Level 64
1,533 SR
1,567 Elo+
Cupid
Cupid
Canserbero0301
Cupid
Level 49
God Stats
3W - 2L
1,349 SR
Queue Stats
135W - 151L
1,513 Elo+
Solo
Mulan
Mulan
Gakhi
Mulan
Level 41
God Stats
10W - 7L
1,648 SR
Queue Stats
122W - 113L
1,505 Elo+
Solo
Tiamat
Tiamat
Lannon
Tiamat
Level 156
God Stats
2W - 2L
1,683 SR
Queue Stats
77W - 47L
1,669 Elo+
Party 1
Geb
Geb
PegAsiAviation
Geb
Level 26
God Stats
11W - 11L
1,632 SR
Queue Stats
53W - 38L
1,562 Elo+
Party 1
Ravana
Ravana
Shamanistiç
Ravana
Level 46
God Stats
2W - 9L
1,355 SR
Queue Stats
123W - 118L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 3 / 3
10,049
591
16,988
13,451
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 1
7,661
451
5,807
10,736
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
15
4 / 4 / 2
8,422
495
8,123
16,456
7,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
LostSauceBoi
Guan Yu
12
0 / 7 / 1
6,772
398
3,418
16,117
7,163
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
Nanbell5
Da Ji
13
1 / 4 / 0
7,493
441
7,111
13,190
4,794
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 2
8,980
528
9,248
15,649
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Gakhi
Mulan
17
9 / 1 / 5
10,810
636
15,048
10,417
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Lannon
Tiamat
16
5 / 0 / 4
10,067
592
9,722
9,597
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 3 / 8
7,674
451
4,886
13,312
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
18
9 / 2 / 7
10,768
633
11,078
10,325
4,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
12
Kills
26
26
Deaths
12
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
7
3
3
2.83
L
0
8
1
0.06
L
Gilgamesh
4
4
2
1.25
W
3
6
2
0.67
W
Mulan
Gakhi
Mulan
9
1
5
11.5
W
Tiamat
Lannon
Tiamat
5
0
4
7
L
Guan Yu
LostSauceBoi
Guan Yu
0
7
1
0.07
L
Da Ji
Nanbell5
Da Ji
1
4
0
0.25
W
0
3
8
1.33
W
Ravana
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
49,982
69,950
Taken
59,300
26,581
Mitigated
32,484
18,086
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
16,988
8,163
0
7,043
13,451
4,394
1,338
1,151
12,252
0
79,044
L
5,807
167
1,722
2,137
10,736
2,980
0
3,365
7,056
43,497
0
L
Gilgamesh
8,123
2,630
0
2,640
16,456
7,250
0
4,785
11,563
3,477
48,656
W
9,248
4,629
24
6,658
15,649
4,326
1,136
380
15,269
0
57,681
W
Mulan
Gakhi
Mulan
15,048
2,688
256
5,104
10,417
8,334
544
476
9,891
6,550
59,561
W
Tiamat
Lannon
Tiamat
9,722
1,200
0
3,136
9,597
5,078
526
2,865
6,509
72,052
0
L
Guan Yu
LostSauceBoi
Guan Yu
3,418
561
236
3,041
16,117
7,163
0
2,851
12,495
0
30,601
L
Da Ji
Nanbell5
Da Ji
7,111
958
0
1,267
13,190
4,794
0
3,406
9,481
0
54,502
W
4,886
539
0
3,603
13,312
9,946
127
960
12,274
16,477
0
W
Ravana
11,078
3,092
0
4,750
10,325
4,800
1,746
1,301
8,897
0
77,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,397
Gold Earned
48,299
487
Minions Killed
572
0
Camps Cleared
0
1,586,916
Distance Traveled
1,665,782
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,049
591
132
8
0
328,296
1
L
Hel
7,661
451
104
6
0
295,841
0
L
Gilgamesh
8,422
495
89
5
0
350,698
3
W
Cupid
8,980
528
135
8
0
278,160
3
W
Mulan
10,810
636
132
8
0
334,685
0
W
Tiamat
10,067
592
132
8
0
360,939
6
L
Guan Yu
6,772
398
63
4
0
299,027
2
L
Da Ji
7,493
441
99
6
0
313,054
6
W
Geb
7,674
451
17
1
0
345,644
4
W
Ravana
10,768
633
156
9
0
346,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role